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- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Threading;
-
- using VisioForge.Shared.NAudio.CoreAudioApi;
- using VisioForge.Shared.NAudio.Wave;
-
- namespace Common.system
- {
- /// <summary>
- /// ffmpeg帮助类
- /// 创建人:赵耀
- /// 创建时间::2020年8月22日
- /// 需要安装\ffmpeg\bin\Setup Screen Capturer Recorder v0.12.10.exe
- /// 本地调试需要配置环境变量 将ffmpeg.exe位置配置到环境变量的path中
- /// </summary>
- public class FFMpeg
- {
- public Process myProcess = null;
- /// <summary>
- /// ffmpeg输出日志文件地址 每个文件2MB左右
- /// </summary>
- string LogPath = "";
- /// <summary>
- /// 录制屏幕
- /// </summary>
- /// <param name="FilePath">文件存储路径</param>
- public void StartRecordingVideo(string FilePath)
- {
- while (myProcess != null)
- {
- Thread.Sleep(100);
- }
- //路径
- string Path = FileToolsCommon.GetDirectoryName(FilePath);
- string Extension = FileToolsCommon.GetIOExtension(FilePath);//扩展名
- //文件保存路径
- string PathName = GetFilePathName(FilePath);
- Process[] KillProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in KillProcessArray)
- {
- KillProcess.Kill();
- }
- myProcess = new Process();
- LogPath = CreateffmpegLog();
- string MicrophoneName = GetMicrophone();
- myProcess.StartInfo.FileName = FileToolsCommon.GetFileAbsolutePath(@"/ffmpeg/bin/ffmpeg.exe"); //ffmpeg.exe的绝对路径
- switch (Extension.ToUpper())
- {
- case "MP4":
- if (string.IsNullOrWhiteSpace(MicrophoneName))
- {
- myProcess.StartInfo.Arguments = "-f dshow -i video=\"screen-capture-recorder\" -f dshow -i audio=\"virtual-audio-capturer\" -vcodec libx264 -acodec libmp3lame -r 15 -crf 22 -f avi " + PathName; //ffmpeg的参数
- }
- else
- {
- myProcess.StartInfo.Arguments = "-f dshow -i audio=\"virtual-audio-capturer\" -f dshow -i audio=\"" +
- MicrophoneName + "\" -filter_complex amix=inputs=2:duration=first:dropout_transition=2 -f dshow -i video=\"screen-capture-recorder\" -pix_fmt yuv420p -vcodec h264 -preset:v ultrafast -tune:v zerolatency -acodec aac -ar 44100 -ac 2 " + PathName; //ffmpeg的参数
- }
- break;
- case "AVI":
- case "FLV":
- if (string.IsNullOrWhiteSpace(MicrophoneName))
- {
- myProcess.StartInfo.Arguments = "-f dshow -i video=\"screen-capture-recorder\" -f dshow -i audio=\"virtual-audio-capturer\" -vcodec libx264 -acodec libmp3lame -r 15 -crf 22 -f " + Extension.ToLower() + " " + PathName; //ffmpeg的参数
- }
- else
- {
- myProcess.StartInfo.Arguments = "-f dshow -i audio=\"virtual-audio-capturer\" -f dshow -i audio=\"" +
- MicrophoneName + "\" -filter_complex amix=inputs=2:duration=first:dropout_transition=2 -f dshow -i video=\"screen-capture-recorder\" -pix_fmt yuv420p -vcodec h264 -preset:v ultrafast -tune:v zerolatency -acodec aac -ar 44100 -ac 2 -f " + Extension.ToLower() + " " + PathName; //ffmpeg的参数
- }
- break;
- default:
- if (string.IsNullOrWhiteSpace(MicrophoneName))
- {
- myProcess.StartInfo.Arguments = "-f dshow -i video=\"screen-capture-recorder\" -f dshow -i audio=\"virtual-audio-capturer\" -vcodec libx264 -acodec libmp3lame -r 15 -crf 22 -f avi " + PathName; //ffmpeg的参数
- }
- else
- {
- myProcess.StartInfo.Arguments = "-f dshow -i audio=\"virtual-audio-capturer\" -f dshow -i audio=\"" +
- MicrophoneName + "\" -filter_complex amix=inputs=2:duration=first:dropout_transition=2 -f dshow -i video=\"screen-capture-recorder\" -pix_fmt yuv420p -vcodec h264 -preset:v ultrafast -tune:v zerolatency -acodec aac -ar 44100 -ac 2 " + PathName; //ffmpeg的参数
- }
- break;
- }
- myProcess.StartInfo.UseShellExecute = false; //不使用操作系统外壳程序启动
