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zhao:上传框架

master
张剑 3 yıl önce
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7b65e39427
70 değiştirilmiş dosya ile 49467 ekleme ve 0 silme
  1. 110
    0
      Common/AESHelper.cs
  2. 105
    0
      Common/Common.csproj
  3. 174
    0
      Common/Model/DownloadInfoModel.cs
  4. 39
    0
      Common/Properties/AssemblyInfo.cs
  5. 94
    0
      Common/ZB/ClippingBorder.cs
  6. BIN
      Common/dlls/CheckPoint.dll
  7. BIN
      Common/dlls/ICSharpCode.SharpZipLib.dll
  8. BIN
      Common/dlls/NPOI.OOXML.dll
  9. BIN
      Common/dlls/NPOI.OpenXml4Net.dll
  10. BIN
      Common/dlls/NPOI.OpenXmlFormats.dll
  11. BIN
      Common/dlls/NPOI.dll
  12. BIN
      Common/dlls/Newtonsoft.Json.dll
  13. 9144
    0
      Common/dlls/Newtonsoft.Json.xml
  14. BIN
      Common/dlls/RbtBezier.dll
  15. BIN
      Common/dlls/RobotDotMatrix.dll
  16. BIN
      Common/dlls/RobotUsbWrapper.dll
  17. BIN
      Common/dlls/RobotpenGateway.dll
  18. BIN
      Common/dlls/SonixUSB.dll
  19. BIN
      Common/dlls/System.Data.SQLite.dll
  20. BIN
      Common/dlls/TQLComm.dll
  21. BIN
      Common/dlls/TStudy.DigitalPen.dll
  22. BIN
      Common/dlls/TStudyDigitalPen.dll
  23. BIN
      Common/dlls/TStudyDigitalPenInter.dll
  24. BIN
      Common/dlls/TStudyDigitalPenLic.dll
  25. BIN
      Common/dlls/ZYD_SDK_USB.dll
  26. BIN
      Common/dlls/log4net.dll
  27. 31814
    0
      Common/dlls/log4net.xml
  28. 52
    0
      Common/log4net.config
  29. 10
    0
      Common/packages.config
  30. 114
    0
      Common/system/BackgroundWorkerHelper.cs
  31. 304
    0
      Common/system/BlackboardNew.cs
  32. 701
    0
      Common/system/CLeopardZip.cs
  33. 36
    0
      Common/system/DataConvertCommon.cs
  34. 100
    0
      Common/system/DataProvider.cs
  35. 411
    0
      Common/system/DownloadManager.cs
  36. 237
    0
      Common/system/DownloadService.cs
  37. 982
    0
      Common/system/FileToolsCommon.cs
  38. 60
    0
      Common/system/FreeMemoryHelper.cs
  39. 631
    0
      Common/system/HttpHelper.cs
  40. 967
    0
      Common/system/ImageHelper.cs
  41. 64
    0
      Common/system/JsonHelper.cs
  42. 208
    0
      Common/system/KeyboardHookCommon.cs
  43. 25
    0
      Common/system/LogHelper.cs
  44. 95
    0
      Common/system/MouseEventCommon.cs
  45. 18
    0
      Common/system/NumUtil.cs
  46. 88
    0
      Common/system/PdfTrunImage.cs
  47. 166
    0
      Common/system/PrimaryScreen.cs
  48. 92
    0
      Common/system/QueueSync.cs
  49. 1412
    0
      Common/system/RegistryHelper.cs
  50. 104
    0
      Common/system/SplashScreen.cs
  51. 192
    0
      Common/system/XmlUtilHelper.cs
  52. 94
    0
      Common/system/ZJClippingBorder.cs
  53. 242
    0
      XHPZ.Desktop/APP.cs
  54. 6
    0
      XHPZ.Desktop/App.config
  55. 9
    0
      XHPZ.Desktop/App.xaml
  56. 17
    0
      XHPZ.Desktop/App.xaml.cs
  57. BIN
      XHPZ.Desktop/CheckPoint.dll
  58. 12
    0
      XHPZ.Desktop/MainWindow.xaml
  59. 30
    0
      XHPZ.Desktop/MainWindow.xaml.cs
  60. 55
    0
      XHPZ.Desktop/Properties/AssemblyInfo.cs
  61. 70
    0
      XHPZ.Desktop/Properties/Resources.Designer.cs
  62. 117
    0
      XHPZ.Desktop/Properties/Resources.resx
  63. 29
    0
      XHPZ.Desktop/Properties/Settings.Designer.cs
  64. 7
    0
      XHPZ.Desktop/Properties/Settings.settings
  65. 69
    0
      XHPZ.Desktop/Properties/app.manifest
  66. BIN
      XHPZ.Desktop/RobotDotMatrix.dll
  67. BIN
      XHPZ.Desktop/RobotUsbWrapper.dll
  68. BIN
      XHPZ.Desktop/SonixUSB.dll
  69. 130
    0
      XHPZ.Desktop/XHPZ.Desktop.csproj
  70. 31
    0
      XHPZ.sln

