using ICSharpCode.SharpZipLib.Checksums; using ICSharpCode.SharpZipLib.Zip; using System; using System.Collections.Generic; using System.IO; namespace Common.system { /// /// 适用与ZIP压缩 /// public class ZipHelper { #region 压缩 /// /// 递归压缩文件夹的内部方法 /// /// 要压缩的文件夹路径 /// 压缩输出流 /// 此文件夹的上级文件夹 /// private static bool ZipDirectory(string folderToZip, ZipOutputStream zipStream, string parentFolderName) { bool result = true; string[] folders, files; ZipEntry ent = null; FileStream fs = null; Crc32 crc = new Crc32(); try { ent = new ZipEntry(Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/")); zipStream.PutNextEntry(ent); zipStream.Flush(); files = Directory.GetFiles(folderToZip); foreach (string file in files) { fs = File.OpenRead(file); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); ent = new ZipEntry(Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/" + Path.GetFileName(file))); ent.DateTime = DateTime.Now; ent.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); ent.Crc = crc.Value; zipStream.PutNextEntry(ent); zipStream.Write(buffer, 0, buffer.Length); } } catch { result = false; } finally { if (fs != null) { fs.Close(); fs.Dispose(); } if (ent != null) { ent = null; } GC.Collect(); GC.Collect(1); } folders = Directory.GetDirectories(folderToZip); foreach (string folder in folders) if (!ZipDirectory(folder, zipStream, folderToZip)) return false; return result; } /// /// 压缩文件夹 /// /// 要压缩的文件夹路径 /// 压缩文件完整路径 /// 密码 /// 是否压缩成功 public static bool ZipDirectory(string folderToZip, string zipedFile, string password) { bool result = false; if (!Directory.Exists(folderToZip)) return result; ZipOutputStream zipStream = new ZipOutputStream(File.Create(zipedFile)); zipStream.SetLevel(6); if (!string.IsNullOrEmpty(password)) zipStream.Password = password; result = ZipDirectory(folderToZip, zipStream, ""); zipStream.Finish(); zipStream.Close(); return result; } /// /// 压缩文件夹 /// /// 要压缩的文件夹路径 /// 压缩文件完整路径 /// 是否压缩成功 public static bool ZipDirectory(string folderToZip, string zipedFile) { bool result = ZipDirectory(folderToZip, zipedFile, null); return result; } /// /// 压缩文件 /// /// 要压缩的文件全名 /// 压缩后的文件名 /// 密码 /// 压缩结果 public static bool ZipFile(string fileToZip, string zipedFile, string password) { bool result = true; ZipOutputStream zipStream = null; FileStream fs = null; ZipEntry ent = null; if (!File.Exists(fileToZip)) return false; try { fs = File.OpenRead(fileToZip); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); fs.Close(); fs = File.Create(zipedFile); zipStream = new ZipOutputStream(fs); if (!string.IsNullOrEmpty(password)) zipStream.Password = password; ent = new ZipEntry(Path.GetFileName(fileToZip)); zipStream.PutNextEntry(ent); zipStream.SetLevel(6); zipStream.Write(buffer, 0, buffer.Length); } catch { result = false; } finally { if (zipStream != null) { zipStream.Finish(); zipStream.Close(); } if (ent != null) { ent = null; } if (fs != null) { fs.Close(); fs.Dispose(); } } GC.Collect(); GC.Collect(1); return result; } /// /// 压缩文件 /// /// 要压缩的文件全名 /// 压缩后的文件名 /// 压缩结果 public static bool ZipFile(string fileToZip, string zipedFile) { bool result = ZipFile(fileToZip, zipedFile, null); return result; } /// /// 压缩文件或文件夹 /// /// 要压缩的路径 /// 压缩后的文件名 /// 密码 /// 压缩结果 public static bool Zip(string fileToZip, string zipedFile, string password) { bool result = false; if (Directory.Exists(fileToZip)) result = ZipDirectory(fileToZip, zipedFile, password); else if (File.Exists(fileToZip)) result = ZipFile(fileToZip, zipedFile, password); return result; } /// /// 压缩文件或文件夹 /// /// 要压缩的路径 /// 压缩后的文件名 /// 压缩结果 public static bool Zip(string fileToZip, string zipedFile) { bool result = Zip(fileToZip, zipedFile, null); return result; } #endregion #region 解压 /// /// 解压功能(解压压缩文件到指定目录) /// /// 待解压的文件 /// 指定解压目标目录 /// 密码 /// 解压结果 public static bool UnZip(string fileToUnZip, string zipedFolder, string password) { bool result = true; FileStream fs = null; ZipInputStream zipStream = null; ZipEntry ent = null; string fileName; if (!File.Exists(fileToUnZip)) return false; if (!Directory.Exists(zipedFolder)) Directory.CreateDirectory(zipedFolder); try { zipStream = new ZipInputStream(File.OpenRead(fileToUnZip)); if (!string.IsNullOrEmpty(password)) zipStream.Password = password; while ((ent = zipStream.GetNextEntry()) != null) { if (!string.IsNullOrEmpty(ent.Name)) { fileName = Path.Combine(zipedFolder, ent.Name); fileName = fileName.Replace('/', '\\');//change by Mr.HopeGi if (fileName.EndsWith("\\")) { Directory.CreateDirectory(fileName); continue; } fs = File.Create(fileName); int size = 2048; byte[] data = new byte[size]; while (true) { size = zipStream.Read(data, 0, data.Length); if (size > 0) fs.Write(data, 0, data.Length); else break; } } } } catch { result = false; } finally { if (fs != null) { fs.Close(); fs.Dispose(); } if (zipStream != null) { zipStream.Close(); zipStream.Dispose(); } if (ent != null) { ent = null; } GC.Collect(); GC.Collect(1); } return result; } /// /// 解压功能(解压压缩文件到指定目录) /// /// 待解压的文件 /// 指定解压目标目录 /// 解压结果 public static bool UnZip(string fileToUnZip, string zipedFolder) { bool result = NewUnZip(fileToUnZip, zipedFolder, null, true); return result; } /// /// ZIP:解压一个zip文件 /// /// 需要解压的Zip文件(绝对路径) /// 解压到的目录 /// 解压密码 /// 是否覆盖已存在的文件 public static bool NewUnZip(string ZipFile, string TargetDirectory, string Password, bool OverWrite = true) { try { //如果解压到的目录不存在,则报错 if (!System.IO.Directory.Exists(TargetDirectory)) { throw new System.IO.FileNotFoundException("指定的目录: " + TargetDirectory + " 不存在!"); } //目录结尾 if (!TargetDirectory.EndsWith("\\")) { TargetDirectory = TargetDirectory + "\\"; } using (ZipInputStream zipfiles = new ZipInputStream(File.OpenRead(ZipFile))) { zipfiles.Password = Password; ZipEntry theEntry; while ((theEntry = zipfiles.GetNextEntry()) != null) { string directoryName = ""; string pathToZip = ""; pathToZip = theEntry.Name; if (pathToZip != "") directoryName = Path.GetDirectoryName(pathToZip) + "\\"; string fileName = Path.GetFileName(pathToZip); Directory.CreateDirectory(TargetDirectory + directoryName); if (fileName != "") { if ((File.Exists(TargetDirectory + directoryName + fileName) && OverWrite) || (!File.Exists(TargetDirectory + directoryName + fileName))) { try { using (FileStream streamWriter = File.Create(TargetDirectory + directoryName + fileName)) { int size = 2048; byte[] data = new byte[2048]; while (true) { size = zipfiles.Read(data, 0, data.Length); if (size > 0) streamWriter.Write(data, 0, size); else break; } streamWriter.Close(); } } catch (Exception ex) { string message = ex.Message; //解压出错//若文件无损坏则可能为无法覆盖文件 } } } } zipfiles.Close(); } return true; } catch (Exception) { return false; } } #endregion #region 压缩文件 /// /// 压缩文件 /// /// 要打包的文件列表 /// 目标文件名 /// 压缩品质级别(0~9) /// 是否删除原文件 public static void CompressFile(List fileNames, string GzipFileName, int CompressionLevel, bool deleteFile) { ZipOutputStream s = new ZipOutputStream(File.Create(GzipFileName)); try { s.SetLevel(CompressionLevel); //0 - store only to 9 - means best compression foreach (FileInfo file in fileNames) { FileStream fs = null; try { fs = file.Open(FileMode.Open, FileAccess.ReadWrite); } catch { continue; } // 方法二,将文件分批读入缓冲区 byte[] data = new byte[2048]; int size = 2048; ZipEntry entry = new ZipEntry(Path.GetFileName(file.Name)); entry.DateTime = (file.CreationTime > file.LastWriteTime ? file.LastWriteTime : file.CreationTime); s.PutNextEntry(entry); while (true) { size = fs.Read(data, 0, size); if (size <= 0) break; s.Write(data, 0, size); } fs.Close(); if (deleteFile) { file.Delete(); } } } finally { s.Finish(); s.Close(); } } public static void CompressFile(string fileName, string GzipFileName, int CompressionLevel, bool deleteFile) { ZipOutputStream s = new ZipOutputStream(File.Create(GzipFileName)); try { s.SetLevel(CompressionLevel); //0 - store only to 9 - means best compression FileInfo file = new