- myProcess.StartInfo.RedirectStandardError = true; //重定向标准错误输出
- myProcess.StartInfo.CreateNoWindow = true; //不显示程序窗口
- myProcess.StartInfo.RedirectStandardInput = true; //用于模拟该进程控制台的输入
- myProcess.ErrorDataReceived += new DataReceivedEventHandler(Output);
- myProcess.Start();
- myProcess.BeginErrorReadLine();
- }
-
- /// <summary>
- /// 录制音频
- /// </summary>
- /// <param name="Mp3Path">MP3音频位置</param>
- public void StartRecordingAudio(string Mp3Path)
- {
- while (myProcess != null)
- {
- Thread.Sleep(100);
- }
- //文件保存路径
- string PathName = GetFilePathName(Mp3Path);
- Process[] KillProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in KillProcessArray)
- {
- KillProcess.Kill();
- }
- myProcess = new Process();
- LogPath = CreateffmpegLog();
- this.myProcess.StartInfo.FileName = FileToolsCommon.GetFileAbsolutePath(@"/ffmpeg/bin/ffmpeg.exe"); //ffmpeg.exe的绝对路径
- string MicrophoneName = GetMicrophone();
- if (string.IsNullOrWhiteSpace(MicrophoneName))
- {
- myProcess.StartInfo.Arguments = "-f dshow -i audio=\"virtual-audio-capturer\" " + PathName;
- }
- else
- {
- myProcess.StartInfo.Arguments = "-f dshow -i audio=\"virtual-audio-capturer\" -f dshow -i audio=\"" +
- MicrophoneName + "\" -filter_complex amix=inputs=2:duration=first:dropout_transition=2 " + PathName;
- }
- myProcess.StartInfo.UseShellExecute = false; //不使用操作系统外壳程序启动
- myProcess.StartInfo.RedirectStandardError = true; //重定向标准错误输出
- myProcess.StartInfo.CreateNoWindow = true; //不显示程序窗口
- myProcess.StartInfo.RedirectStandardInput = true; //用于模拟该进程控制台的输入
- //外部程序(这里是FFMPEG)输出流时候产生的事件,这里是把流的处理过程转移到下面的方法中,详细请查阅MSDN
- myProcess.ErrorDataReceived += new DataReceivedEventHandler(Output);
- myProcess.Start(); //启动线程
- myProcess.BeginErrorReadLine(); //开始异步读取
- }
-
- /// <summary>
- /// 暂停录制
- /// </summary>
- public bool SuspendFFmpeg()
- {
- if (myProcess != null)
- {
- myProcess.StandardInput.WriteLine("q");//在这个进程的控制台中模拟输入q,用于暂停录制
- myProcess.Close();//关闭进程
- myProcess.Dispose();//释放资源
- }
- #region 进程是否已经释放
- bool IsRunning = true;
- while (IsRunning)
- {
- IsRunning = false;
- Process[] ProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in ProcessArray)
- {
- IsRunning = true;
- Thread.Sleep(100);
- }
- }
- #endregion
- myProcess = null;
- return true;
- //myProcess.Kill();
- }
-
- /// <summary>
- /// 停止录制并合成文件
- /// </summary>
- /// <param name="FilePath">文件存储路径 必须与开始时的路径完全一致</param>
- public bool StopFFmpeg(string FilePath)
- {
- //文件完整路径
- if (myProcess != null)
- {
- myProcess.StandardInput.WriteLine("q");//在这个进程的控制台中模拟输入q,用于暂停录制
- myProcess.Close();//关闭进程
- myProcess.Dispose();//释放资源
- }
- #region 进程是否已经释放
- bool IsRunning = true;
- while (IsRunning)
- {
- IsRunning = false;
- Process[] ProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in ProcessArray)
- {
- IsRunning = true;
- Thread.Sleep(100);
- }
- }
- #endregion
- myProcess = null;
- Thread t1 = new Thread(MergeVideoOrAudio);
- t1.Start(FilePath);
- return true;
- //文件合成
- }
-
- /// <summary>
- /// 图片音频合成视频
- /// </summary>
- /// <param name="ImageListPath">图片列表位置 命名为1.png 2.png</param>
- /// <param name="Mp3Path">MP3音频位置</param>
- /// <param name="VideoSavePath">视频保存位置</param>
- /// <param name="Frequency">每秒帧率</param>
- /// <param name="VideoWidth">视频宽度</param>
- /// <param name="VideoHeight">视频高度</param>
- public void SynthesisVideo(string ImageListPath, string Mp3Path, string VideoSavePath, int Frequency, int VideoWidth, int VideoHeight)
- {