+ 110
- 0
Common/AESHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,110 @@
1
+using System;
2
+using System.Security.Cryptography;
3
+using System.Text;
4
+
5
+namespace Common
6
+{
7
+    /// <summary>
8
+    /// AES加密
9
+    /// 创建人:赵耀
10
+    /// 创建时间:2020年9月7日
11
+    /// </summary>
12
+    public class AESHelper
13
+    {
14
+        public static string QrcodeLoginKey = "zyyxhlywkdatakey";
15
+
16
+        /// <summary>
17
+        /// AES 加密
18
+        /// </summary>
19
+        /// <param name="content">Need encrypted string</param>
20
+        /// <returns>Encrypted 16 hex string</returns>
21
+        public static string AESEncrypt(string Data)
22
+        {
23
+            string key = QrcodeLoginKey.PadRight(16, '0');
24
+            // 256-AES key      
25
+            byte[] keyArray = UTF8Encoding.ASCII.GetBytes(key);
26
+            byte[] toEncryptArray = UTF8Encoding.ASCII.GetBytes(Data);
27
+
28
+            RijndaelManaged rDel = new RijndaelManaged
29
+            {
30
+                Key = keyArray,
31
+                Mode = CipherMode.ECB,
32
+                Padding = PaddingMode.PKCS7
33
+            };
34
+
35
+            ICryptoTransform cTransform = rDel.CreateEncryptor();
36
+            byte[] resultArray = cTransform.TransformFinalBlock(toEncryptArray, 0,
37
+                    toEncryptArray.Length);
38
+
39
+            return BytesToHexString(resultArray);
40
+        }
41
+
42
+        /// <summary>
43
+        /// AES 解密
44
+        /// </summary>
45
+        /// <param name="hexString">Encrypted 16 hex string</param>
46
+        /// <returns>Decrypted string</returns>
47
+        public static string AESDecrypt(string hexString)
48
+        {
49
+            string key = QrcodeLoginKey.PadRight(16, '0');
50
+            // 256-AES key      
51
+            byte[] keyArray = UTF8Encoding.ASCII.GetBytes(key);
52
+            byte[] toEncryptArray = HexStringToBytes(hexString);
53
+
54
+            RijndaelManaged rDel = new RijndaelManaged
55
+            {
56
+                Key = keyArray,
57
+                Mode = CipherMode.ECB,
58
+                Padding = PaddingMode.PKCS7
59
+            };
60
+
61
+            ICryptoTransform cTransform = rDel.CreateDecryptor();
62
+            byte[] resultArray = cTransform.TransformFinalBlock(toEncryptArray, 0,
63
+                    toEncryptArray.Length);
64
+
65
+            return UTF8Encoding.ASCII.GetString(resultArray);
66
+        }
67
+
68
+        /// <summary>
69
+        /// Byte array to convert 16 hex string
70
+        /// </summary>
71
+        /// <param name="bytes">byte array</param>
72
+        /// <returns>16 hex string</returns>
73
+        public static string BytesToHexString(byte[] bytes)
74
+        {
75
+            StringBuilder returnStr = new StringBuilder();
76
+            if (bytes != null || bytes.Length == 0)
77
+            {
78
+                for (int i = 0; i < bytes.Length; i++)
79
+                {
80
+                    returnStr.Append(bytes[i].ToString("X2"));
81
+                }
82
+            }
83
+            return returnStr.ToString();
84
+        }
85
+
86
+        /// <summary>
87
+        /// 16 hex string converted to byte array
88
+        /// </summary>
89
+        /// <param name="hexString">16 hex string</param>
90
+        /// <returns>byte array</returns>
91
+        public static byte[] HexStringToBytes(string hexString)
92
+        {
93
+            if (hexString == null || hexString.Equals(""))
94
+            {
95
+                return null;
96
+            }
97
+            int length = hexString.Length / 2;
98
+            if (hexString.Length % 2 != 0)
99
+            {
100
+                return null;
101
+            }
102
+            byte[] d = new byte[length];
103
+            for (int i = 0; i < length; i++)
104
+            {
105
+                d[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
106
+            }
107
+            return d;
108
+        }
109
+    }
110
+}

+ 105
- 0
Common/Common.csproj Dosyayı Görüntüle

@@ -0,0 +1,105 @@
1
+<?xml version="1.0" encoding="utf-8"?>
2
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
4
+  <PropertyGroup>
5
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7
+    <ProjectGuid>{808A7075-5AF5-46B3-8EF6-514C0B5FA8D7}</ProjectGuid>
8
+    <OutputType>Library</OutputType>
9
+    <AppDesignerFolder>Properties</AppDesignerFolder>
10
+    <RootNamespace>Common</RootNamespace>
11
+    <AssemblyName>Common</AssemblyName>
12
+    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
13
+    <FileAlignment>512</FileAlignment>
14
+    <Deterministic>true</Deterministic>
15
+  </PropertyGroup>
16
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
17
+    <DebugSymbols>true</DebugSymbols>
18
+    <DebugType>full</DebugType>
19
+    <Optimize>false</Optimize>
20
+    <OutputPath>bin\Debug\</OutputPath>
21
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
22
+    <ErrorReport>prompt</ErrorReport>
23
+    <WarningLevel>4</WarningLevel>
24
+  </PropertyGroup>
25
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
26
+    <DebugType>pdbonly</DebugType>
27
+    <Optimize>true</Optimize>
28
+    <OutputPath>bin\Release\</OutputPath>
29
+    <DefineConstants>TRACE</DefineConstants>
30
+    <ErrorReport>prompt</ErrorReport>
31
+    <WarningLevel>4</WarningLevel>
32
+  </PropertyGroup>
33
+  <ItemGroup>
34
+    <Reference Include="ICSharpCode.SharpZipLib">
35
+      <HintPath>dlls\ICSharpCode.SharpZipLib.dll</HintPath>
36
+    </Reference>
37
+    <Reference Include="log4net">
38
+      <HintPath>dlls\log4net.dll</HintPath>
39
+    </Reference>
40
+    <Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
41
+      <SpecificVersion>False</SpecificVersion>
42
+      <HintPath>dlls\Newtonsoft.Json.dll</HintPath>
43
+    </Reference>
44
+    <Reference Include="O2S.Components.PDFRender4NET">
45
+      <HintPath>..\dl\O2S.Components.PDFRender4NET.dll</HintPath>
46
+    </Reference>
47
+    <Reference Include="PresentationCore" />
48
+    <Reference Include="PresentationFramework" />
49
+    <Reference Include="System" />
50
+    <Reference Include="System.Configuration" />
51
+    <Reference Include="System.Core" />
52
+    <Reference Include="System.Data.SQLite">
53
+      <HintPath>dlls\System.Data.SQLite.dll</HintPath>
54
+    </Reference>
55
+    <Reference Include="System.Drawing" />
56
+    <Reference Include="System.Web" />
57
+    <Reference Include="System.Windows.Forms" />
58
+    <Reference Include="System.Xml.Linq" />
59
+    <Reference Include="System.Data.DataSetExtensions" />
60
+    <Reference Include="Microsoft.CSharp" />
61
+    <Reference Include="System.Data" />
62
+    <Reference Include="System.Net.Http" />
63
+    <Reference Include="System.Xml" />
64
+    <Reference Include="WindowsBase" />
65
+    <Reference Include="WindowsFormsIntegration" />
66
+  </ItemGroup>
67
+  <ItemGroup>
68
+    <Compile Include="AESHelper.cs" />
69
+    <Compile Include="Model\DownloadInfoModel.cs" />
70
+    <Compile Include="system\BackgroundWorkerHelper.cs" />
71
+    <Compile Include="system\DataProvider.cs" />
72
+    <Compile Include="system\KeyboardHookCommon.cs" />
73
+    <Compile Include="system\MouseEventCommon.cs" />
74
+    <Compile Include="system\NumUtil.cs" />
75
+    <Compile Include="system\PdfTrunImage.cs" />
76
+    <Compile Include="system\BlackboardNew.cs" />
77
+    <Compile Include="system\CLeopardZip.cs" />
78
+    <Compile Include="system\DataConvertCommon.cs" />
79
+    <Compile Include="system\DownloadManager.cs" />
80
+    <Compile Include="system\DownloadService.cs" />
81
+    <Compile Include="system\FileToolsCommon.cs" />
82
+    <Compile Include="system\FreeMemoryHelper.cs" />
83
+    <Compile Include="system\HttpHelper.cs" />
84
+    <Compile Include="system\ImageHelper.cs" />
85
+    <Compile Include="system\JsonHelper.cs" />
86
+    <Compile Include="system\LogHelper.cs" />
87
+    <Compile Include="system\PrimaryScreen.cs" />
88
+    <Compile Include="Properties\AssemblyInfo.cs" />
89
+    <Compile Include="system\RegistryHelper.cs" />
90
+    <Compile Include="system\SplashScreen.cs" />
91
+    <Compile Include="system\XmlUtilHelper.cs" />
92
+    <Compile Include="system\ZJClippingBorder.cs" />
93
+    <Compile Include="ZB\ClippingBorder.cs" />
94
+  </ItemGroup>
95
+  <ItemGroup>
96
+    <Folder Include="dlls\" />
97
+  </ItemGroup>
98
+  <ItemGroup>
99
+    <None Include="log4net.config">
100
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
101
+    </None>
102
+    <None Include="packages.config" />
103
+  </ItemGroup>
104
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
105
+</Project>