FileInfo(fileName); FileStream fs = null; try { fs = file.Open(FileMode.Open, FileAccess.ReadWrite); } catch { return; } // 方法二,将文件分批读入缓冲区 byte[] data = new byte[2048]; int size = 2048; ZipEntry entry = new ZipEntry(Path.GetFileName(file.Name)); entry.DateTime = (file.CreationTime > file.LastWriteTime ? file.LastWriteTime : file.CreationTime); s.PutNextEntry(entry); while (true) { size = fs.Read(data, 0, size); if (size <= 0) break; s.Write(data, 0, size); } fs.Close(); if (deleteFile) { file.Delete(); } } finally { s.Finish(); s.Close(); } } /// /// 压缩文件夹 /// /// 要打包的文件夹 /// 目标文件名 /// 压缩品质级别(0~9) /// 是否删除原文件夹 public static void CompressDirectory(string dirPath, string GzipFileName, int CompressionLevel, bool deleteDir) { //压缩文件为空时默认与压缩文件夹同一级目录 if (GzipFileName == string.Empty) { GzipFileName = dirPath.Substring(dirPath.LastIndexOf("//") + 1); GzipFileName = dirPath.Substring(0, dirPath.LastIndexOf("//")) + "//" + GzipFileName + ".zip"; } //if (Path.GetExtension(GzipFileName) != ".zip") //{ // GzipFileName = GzipFileName + ".zip"; //} using (ZipOutputStream zipoutputstream = new ZipOutputStream(File.Create(GzipFileName))) { zipoutputstream.SetLevel(CompressionLevel); Crc32 crc = new Crc32(); Dictionary fileList = GetAllFies(dirPath); foreach (KeyValuePair item in fileList) { FileStream fs = File.OpenRead(item.Key.ToString()); byte[] buffer = new byte[fs.Length]; fs.Read(buffer, 0, buffer.Length); ZipEntry entry = new ZipEntry(item.Key.Substring(dirPath.Length)); entry.DateTime = item.Value; entry.Size = fs.Length; fs.Close(); crc.Reset(); crc.Update(buffer); entry.Crc = crc.Value; zipoutputstream.PutNextEntry(entry); zipoutputstream.Write(buffer, 0, buffer.Length); } } if (deleteDir) { Directory.Delete(dirPath, true); } } /// /// 获取所有文件 /// /// private static Dictionary GetAllFies(string dir) { Dictionary FilesList = new Dictionary(); DirectoryInfo fileDire = new DirectoryInfo(dir); if (!fileDire.Exists) { throw new System.IO.FileNotFoundException("目录:" + fileDire.FullName + "没有找到!"); } GetAllDirFiles(fileDire, FilesList); GetAllDirsFiles(fileDire.GetDirectories(), FilesList); return FilesList; } /// /// 获取一个文件夹下的所有文件夹里的文件 /// /// /// private static void GetAllDirsFiles(DirectoryInfo[] dirs, Dictionary filesList) { foreach (DirectoryInfo dir in dirs) { foreach (FileInfo file in dir.GetFiles("*.*")) { filesList.Add(file.FullName, file.LastWriteTime); } GetAllDirsFiles(dir.GetDirectories(), filesList); } } /// /// 获取一个文件夹下的文件 /// /// 目录名称 /// 文件列表HastTable private static void GetAllDirFiles(DirectoryInfo dir, Dictionary filesList) { foreach (FileInfo file in dir.GetFiles("*.*")) { filesList.Add(file.FullName, file.LastWriteTime); } } #endregion #region 解压缩文件 /// /// 解压缩文件 /// /// 压缩包文件名 /// 解压缩目标路径 public static void Decompress(string GzipFile, string targetPath) { //string directoryName = Path.GetDirectoryName(targetPath + "//") + "//"; string directoryName = targetPath; if (!Directory.Exists(directoryName)) Directory.CreateDirectory(directoryName);//生成解压目录 string CurrentDirectory = directoryName; byte[] data = new byte[2048]; int size = 2048; ZipEntry theEntry = null; using (ZipInputStream s = new ZipInputStream(File.OpenRead(GzipFile))) { while ((theEntry = s.GetNextEntry()) != null) { if (theEntry.IsDirectory) {// 该结点是目录 if (!Directory.Exists(CurrentDirectory + theEntry.Name)) Directory.CreateDirectory(CurrentDirectory + theEntry.Name); } else { if (theEntry.Name != String.Empty) { // 检查多级目录是否存在 if (theEntry.Name.Contains("\\")) { string parentDirPath = theEntry.Name.Remove(theEntry.Name.LastIndexOf("\\") + 1); if (!Directory.Exists(parentDirPath)) { Directory.CreateDirectory(CurrentDirectory + parentDirPath); } } //解压文件到指定的目录 using (FileStream streamWriter = File.Create(CurrentDirectory + theEntry.Name)) { while (true) { size = s.Read(data, 0, data.Length); if (size <= 0) break; streamWriter.Write(data, 0, size); } streamWriter.Close(); } } } } s.Close(); } } #endregion } }