- new Thread(new ThreadStart(new Action(() =>
- {
- Thread.Sleep(500);
- while (myProcess != null)
- {
- Thread.Sleep(100);
- }
- string Extension = FileToolsCommon.GetIOExtension(VideoSavePath);//扩展名
- Process[] KillProcessArray = Process.GetProcessesByName("ffmpeg");
- //Debug.WriteLine(KillProcessArray.Length.ToString());
- foreach (var KillProcess in KillProcessArray)
- {
- KillProcess.Kill();
- }
- myProcess = new Process();
- LogPath = CreateffmpegLog();
- this.myProcess.StartInfo.FileName = FileToolsCommon.GetFileAbsolutePath(@"/ffmpeg/bin/ffmpeg.exe"); //ffmpeg.exe的绝对路径
- switch (Extension.ToUpper())
- {
- case "MP4":
- myProcess.StartInfo.Arguments = @"-y -r " + Frequency + " -i " +
- ImageListPath + @"%d.png -i " +
- Mp3Path + @" -s " + VideoWidth + "x" + VideoHeight + " -vcodec mpeg4 " +
- VideoSavePath;
- break;
- case "AVI":
- myProcess.StartInfo.Arguments = @"-y -r " + Frequency + " -i " +
- ImageListPath + @"%d.png -i " +
- Mp3Path + @" -s " + VideoWidth + "x" + VideoHeight + " -f AVI " +
- VideoSavePath;
- break;
- case "FLV":
- myProcess.StartInfo.Arguments = @"-y -r " + Frequency + " -i " +
- ImageListPath + @"%d.png -i " +
- Mp3Path + @" -s " + VideoWidth + "x" + VideoHeight + " -f FLV " +
- VideoSavePath;
- break;
- default:
- myProcess.StartInfo.Arguments = @"-y -r " + Frequency + " -i " +
- ImageListPath + @"%d.png -i " +
- Mp3Path + @" -s " + VideoWidth + "x" + VideoHeight + " -vcodec mpeg4 " +
- VideoSavePath;
- break;
- }
- myProcess.StartInfo.UseShellExecute = false; //不使用操作系统外壳程序启动
- myProcess.StartInfo.RedirectStandardError = true; //重定向标准错误输出
- myProcess.StartInfo.CreateNoWindow = true; //不显示程序窗口
- myProcess.StartInfo.RedirectStandardInput = true; //用于模拟该进程控制台的输入
- //外部程序(这里是FFMPEG)输出流时候产生的事件,这里是把流的处理过程转移到下面的方法中,详细请查阅MSDN
- myProcess.ErrorDataReceived += new DataReceivedEventHandler(Output);
- myProcess.Start(); //启动线程
- myProcess.BeginErrorReadLine(); //开始异步读取
- myProcess.WaitForExit(); //阻塞等待进程结束
- myProcess.Close(); //关闭进程
- myProcess.Dispose(); //释放资源
- #region 进程是否已经释放
- bool IsRunning = true;
- while (IsRunning)
- {
- IsRunning = false;
- Process[] ProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in ProcessArray)
- {
- IsRunning = true;
- Thread.Sleep(100);
- }
- }
- #endregion
- myProcess = null;
- //生成视频后删除图片和音频保存列表
- //FileToolsCommon.DeleteDirectory(ImageListPath);
- //FileToolsCommon.DeleteDirectory(FileToolsCommon.GetDirectoryName(Mp3Path));
- FileToolsCommon.DeleteDirectory(FileToolsCommon.GetDirectoryName(VideoSavePath) + "temp/");
-
- //Dispatcher.Invoke(() =>
- //{
- //});
- //// 允许不同线程间的调用
- //Control.CheckForIllegalCrossThreadCalls = false;
- }))).Start();
- }
-
- /// <summary>
- /// 视频音频合成
- /// </summary>
- /// <param name="FilePath">存储路径</param>
- public void MergeVideoOrAudio(object FilePathobj)
- {
- //new Thread(new ThreadStart(new Action(() =>
- //{
- //Dispatcher.Invoke(() =>
- //{
- //});
- //}))).Start();
-
- while (myProcess != null)
- {
- Thread.Sleep(100);
- }
- //路径
- string FilePath = (string)FilePathobj;
- string Path = FileToolsCommon.GetDirectoryName(FilePath);
- Process[] KillProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in KillProcessArray)
- {
- KillProcess.Kill();
- }
- myProcess = new Process();
- LogPath = CreateffmpegLog();
- this.myProcess.StartInfo.FileName = FileToolsCommon.GetFileAbsolutePath(@"/ffmpeg/bin/ffmpeg.exe"); //ffmpeg.exe的绝对路径
- myProcess.StartInfo.Arguments = "-f concat -safe 0 -i " + Path + "temp/filelist.d -c copy " + FilePath;