+ 174
- 0
Common/Model/DownloadInfoModel.cs Dosyayı Görüntüle

@@ -0,0 +1,174 @@
1
+using System.Collections.Generic;
2
+
3
+namespace Common.Model
4
+{
5
+    /// <summary>
6
+    /// 下载模型
7
+    /// 创建人:赵耀
8
+    /// 创建时间:2018年10月30日
9
+    /// </summary>
10
+    public class DownloadInfoModel
11
+    {
12
+        /// <summary>
13
+        /// 子线程数量
14
+        /// </summary>
15
+        private int _taskCount = 1;
16
+
17
+        /// <summary>
18
+        /// 子线程数量
19
+        /// </summary>
20
+        public int taskCount
21
+        {
22
+            get => _taskCount;
23
+            set => _taskCount = value;
24
+        }
25
+        /// <summary>
26
+        /// 保存的临时文件名
27
+        /// </summary>
28
+        public string tempFileName { get; set; }
29
+        /// <summary>
30
+        /// 是否是新任务,如果不是新任务则通过配置去分配线程
31
+        /// 一开始要设为true,在初始化完成后会被设为true,此时可以对这个 DownloadInfo 进行序列化后保存,进而实现退出程序加载配置继续下载。
32
+        /// </summary>
33
+        private bool _isNewTask = true;
34
+
35
+        /// <summary>
36
+        /// 是否是新任务,如果不是新任务则通过配置去分配线程
37
+        /// 一开始要设为true,在初始化完成后会被设为true,此时可以对这个 DownloadInfo 进行序列化后保存,进而实现退出程序加载配置继续下载。
38
+        /// </summary>
39
+        public bool isNewTask
40
+        {
41
+            get => _isNewTask;
42
+            set => _isNewTask = value;
43
+        }
44
+        /// <summary>
45
+        /// 是否重新下载
46
+        /// </summary>
47
+        private bool _isReStart = false;
48
+
49
+        /// <summary>
50
+        /// 是否重新下载
51
+        /// </summary>
52
+        public bool isReStart
53
+        {
54
+            get => _isReStart;
55
+            set => _isReStart = value;
56
+        }
57
+        /// <summary>
58
+        /// 任务总大小
59
+        /// </summary>
60
+        public long count { get; set; }
61
+        /// <summary>
62
+        /// 保存的目录
63
+        /// </summary>
64
+        public string saveDir { get; set; }
65
+        /// <summary>
66
+        /// 请求方法
67
+        /// </summary>
68
+        private string _method = "get";
69
+
70
+        /// <summary>
71
+        /// 请求方法
72
+        /// </summary>
73
+        public string method
74
+        {
75
+            get => _method;
76
+            set => _method = value;
77
+        }
78
+        /// <summary>
79
+        /// 文件名
80
+        /// </summary>
81
+        public string fileName { get; set; }
82
+
83
+        public List<string> _downloadUrlList;
84
+        /// <summary>
85
+        /// 下载地址,
86
+        /// 这里是列表形式,如果同一个文件有不同来源则可以通过不同来源取数据
87
+        /// 来源的有消息需另外判断
88
+        /// </summary>
89
+        public List<string> downloadUrlList
90
+        {
91
+            get => _downloadUrlList;
92
+
93
+            set
94
+            {
95
+                List<string> UTF8ValueList = new List<string>();
96
+                foreach (string val in value)
97
+                {
98
+                    string path = val.Substring(0, val.LastIndexOf("/") + 1);
99
+                    string name = val.Substring(val.LastIndexOf("/") + 1);
100
+                    string UTF8Name = System.Web.HttpUtility.UrlEncode(name);
101
+                    string UTF8Url = path + UTF8Name;
102
+                    UTF8ValueList.Add(UTF8Url);
103
+                    _downloadUrlList = UTF8ValueList;
104
+                }
105
+                ;
106
+            }
107
+        }
108
+        /// <summary>
109
+        /// 是否支持断点续传
110
+        /// 在任务开始后,如果需要暂停,应先通过这个判断是否支持
111
+        /// 默认设为false
112
+        /// </summary>
113
+        private bool _IsSupportMultiThreading = false;
114
+        /// <summary>
115
+        /// 是否支持断点续传
116
+        /// 在任务开始后,如果需要暂停,应先通过这个判断是否支持
117
+        /// 默认设为false
118
+        /// </summary>
119
+        public bool IsSupportMultiThreading
120
+        {
121
+            get => _IsSupportMultiThreading;
122
+            set => _IsSupportMultiThreading = value;
123
+        }
124
+        /// <summary>
125
+        /// 线程任务列表
126
+        /// </summary>
127
+        public List<TaskInfoModel> TaskInfoList { get; set; }
128
+        /// <summary>
129
+        /// 保存文件名
130
+        /// </summary>
131
+        public string saveFileName { get; set; }
132
+    }
133
+
134
+    /// <summary>
135
+    /// 任务模型
136
+    /// </summary>
137
+    public class TaskInfoModel
138
+    {
139
+        /// <summary>
140
+        /// 请求方法
141
+        /// </summary>
142
+        public string method { get; set; }
143
+        public string downloadUrl { get; set; }
144
+        public string filePath { get; set; }
145
+        /// <summary>
146
+        /// 分片起点
147
+        /// </summary>
148
+        public long fromIndex { get; set; }
149
+        /// <summary>
150
+        /// 分片终点
151
+        /// </summary>
152
+        public long toIndex { get; set; }
153
+        /// <summary>
154
+        /// 分片的总大小
155
+        /// </summary>
156
+        public long count => toIndex - fromIndex + 1;
157
+    }
158
+
159
+    /// <summary>
160
+    /// 解压书模型
161
+    /// </summary>
162
+    public class BookDecompressionModel
163
+    {
164
+        /// <summary>
165
+        /// 书的文件名
166
+        /// </summary>
167
+        public string BookFileName { get; set; }
168
+
169
+        /// <summary>
170
+        /// 解压书籍的控件
171
+        /// </summary>
172
+        public object UcBookCover { get; set; }
173
+    }
174
+}

