% Copyright (C) 2007 Artifex Software, Inc. % All Rights Reserved. % % This software is provided AS-IS with no warranty, either express or % implied. % % This software is distributed under license and may not be copied, modified % or distributed except as expressly authorized under the terms of that % license. Refer to licensing information at http://www.artifex.com/ % or contact Artifex Software, Inc., 7 Mt. Lassen Drive - Suite A-134, % San Rafael, CA 94903, U.S.A., +1(415)492-9861, for further information. % % $Id: pdf_cslayer.ps 8954 2008-08-08 04:22:38Z ray $ % % Layer data extraction from Illustator CS2/CS3 files % .languagelevel dup 2 .max .setlanguagelevel .currentglobal //true .setglobal /pdfdict load dup /pdfopdict get dup length dict copy dup begin /pdfopdict exch put /BMC { currentdevice //null //false mark /MarkType (BMC) /BMC_Tag 8 1 roll 256 string cvs //systemdict /CSLAYERDEBUG .knownget { { (### BMC to deviceparams, tag: ) print dup = flush } if } if .putdeviceparamsonly dup type /booleantype ne { cleartomark pop } if pop pop % discard the device and flag pop pop % discard /BMC_Tag and the tag name } bind def /BDC { % send selected BDC info to the device as properties 10 dict begin % private working dictionary /MarkType (BDC) def % BDC code % process the tag and Title for now exch 256 string cvs /BDC_Tag exch def % convert tag to a string dup type /nametype eq { dup Page /Properties rget not { pop 0 dict % empty dict in case missing Properties Resource } if exch pop % discard the resource name } if dup /Type knownoget { /OCG eq } { //false } ifelse { % Illustrator CS3 and higher dup /Name knownoget not { () } if % no Name, use an empty string /BDC_Title exch def dup /Usage knownoget not { 0 dict } if dup /View knownoget { /ViewState knownoget { /OFF ne } { //true } ifelse } { //true } ifelse /BDC_Visible exch def dup /Print knownoget { /PrintState knownoget { /OFF ne } { //true } ifelse } { //true } ifelse /BDC_Printed exch def pop % Usage dict dup /Intent knownoget { dup type /nametype eq { /Design eq } { //false exch { oforce /Design eq or } forall } ifelse } { //false } ifelse /BDC_Editable exch def /BDC_Preview //true def /BDC_Dimmed //false def /BDC_Transparency //true def /BDC_FlatLayer //true def } { % Illustrator CS2 dup /Title knownoget not { () } if % no Title, use an empty string /BDC_Title exch def dup /Visible knownoget not { //true } if % no Visible flag, set true /BDC_Visible exch def dup /Preview knownoget not { //true } if % no preview flag, set true /BDC_Preview exch def dup /Editable knownoget not { //true } if % no Editable flag, set true /BDC_Editable exch def dup /Printed knownoget not { //true } if % no printed flag, set true /BDC_Printed exch def dup /Dimmed knownoget not { //true } if % no dimmed flag, set true /BDC_Dimmed exch def dup /Transparency knownoget not { //true } if % no Transparency flag, set true /BDC_Transparency exch def dup /FlatLayer knownoget not { //true } if % no flat layer flag, set true /BDC_FlatLayer exch def } ifelse % now send the collected info to the device //systemdict /CSLAYERDEBUG .knownget { { (### BDC info to deviceparams: ) print currentdict === flush } if } if currentdevice //null //false mark currentdict { } forall .putdeviceparamsonly dup type /booleantype ne { cleartomark pop } if pop pop % discard the device and flag end % discard private dict pop % done with properties dict } bind def /EMC { currentdevice //null //false mark /MarkType (EMC) //systemdict /CSLAYERDEBUG .knownget { { (### EMC to deviceparams) = flush } if } if .putdeviceparamsonly dup type /booleantype ne { cleartomark pop } if pop pop % discard the device and flag } bind def currentdict readonly pop end .setglobal .setlanguagelevel