- myProcess.StartInfo.UseShellExecute = false; //不使用操作系统外壳程序启动
- myProcess.StartInfo.RedirectStandardError = true; //重定向标准错误输出
- myProcess.StartInfo.CreateNoWindow = true; //不显示程序窗口
- myProcess.StartInfo.RedirectStandardInput = true; //用于模拟该进程控制台的输入
- //外部程序(这里是FFMPEG)输出流时候产生的事件,这里是把流的处理过程转移到下面的方法中,详细请查阅MSDN
- myProcess.ErrorDataReceived += new DataReceivedEventHandler(Output);
- myProcess.Start(); //启动线程
- myProcess.BeginErrorReadLine(); //开始异步读取
- myProcess.WaitForExit(); //阻塞等待进程结束
- myProcess.Close(); //关闭进程
- myProcess.Dispose(); //释放资源
- #region 进程是否已经释放
- bool IsRunning = true;
- while (IsRunning)
- {
- IsRunning = false;
- Process[] ProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in ProcessArray)
- {
- IsRunning = true;
- Thread.Sleep(100);
- }
- }
- #endregion
- myProcess = null;
- FileToolsCommon.DeleteDirectory(Path + "temp/");
- }
-
- /// <summary>
- /// 获取文件完整路径
- /// </summary>
- /// <param name="FilePath">文件路径</param>
- /// <returns></returns>
- string GetFilePathName(string FilePath)
- {
- //路径
- string Path = FileToolsCommon.GetDirectoryName(FilePath);
- //Path.GetFileName(FilePath);//获取文件名
- string Extension = FileToolsCommon.GetIOExtension(FilePath);//扩展名
- string tempFilePath = Path + "temp/";
- //创建临时目录
- FileToolsCommon.CreateDirectory(tempFilePath);
- //创建记录文件
- if (!FileToolsCommon.IsExistFile(tempFilePath + "filelist.d"))
- {
- FileToolsCommon.CreateFile(tempFilePath + "filelist.d");
- }
- int num = 1;
- string CompleteFilePath = tempFilePath + num + Extension;
- while (FileToolsCommon.IsExistFile(CompleteFilePath))
- {
- num++;
- CompleteFilePath = tempFilePath + num + Extension;
- }
- FileToolsCommon.AppendText(tempFilePath + "filelist.d", "file ./" + num + Extension + "\r\n");
- return CompleteFilePath;
- }
-
- /// <summary>
- /// 生成缩略图
- /// </summary>
- /// <param name="VideoPath">视频地址</param>
- /// <param name="ImagePath">图片地址</param>
- public void GenerateThumbnails(string VideoPath, string ImagePath)
- {
- while (myProcess != null)
- {
- Thread.Sleep(100);
- }
- Process[] KillProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in KillProcessArray)
- {
- KillProcess.Kill();
- }
- myProcess = new Process();
- LogPath = CreateffmpegLog();
- this.myProcess.StartInfo.FileName = FileToolsCommon.GetFileAbsolutePath(@"/ffmpeg/bin/ffmpeg.exe"); //ffmpeg.exe的绝对路径
- //myProcess.StartInfo.Arguments = "-i \"" + VideoPath + "\" -ss 1 -vframes 1 -r 1 -ac 1 -ab 2 -s " + thubWidth + "*" + thubHeight + " -f image2 \"" + ImagePath + "\"";
- myProcess.StartInfo.Arguments = "-i \"" + VideoPath + "\" -ss 1 -vframes 1 -r 1 -ac 1 -ab 2 -f image2 \"" + ImagePath + "\"";
- myProcess.StartInfo.UseShellExecute = false; //不使用操作系统外壳程序启动
- myProcess.StartInfo.RedirectStandardError = true; //重定向标准错误输出
- myProcess.StartInfo.CreateNoWindow = true; //不显示程序窗口
- myProcess.StartInfo.RedirectStandardInput = true; //用于模拟该进程控制台的输入
- //外部程序(这里是FFMPEG)输出流时候产生的事件,这里是把流的处理过程转移到下面的方法中,详细请查阅MSDN
- myProcess.ErrorDataReceived += new DataReceivedEventHandler(Output);
- myProcess.Start(); //启动线程
- myProcess.BeginErrorReadLine(); //开始异步读取
- myProcess.WaitForExit(); //阻塞等待进程结束
- myProcess.Close(); //关闭进程
- myProcess.Dispose(); //释放资源
- #region 进程是否已经释放
- bool IsRunning = true;
- while (IsRunning)
- {
- IsRunning = false;
- Process[] ProcessArray = Process.GetProcessesByName("ffmpeg");
- foreach (var KillProcess in ProcessArray)
- {
- IsRunning = true;
- Thread.Sleep(100);
- }
- }
- #endregion