+ 39
- 0
Common/Properties/AssemblyInfo.cs Dosyayı Görüntüle

@@ -0,0 +1,39 @@
1
+using System.Reflection;
2
+using System.Runtime.InteropServices;
3
+
4
+// 有关程序集的一般信息由以下
5
+// 控制。更改这些特性值可修改
6
+// 与程序集关联的信息。
7
+[assembly: AssemblyTitle("Common")]
8
+[assembly: AssemblyDescription("")]
9
+[assembly: AssemblyConfiguration("")]
10
+[assembly: AssemblyCompany("")]
11
+[assembly: AssemblyProduct("Common")]
12
+[assembly: AssemblyCopyright("Copyright ©  2020")]
13
+[assembly: AssemblyTrademark("")]
14
+[assembly: AssemblyCulture("")]
15
+
16
+// 将 ComVisible 设置为 false 会使此程序集中的类型
17
+//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
18
+//请将此类型的 ComVisible 特性设置为 true。
19
+[assembly: ComVisible(false)]
20
+
21
+// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
22
+[assembly: Guid("808a7075-5af5-46b3-8ef6-514c0b5fa8d7")]
23
+
24
+// 程序集的版本信息由下列四个值组成: 
25
+//
26
+//      主版本
27
+//      次版本
28
+//      生成号
29
+//      修订号
30
+//
31
+//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
32
+//通过使用 "*",如下所示:
33
+// [assembly: AssemblyVersion("1.0.*")]
34
+[assembly: AssemblyVersion("1.0.0.0")]
35
+[assembly: AssemblyFileVersion("1.0.0.0")]
36
+
37
+//Log4Net
38
+//[assembly: log4net.Config.XmlConfigurator(ConfigFile = "log4net.config", Watch = true)]
39
+[assembly: log4net.Config.XmlConfigurator(ConfigFile = "log4net.config", ConfigFileExtension = "config", Watch = true)]

+ 94
- 0
Common/ZB/ClippingBorder.cs Dosyayı Görüntüle

@@ -0,0 +1,94 @@
1
+using System;
2
+using System.Windows;
3
+using System.Windows.Controls;
4
+using System.Windows.Media;
5
+
6
+namespace Common.ZB
7
+{
8
+    public class ClippingBorder : Border
9
+    {
10
+        private object _oldClip;
11
+
12
+        protected override void OnRender(DrawingContext dc)
13
+        {
14
+            OnApplyChildClip();
15
+            base.OnRender(dc);
16
+        }
17
+
18
+        public override UIElement Child
19
+        {
20
+            get => base.Child;
21
+            set
22
+            {
23
+                if (Child != value)
24
+                {
25
+                    if (Child != null)
26
+                    {
27
+                        Child.SetValue(ClipProperty, _oldClip);
28
+                    }
29
+
30
+                    if (value != null)
31
+                    {
32
+                        _oldClip = value.ReadLocalValue(ClipProperty);
33
+                    }
34
+                    else
35
+                    {
36
+                        // If we dont set it to null we could leak a Geometry object
37
+                        _oldClip = null;
38
+                    }
39
+
40
+                    base.Child = value;
41
+                }
42
+            }
43
+        }
44
+
45
+        protected virtual void OnApplyChildClip()
46
+        {
47
+            UIElement child = Child;
48
+            if (child != null)
49
+            {
50
+                double top = Math.Max(CornerRadius.TopLeft, CornerRadius.TopRight);
51
+                double bottom = Math.Max(CornerRadius.BottomLeft, CornerRadius.BottomRight);
52
+                double max = Math.Max(top, bottom);
53
+                Size size = RenderSize;
54
+                double width = size.Width - (BorderThickness.Left + BorderThickness.Right);
55
+                double height = size.Height - (BorderThickness.Top + BorderThickness.Bottom);
56
+                Geometry result = new RectangleGeometry(new Rect(0, 0, width, height), max, max);
57
+                double halfWidth = width / 2;
58
+                double halfHeight = height / 2;
59
+
60
+                if (CornerRadius.TopLeft == 0)
61
+                {
62
+                    result = new CombinedGeometry(
63
+                        GeometryCombineMode.Union,
64
+                        result,
65
+                        new RectangleGeometry(new Rect(0, 0, halfWidth, halfHeight))
66
+                    );
67
+                }
68
+
69
+                if (CornerRadius.TopRight == 0)
70
+                {
71
+                    result = new CombinedGeometry(GeometryCombineMode.Union, result, new RectangleGeometry
72
+                (new Rect(halfWidth, 0, halfWidth, halfHeight)));
73
+                }
74
+
75
+                if (CornerRadius.BottomLeft == 0)
76
+                {
77
+                    result = new CombinedGeometry
78
+                  (GeometryCombineMode.Union, result, new RectangleGeometry
79
+                  (new Rect(0, halfHeight, halfWidth, halfHeight)));
80
+                }
81
+                if (CornerRadius.BottomRight == 0)
82
+                {
83
+                    result = new CombinedGeometry
84
+                  (
85
+                GeometryCombineMode.Union,
86
+                result,
87
+                new RectangleGeometry(new Rect(halfWidth, halfHeight, halfWidth, halfHeight))
88
+                );
89
+                }
90
+                child.Clip = result;
91
+            }
92
+        }
93
+    }
94
+}

