using System; using System.Drawing; using System.Runtime.InteropServices; namespace Common.system { /// /// 获取系统DPI缩放倍数和真实大小 /// public class PrimaryScreen { #region Win32 API [DllImport("user32.dll")] static extern IntPtr GetDC(IntPtr ptr); [DllImport("gdi32.dll")] static extern int GetDeviceCaps( IntPtr hdc, // handle to DC int nIndex // index of capability ); [DllImport("user32.dll", EntryPoint = "ReleaseDC")] static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDc); #endregion #region DeviceCaps常量 /// /// 屏幕的宽度(像素); /// const int HORZRES = 8; /// /// 屏幕的高度 /// const int VERTRES = 10; /// /// 沿屏幕宽度每逻辑英寸的像素数,在多显示器系统中,该值对所显示器相同 /// const int LOGPIXELSX = 88; /// /// 沿屏幕高度每逻辑英寸的像素数,在多显示器系统中,该值对所显示器相同; /// const int LOGPIXELSY = 90; /// /// Windows NT:可视桌面的以像素为单位的高度。 /// const int DESKTOPVERTRES = 117; /// /// DESKTOPHORZRES:Windows NT:可视桌面的以像素为单位的宽度。如果设备支持一个可视桌面或双重显示则此值可能大于VERTRES; /// const int DESKTOPHORZRES = 118; #endregion #region 属性 /// /// 获取屏幕分辨率当前物理大小 设置缩放后 /// public static Size WorkingArea { get { IntPtr hdc = GetDC(IntPtr.Zero); Size size = new Size { Width = GetDeviceCaps(hdc, HORZRES), Height = GetDeviceCaps(hdc, VERTRES) }; ReleaseDC(IntPtr.Zero, hdc); return size; } } /// /// 当前系统DPI_X 大小 一般为96 /// public static int DpiX { get { IntPtr hdc = GetDC(IntPtr.Zero); int DpiX = GetDeviceCaps(hdc, LOGPIXELSX); ReleaseDC(IntPtr.Zero, hdc); return DpiX; } } /// /// 当前系统DPI_Y 大小 一般为96 /// public static int DpiY { get { IntPtr hdc = GetDC(IntPtr.Zero); int DpiX = GetDeviceCaps(hdc, LOGPIXELSY); ReleaseDC(IntPtr.Zero, hdc); return DpiX; } } /// /// 获取真实设置的桌面分辨率大小 /// public static Size DESKTOP { get { IntPtr hdc = GetDC(IntPtr.Zero); Size size = new Size { Width = GetDeviceCaps(hdc, DESKTOPHORZRES), Height = GetDeviceCaps(hdc, DESKTOPVERTRES) }; ReleaseDC(IntPtr.Zero, hdc); return size; } } /// /// 获取宽度缩放百分比 /// public static float ScaleX { get { IntPtr hdc = GetDC(IntPtr.Zero); /*int t = */GetDeviceCaps(hdc, DESKTOPHORZRES); /* int d = */GetDeviceCaps(hdc, HORZRES); float ScaleX = (float)GetDeviceCaps(hdc, DESKTOPHORZRES) / (float)GetDeviceCaps(hdc, HORZRES); ReleaseDC(IntPtr.Zero, hdc); return ScaleX; } } /// /// 获取高度缩放百分比 /// public static float ScaleY { get { IntPtr hdc = GetDC(IntPtr.Zero); float ScaleY = (float)(float)GetDeviceCaps(hdc, DESKTOPVERTRES) / (float)GetDeviceCaps(hdc, VERTRES); ReleaseDC(IntPtr.Zero, hdc); return ScaleY; } } /// /// 缩放后的大小 /// /// public static SizeF ScaleScreenSize { get { return new SizeF(((float)DESKTOP.Width) / (DpiX / 96f), ((float)DESKTOP.Height) / (DpiY / 96f)); } } /// /// 获取缩放后的工作区域大小 /// public static RectangleF ScaleWorkingAreaSize { get { RectangleF rect = System.Windows.Forms.Screen.GetWorkingArea(new System.Drawing.Point((int)ScaleScreenSize.Width, (int)ScaleScreenSize.Height)); return new RectangleF(((float)rect.X) / (DpiX / 96f), ((float)rect.Y) / (DpiX / 96f), ((float)rect.Width) / (DpiX / 96f), ((float)rect.Height) / (DpiY / 96f)); } } #endregion } }