- myProcess = null;
- }
-
- /// <summary>
- /// 创建日志文件
- /// </summary>
- /// <returns></returns>
- string CreateffmpegLog()
- {
- string LogFileName = DateTime.Now.ToString("yyyyMMdd");
- string LogFilePath = FileToolsCommon.GetFileAbsolutePath("/Log/FFMpegLog/");
- FileToolsCommon.CreateDirectory(LogFilePath);
- string LogName = LogFilePath + LogFileName + ".log";
- try
- {
- if (!FileToolsCommon.IsExistFile(LogName))
- {
- FileToolsCommon.CreateFile(LogName);
- FileToolsCommon.AppendText(LogName, "\r\n****************************************************************************************************" +
- "****************************************************************************************************\r\n");
- return LogName;
- }
- else
- {
- int num = 0;
- while (FileToolsCommon.GetFileSizeByMB(LogName) > 2)
- {
- num++;
- LogName = LogFilePath + LogFileName + "_" + num + ".log";
- FileToolsCommon.CreateFile(LogName);
- }
- FileToolsCommon.AppendText(LogName, "\r\n****************************************************************************************************" +
- "****************************************************************************************************\r\n");
- return LogName;
- }
- }
- catch (Exception)
- {
- return LogName;
- }
- }
-
- /// <summary>
- /// 输出结果
- /// </summary>
- /// <param name="sendProcess"></param>
- /// <param name="output"></param>
- private void Output(object sendProcess, DataReceivedEventArgs output)
- {
- if (!String.IsNullOrEmpty(output.Data))
- {
- FileToolsCommon.AppendText(LogPath, output.Data);
- }
- }
-
- //private void P_ErrorDataReceived(object sender, DataReceivedEventArgs e)
- //{
- // //+= new DataReceivedEventHandler((s, message) => { Console.WriteLine(message.Data); })
- // using (StreamWriter fs = new StreamWriter("E:\\项目\\测试\\Wpf测试\\bin\\Debug\\ffmpeg\\log.txt", true))
- // {
- // fs.WriteLine(e.Data);
- // Debug.WriteLine(output.Data.ToString());
- // }
- //}
-
- /// <summary>
- /// 获取麦克风
- /// </summary>
- string GetMicrophone()
- {
- List<string> devs = new List<string>();
-
- MMDeviceEnumerator enumberator = new MMDeviceEnumerator();
- MMDeviceCollection deviceCollection = enumberator.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.All);
- for (int waveInDevice = 0; waveInDevice < WaveIn.DeviceCount; waveInDevice++)
- {
- WaveInCapabilities deviceInfo = WaveIn.GetCapabilities(waveInDevice);
- foreach (MMDevice device in deviceCollection)
- {
- try
- {
-
- if (device.FriendlyName.StartsWith(deviceInfo.ProductName))
- {
- devs.Add(device.FriendlyName);
- break;
- }
- }
- catch (Exception)
- {
-
- }
- }
- }
- if (devs.Count > 0)
- {
- return devs[0];
- }
- else
- {
- return "";
- }
- }
-
- /// <summary>
- /// 获取麦克风列表
- /// </summary>
- public List<string> GetMicrophoneList()
- {
- List<string> devs = new List<string>();
-
- MMDeviceEnumerator enumberator = new MMDeviceEnumerator();
- MMDeviceCollection deviceCollection = enumberator.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.All);
- for (int waveInDevice = 0; waveInDevice < WaveIn.DeviceCount; waveInDevice++)
- {
- WaveInCapabilities deviceInfo = WaveIn.GetCapabilities(waveInDevice);
- foreach (MMDevice device in deviceCollection)
- {
- try
- {
-
- if (device.FriendlyName.StartsWith(deviceInfo.ProductName))
- {
- devs.Add(device.FriendlyName);
- break;
- }
- }
- catch (Exception)
- {
-
- }
- }
- }
- return devs;
- }
- }
- }
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