BIN
Common/dlls/CheckPoint.dll Dosyayı Görüntüle


BIN
Common/dlls/ICSharpCode.SharpZipLib.dll Dosyayı Görüntüle


BIN
Common/dlls/NPOI.OOXML.dll Dosyayı Görüntüle


BIN
Common/dlls/NPOI.OpenXml4Net.dll Dosyayı Görüntüle


BIN
Common/dlls/NPOI.OpenXmlFormats.dll Dosyayı Görüntüle


BIN
Common/dlls/NPOI.dll Dosyayı Görüntüle


BIN
Common/dlls/Newtonsoft.Json.dll Dosyayı Görüntüle


+ 9144
- 0
Common/dlls/Newtonsoft.Json.xml
Dosya farkı çok büyük olduğundan ihmal edildi
Dosyayı Görüntüle


BIN
Common/dlls/RbtBezier.dll Dosyayı Görüntüle


BIN
Common/dlls/RobotDotMatrix.dll Dosyayı Görüntüle


BIN
Common/dlls/RobotUsbWrapper.dll Dosyayı Görüntüle


BIN
Common/dlls/RobotpenGateway.dll Dosyayı Görüntüle


BIN
Common/dlls/SonixUSB.dll Dosyayı Görüntüle


BIN
Common/dlls/System.Data.SQLite.dll Dosyayı Görüntüle


BIN
Common/dlls/TQLComm.dll Dosyayı Görüntüle


BIN
Common/dlls/TStudy.DigitalPen.dll Dosyayı Görüntüle


BIN
Common/dlls/TStudyDigitalPen.dll Dosyayı Görüntüle


BIN
Common/dlls/TStudyDigitalPenInter.dll Dosyayı Görüntüle


BIN
Common/dlls/TStudyDigitalPenLic.dll Dosyayı Görüntüle


BIN
Common/dlls/ZYD_SDK_USB.dll Dosyayı Görüntüle


BIN
Common/dlls/log4net.dll Dosyayı Görüntüle


+ 31814
- 0
Common/dlls/log4net.xml
Dosya farkı çok büyük olduğundan ihmal edildi
Dosyayı Görüntüle


+ 52
- 0
Common/log4net.config Dosyayı Görüntüle

@@ -0,0 +1,52 @@
1
+<?xml version="1.0" encoding="utf-8" ?>
2
+  <log4net>
3
+    <!--错误日志类-->
4
+    <logger name="logerror">
5
+      <!--日志类的名字-->
6
+      <level value="ALL" />
7
+      <!--定义记录的日志级别-->
8
+      <appender-ref ref="ErrorAppender" />
9
+      <!--记录到哪个介质中去-->
10
+    </logger>
11
+    <!--信息日志类-->
12
+    <logger name="loginfo">
13
+      <level value="ALL" />
14
+      <appender-ref ref="InfoAppender" />
15
+    </logger>
16
+    <!--错误日志附加介质-->
17
+    <appender name="ErrorAppender" type="log4net.Appender.RollingFileAppender">
18
+      <!-- name属性指定其名称,type则是log4net.Appender命名空间的一个类的名称,意思是,指定使用哪种介质-->
19
+      <param name="File" value="Log\\LogError\\" />
20
+      <!--日志输出到exe程序这个相对目录下-->
21
+      <param name="AppendToFile" value="true" />
22
+      <!--输出的日志不会覆盖以前的信息-->
23
+      <param name="MaxSizeRollBackups" value="100" />
24
+      <!--备份文件的个数-->
25
+      <param name="MaxFileSize" value="10240" />
26
+      <!--当个日志文件的最大大小-->
27
+      <param name="StaticLogFileName" value="false" />
28
+      <!--是否使用静态文件名-->
29
+      <param name="DatePattern" value="yyyyMMdd&quot;.htm&quot;" />
30
+      <!--日志文件名-->
31
+      <param name="RollingStyle" value="Date" />
32
+      <!--文件创建的方式,这里是以Date方式创建-->
33
+      <!--错误日志布局-->
34
+      <layout type="log4net.Layout.PatternLayout">
35
+        <param name="ConversionPattern" value="&lt;HR COLOR=red&gt;%n异常时间:%d [%t] &lt;BR&gt;%n异常级别:%-5p &lt;BR&gt;%n异 常 类:%c [%x] &lt;BR&gt;%n%m &lt;BR&gt;%n &lt;HR Size=1&gt;"  />
36
+      </layout>
37
+    </appender>
38
+    <!--信息日志附加介质-->
39
+    <appender name="InfoAppender" type="log4net.Appender.RollingFileAppender">
40
+      <param name="File" value="Log\\LogInfo\\" />
41
+      <param name="AppendToFile" value="true" />
42
+      <param name="MaxFileSize" value="10240" />
43
+      <param name="MaxSizeRollBackups" value="100" />
44
+      <param name="StaticLogFileName" value="false" />
45
+      <param name="DatePattern" value="yyyyMMdd&quot;.htm&quot;" />
46
+      <param name="RollingStyle" value="Date" />
47
+      <!--信息日志布局-->
48
+      <layout type="log4net.Layout.PatternLayout">
49
+        <param name="ConversionPattern" value="&lt;HR COLOR=blue&gt;%n日志时间:%d [%t] &lt;BR&gt;%n日志级别:%-5p &lt;BR&gt;%n日 志 类:%c [%x] &lt;BR&gt;%n%m &lt;BR&gt;%n &lt;HR Size=1&gt;"  />
50
+      </layout>
51
+    </appender>
52
+  </log4net>

