using System; using System.IO; using System.Threading; using NAudio.Wave; namespace XHWK.WKTool.Utils { public class ZAudioRecordHelper { public enum RecordType { loudspeaker = 0, // 扬声器 microphone = 1 //麦克风 } public enum RecordState { stop = 0, start = 1, pause = 2 } //录制的类型 RecordType _t = RecordType.microphone; RecordState _state = RecordState.stop; //录制麦克风的声音 WaveInEvent waveIn = null; //new WaveInEvent(); //录制扬声器的声音 WasapiLoopbackCapture capture = null; //new WasapiLoopbackCapture(); //生成音频文件的对象 WaveFileWriter writer = null; string audioFile = ""; public ZAudioRecordHelper(string filePath, RecordType type) { _t = type; audioFile = filePath; } /// /// 开始录制 /// public void StartRecordAudio() { _state = RecordState.start; try { if (_t == RecordType.microphone) { waveIn = new WaveInEvent(); writer = new WaveFileWriter(audioFile, waveIn.WaveFormat); //开始录音,写数据 waveIn.DataAvailable += (s, a) => { if (_state == RecordState.start) { writer.Write(a.Buffer, 0, a.BytesRecorded); } }; //结束录音 waveIn.RecordingStopped += (s, a) => { writer.Dispose(); writer = null; waveIn.Dispose(); }; waveIn.StartRecording(); } else { capture = new WasapiLoopbackCapture(); writer = new WaveFileWriter(audioFile, capture.WaveFormat); capture.DataAvailable += (s, a) => { if (_state == RecordState.start) { writer.Write(a.Buffer, 0, a.BytesRecorded); } }; //结束录音 capture.RecordingStopped += (s, a) => { writer.Dispose(); writer = null; capture.Dispose(); }; capture.StartRecording(); } } catch (Exception ex) { } } /// /// 结束录制 /// public void StopRecordAudio() { _state = RecordState.stop; if (_t == RecordType.microphone) { waveIn.StopRecording(); } else { capture.StopRecording(); } } /// /// 暂停录制 /// public void PauseRecordAudio() { _state = RecordState.pause; } /// /// 恢复录制 /// public void ResumeRecordAudio() { _state = RecordState.start; } /// /// 设备是否可用 /// /// /// public static bool IsDeviceGood(RecordType type) { string tempPath = Path.GetTempPath(); Console.WriteLine("临时路径:" + tempPath); WaveInEvent mWaveIn = null; WaveFileWriter mWriter = null; WasapiLoopbackCapture mCapture = null; try { if (type == RecordType.microphone) { string mAudioFile = Path.Combine(tempPath, "_microphone.mp3"); mWaveIn = new WaveInEvent(); mWriter = new WaveFileWriter(mAudioFile, mWaveIn.WaveFormat); //开始录音,写数据 mWaveIn.DataAvailable += (s, a) => { mWriter.Write(a.Buffer, 0, a.BytesRecorded); }; //结束录音 mWaveIn.RecordingStopped += (s, a) => { mWriter.Dispose(); mWriter = null; mWaveIn.Dispose(); if (File.Exists(mAudioFile)) { File.Delete(mAudioFile); } }; mWaveIn.StartRecording(); ThreadPool.QueueUserWorkItem(o => { Thread.Sleep(200); mWaveIn.StopRecording(); }); } else { string mAudioFile = Path.Combine(tempPath, "_loudspeaker.mp3"); mCapture = new WasapiLoopbackCapture(); mWriter = new WaveFileWriter(mAudioFile, mCapture.WaveFormat); mCapture.DataAvailable += (s, a) => { mWriter.Write(a.Buffer, 0, a.BytesRecorded); }; //结束录音 mCapture.RecordingStopped += (s, a) => { mWriter.Dispose(); mWriter = null; mCapture.Dispose(); if (File.Exists(mAudioFile)) { File.Delete(mAudioFile); } }; mCapture.StartRecording(); ThreadPool.QueueUserWorkItem(o => { Thread.Sleep(200); mCapture.StopRecording(); }); } } catch (Exception ex) { if (mWriter != null) { mWriter.Dispose(); mWriter = null; } return false; } return true; } } }