+ 10
- 0
Common/packages.config Dosyayı Görüntüle

@@ -0,0 +1,10 @@
1
+<?xml version="1.0" encoding="utf-8"?>
2
+<packages>
3
+  <package id="AForge" version="2.2.5" targetFramework="net452" />
4
+  <package id="AForge.Controls" version="2.2.5" targetFramework="net452" />
5
+  <package id="AForge.Imaging" version="2.2.5" targetFramework="net452" />
6
+  <package id="AForge.Math" version="2.2.5" targetFramework="net452" />
7
+  <package id="AForge.Video" version="2.2.5" targetFramework="net452" />
8
+  <package id="AForge.Video.DirectShow" version="2.2.5" targetFramework="net452" />
9
+  <package id="VisioForge.DotNet.Core.TRIAL" version="12.0.56" targetFramework="net452" />
10
+</packages>

+ 114
- 0
Common/system/BackgroundWorkerHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,114 @@
1
+using System;
2
+using System.ComponentModel;
3
+using System.Threading;
4
+
5
+namespace Common.system
6
+{
7
+    /// <summary>
8
+    /// 后台线程帮助类
9
+    /// </summary>
10
+    public class BackgroundWorkerHelper : IDisposable
11
+    {
12
+        private static BackgroundWorkerHelper backgroundWorkerHelper = null;
13
+
14
+        public static BackgroundWorkerHelper GetInstance()
15
+        {
16
+            if (backgroundWorkerHelper == null)
17
+            {
18
+                backgroundWorkerHelper = new BackgroundWorkerHelper();
19
+            }
20
+            return backgroundWorkerHelper;
21
+        }
22
+
23
+        private BackgroundWorker backWorker = null;
24
+        private Func<object> func = null;
25
+        private Action<object> actionComplate = null;
26
+
27
+        public BackgroundWorkerHelper()
28
+        {
29
+            backWorker = new BackgroundWorker();
30
+            backWorker.DoWork += new DoWorkEventHandler(backWorker_DoWork);
31
+            backWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(backWorker_RunWorkerCompleted);
32
+        }
33
+
34
+        private void backWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
35
+        {
36
+            currentThread = null;
37
+
38
+            if (e.Error != null)
39
+            {
40
+                throw e.Error;
41
+            }
42
+            if (actionComplate != null)
43
+            {
44
+                actionComplate(e.Result);
45
+            }
46
+        }
47
+
48
+        private void backWorker_DoWork(object sender, DoWorkEventArgs e)
49
+        {
50
+            currentThread = Thread.CurrentThread;
51
+
52
+            if (func != null)
53
+            {
54
+                if (func != null)
55
+                {
56
+                    e.Result = func();
57
+                }
58
+            }
59
+        }
60
+
61
+        /// <summary>
62
+        /// 启动异步线程
63
+        /// </summary>
64
+        /// <param name="func">在异步执行的方法</param>
65
+        /// <param name="action">方法完成后</param>
66
+        public void RunWorkerAsync(Func<object> func, Action<object> action)
67
+        {
68
+            if (!backWorker.IsBusy)
69
+            {
70
+                this.func = func;
71
+                actionComplate = action;
72
+                backWorker.RunWorkerAsync();
73
+            }
74
+        }
75
+
76
+        private Thread currentThread = null;
77
+
78
+        /// <summary>
79
+        /// 强制中断
80
+        /// </summary>
81
+        public void Abort()
82
+        {
83
+            if (currentThread != null && backWorker.IsBusy)
84
+            {
85
+                currentThread.Abort();
86
+                currentThread = null;
87
+
88
+                backWorker.DoWork -= backWorker_DoWork;
89
+                backWorker.RunWorkerCompleted -= backWorker_RunWorkerCompleted;
90
+                backWorker.Dispose();
91
+
92
+                backWorker = new BackgroundWorker();
93
+                backWorker.DoWork += backWorker_DoWork;
94
+                backWorker.RunWorkerCompleted += backWorker_RunWorkerCompleted;
95
+                func = null;
96
+                actionComplate = null;
97
+            }
98
+        }
99
+
100
+        #region IDisposable 成员
101
+
102
+        /// <summary>
103
+        /// 释放资源
104
+        /// </summary>
105
+        public void Dispose()
106
+        {
107
+            actionComplate = null;
108
+            func = null;
109
+            backWorker.Dispose();
110
+        }
111
+
112
+        #endregion IDisposable 成员
113
+    }
114
+}

+ 304
- 0
Common/system/BlackboardNew.cs Dosyayı Görüntüle

@@ -0,0 +1,304 @@
1
+using System;
2
+using System.Collections.Generic;
3
+using System.Linq;
4
+using System.Windows;
5
+using System.Windows.Controls;
6
+using System.Windows.Ink;
7
+using System.Windows.Input;
8
+using System.Windows.Media;
9
+
10
+namespace Common.system
11
+{
12
+    internal enum ZPenType : byte
13
+    {
14
+        Pen = 1,
15
+        Erase = 2
16
+    };
17
+
18
+    internal class ZBBPage
19
+    {
20
+        public List<ZBBPageStep> lines { get; set; }
21
+        public List<ZBBPageStep> lines_histoty { get; set; }
22
+
23
+        public ZBBPage()
24
+        {
25
+            lines = new List<ZBBPageStep>();
26
+            lines_histoty = new List<ZBBPageStep>();
27
+        }
28
+    }
29
+
30
+    internal class ZBBPageStep
31
+    {
32
+        public StrokeCollection lines_curr { get; set; }
33
+        public StrokeCollection lines_add { get; set; }
34
+        public StrokeCollection lines_remove { get; set; }
35
+
36
+        public ZBBPageStep()
37
+        {
38
+            lines_curr = new StrokeCollection();
39
+            lines_add = new StrokeCollection();
40
+            lines_remove = new StrokeCollection();
41
+        }
42
+    }
43
+
44
+    public class ZJBlackboardNew
45
+    {
46
+        private InkCanvas m_canvas;
47
+
48
+        //private ZPenType type = ZPenType.Pen;
49
+        private int pagenum = 0;
50
+
51
+        private readonly int erasesize = 64;
52
+        private readonly int pensize = 3;
53
+        private int undoOrRedo = 0; //是否在进行撤销恢复操作
54
+        private Color pencolor;
55
+
56
+        private readonly List<ZBBPage> strokes_page_all = new List<ZBBPage>();
57
+
58
+        // 添加这个变量是因为在用橡皮擦时 一次操作会触发多次StrokesChanged回掉 这里是把多次回掉合并在一起
59
+        private ZBBPageStep step = null;
60
+
61
+        public ZJBlackboardNew(InkCanvas canvas)
62
+        {
63
+            init(canvas, Colors.White);
64
+        }
65
+
66
+        public ZJBlackboardNew(InkCanvas canvas, Color _pencolor)
67
+        {
68
+            init(canvas, _pencolor);
69
+        }
70
+
71
+        private void init(InkCanvas canvas, Color _pencolor)
72
+        {
73
+            m_canvas = canvas;
74
+            pencolor = _pencolor;
75
+            ZBBPage page = new ZBBPage();
76
+            page.lines.Add(new ZBBPageStep());
77
+            strokes_page_all.Add(page);
78
+            if (canvas != null)
79
+            {
80
+                canvas.EditingMode = InkCanvasEditingMode.Ink;
81
+                canvas.UseCustomCursor = true;
82
+                canvas.Cursor = Cursors.Pen;
83
+                DrawingAttributes drawingAttributes = new DrawingAttributes();
84
+                canvas.DefaultDrawingAttributes = drawingAttributes;
85
+                drawingAttributes.Width = pensize;
86
+                drawingAttributes.Height = pensize;
87
+                drawingAttributes.Color = pencolor;
88
+                drawingAttributes.FitToCurve = true;
89
+                drawingAttributes.IgnorePressure = false;
90
+                canvas.Strokes.StrokesChanged += Strokes_StrokesChanged;
91
+                canvas.StrokeCollected += Canvas_StrokeCollected;
92
+                canvas.StrokeErasing += Canvas_StrokeErasing;
93
+                canvas.StrokeErased += Canvas_StrokeErased;
94
+                canvas.MouseUp += Canvas_MouseUp;
95
+            }
96
+        }
97
+
98
+        private void Canvas_StrokeErasing(object sender, InkCanvasStrokeErasingEventArgs e)
99
+        {
100
+            undoOrRedo = 0;
101
+        }
102
+
103
+        private void Canvas_StrokeErased(object sender, RoutedEventArgs e)
104
+        {
105
+        }
106
+
107
+        private void Canvas_StrokeCollected(object sender, InkCanvasStrokeCollectedEventArgs e)
108
+        {
109
+        }
110
+
111
+        private void Canvas_MouseUp(object sender, MouseButtonEventArgs e)
112
+        {
113
+            if (step != null)
114
+            {
115
+                ZBBPage page = strokes_page_all[pagenum];
116
+                if (page != null)
117
+                {
118
+                    step.lines_curr.Add(m_canvas.Strokes);
119
+                    page.lines.Add(step);
120
+                    step = null;
121
+                }
122
+            }
123
+        }
124
+
125
+        private void Strokes_StrokesChanged(object sender, StrokeCollectionChangedEventArgs e)
126
+        {
127
+            if (undoOrRedo > 0)
128
+            {
129
+                undoOrRedo -= 1;
130
+                return;
131
+            }
132
+
133
+            if (step == null)
134
+            {
135
+                step = new ZBBPageStep();
136
+            }
137
+
138
+            // 笔模式
139
+            if (e.Added.Count > 0 && e.Removed.Count == 0)
140
+            {
141
+                step.lines_add.Add(e.Added);
142
+            }
143
+            // 橡皮模式 会多次进入回掉
144
+            else if (e.Removed.Count > 0)
145
+            {
146
+                step.lines_add.Add(e.Added);
147
+                for (int i = 0; i < e.Removed.Count; i++)
148
+                {
149
+                    Stroke removeItem = e.Removed[i];
150
+                    try
151
+                    {
152
+                        if (step.lines_add.Contains(removeItem))
153
+                        {
154
+                            step.lines_add.Remove(removeItem);
155
+                        }
156
+                        else
157
+                        {
158
+                            step.lines_remove.Add(removeItem);
159
+                        }
160
+                    }
161
+                    catch (System.Exception ex)
162
+                    {
163
+
164
+                        LogHelper.WriteErrLog("【笔迹添加移除事件】(Strokes_StrokesChanged)" + ex.Message, ex);
165
+                    }
166
+                }
167
+            }
168
+        }
169
+
170
+        // public方法 笔
171
+        public void change_pen(Color _color, int _size)
172
+        {
173
+            //this.type = ZPenType.Pen;
174
+            DrawingAttributes drawingAttributes = new DrawingAttributes();
175
+            m_canvas.DefaultDrawingAttributes = drawingAttributes;
176
+            drawingAttributes.Color = _color;
177
+            drawingAttributes.Width = _size;
178
+            drawingAttributes.Height = _size;
179
+            drawingAttributes.FitToCurve = true;
180
+            drawingAttributes.IgnorePressure = false;
181
+            m_canvas.EditingMode = InkCanvasEditingMode.Ink;
182
+            m_canvas.UseCustomCursor = true;
183
+            m_canvas.Cursor = Cursors.Pen;
184
+        }
185
+
186
+        // 橡皮
187
+        public void change_erase()
188
+        {
189
+            //this.type = ZPenType.Erase;
190
+            m_canvas.EditingMode = InkCanvasEditingMode.EraseByPoint;
191
+            m_canvas.UseCustomCursor = false;
192
+            m_canvas.EraserShape = new EllipseStylusShape(erasesize, erasesize, 0);
193
+        }
194
+
195
+        // 撤销
196
+        public void undo()
197
+        {
198
+            ZBBPage page = strokes_page_all[pagenum];
199
+
200
+            if (page != null && m_canvas.Strokes.Count > 0 && page.lines.Count > 1)
201
+            {
202
+                ZBBPageStep last = page.lines.Last();
203
+                page.lines.Remove(last);
204
+                page.lines_histoty.Add(last);
205
+                if (page.lines.Last().lines_curr.Count > 0)
206
+                {
207
+                    undoOrRedo = 2;
208
+                }
209
+                else
210
+                {
211
+                    undoOrRedo = 1;
212
+                }
213
+
214
+                m_canvas.Strokes.Clear();
215
+                m_canvas.Strokes.Add(page.lines.Last().lines_curr);
216
+            }
217
+        }
218
+
219
+        // 恢复
220
+        public void redo()
221
+        {
222
+            ZBBPage page = strokes_page_all[pagenum];
223
+            if (page != null && page.lines_histoty.Count > 0)
224
+            {
225
+                ZBBPageStep line = page.lines_histoty[page.lines_histoty.Count - 1];
226
+
227
+                page.lines.Add(line);
228
+                page.lines_histoty.Remove(line);
229
+                if (page.lines.Last().lines_curr.Count > 0)
230
+                {
231
+                    undoOrRedo = 2;
232
+                }
233
+                else
234
+                {
235
+                    undoOrRedo = 1;
236
+                }
237
+                m_canvas.Strokes.Clear();
238
+                m_canvas.Strokes.Add(page.lines.Last().lines_curr);
239
+            }
240
+        }
241
+
242
+        // 清空
243
+        public void clear()
244
+        {
245
+            ZBBPage page = strokes_page_all[pagenum];
246
+            int num = page.lines.Count;
247
+            for (int i = 0; i < num; i++)
248
+            {
249
+                page = strokes_page_all[pagenum];
250
+                if (page != null && m_canvas.Strokes.Count > 0 && page.lines.Count > 1)
251
+                {
252
+                    ZBBPageStep last = page.lines.Last();
253
+                    page.lines.Remove(last);
254
+                    page.lines_histoty.Add(last);
255
+                    if (page.lines.Last().lines_curr.Count > 0)
256
+                    {
257
+                        undoOrRedo = 2;
258
+                    }
259
+                    else
260
+                    {
261
+                        undoOrRedo = 1;
262
+                    }
263
+
264
+                    m_canvas.Strokes.Clear();
265
+                    m_canvas.Strokes.Add(page.lines.Last().lines_curr);
266
+                }
267
+            }
268
+        }
269
+
270
+        public void changepage(int mpagenum)
271
+        {
272
+            if (pagenum != mpagenum)
273
+            {
274
+                pagenum = mpagenum;
275
+                if (pagenum >= strokes_page_all.Count)
276
+                {
277
+                    int numadd = pagenum - strokes_page_all.Count + 1;
278
+                    for (int i = 0; i < numadd; i++)
279
+                    {
280
+                        ZBBPage pagetemp = new ZBBPage();
281
+                        pagetemp.lines.Add(new ZBBPageStep());
282
+                        strokes_page_all.Add(pagetemp);
283
+                    }
284
+                }
285
+
286
+                ZBBPage page = strokes_page_all[pagenum];
287
+                if (page != null)
288
+                {
289
+                    if (page.lines.Last().lines_curr.Count > 0)
290
+                    {
291
+                        undoOrRedo += 1;
292
+                    }
293
+                    if (m_canvas.Strokes.Count > 0)
294
+                    {
295
+                        undoOrRedo += 1;
296
+                        m_canvas.Strokes.Clear();
297
+                    }
298
+
299
+                    m_canvas.Strokes.Add(page.lines.Last().lines_curr);
300
+                }
301
+            }
302
+        }
303
+    }
304
+}

+ 701
- 0
Common/system/CLeopardZip.cs Dosyayı Görüntüle

@@ -0,0 +1,701 @@
1
+using ICSharpCode.SharpZipLib.Checksums;
2
+using ICSharpCode.SharpZipLib.Zip;
3
+
4
+using System;
5
+using System.Collections.Generic;
6
+using System.IO;
7
+
8
+namespace Common.system
9
+{
10
+    /// <summary>   
11
+    /// 适用与ZIP压缩   
12
+    /// </summary>   
13
+    public class ZipHelper
14
+    {
15
+        #region 压缩
16
+
17
+        /// <summary>   
18
+        /// 递归压缩文件夹的内部方法   
19
+        /// </summary>   
20
+        /// <param name="folderToZip">要压缩的文件夹路径</param>   
21
+        /// <param name="zipStream">压缩输出流</param>   
22
+        /// <param name="parentFolderName">此文件夹的上级文件夹</param>   
23
+        /// <returns></returns>   
24
+        private static bool ZipDirectory(string folderToZip, ZipOutputStream zipStream, string parentFolderName)
25
+        {
26
+            bool result = true;
27
+            string[] folders, files;
28
+            ZipEntry ent = null;
29
+            FileStream fs = null;
30
+            Crc32 crc = new Crc32();
31
+
32
+            try
33
+            {
34
+                ent = new ZipEntry(Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/"));
35
+                zipStream.PutNextEntry(ent);
36
+                zipStream.Flush();
37
+
38
+                files = Directory.GetFiles(folderToZip);
39
+                foreach (string file in files)
40
+                {
41
+                    fs = File.OpenRead(file);
42
+
43
+                    byte[] buffer = new byte[fs.Length];
44
+                    fs.Read(buffer, 0, buffer.Length);
45
+                    ent = new ZipEntry(Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/" + Path.GetFileName(file)))
46
+                    {
47
+                        DateTime = DateTime.Now,
48
+                        Size = fs.Length
49
+                    };
50
+
51
+                    fs.Close();
52
+
53
+                    crc.Reset();
54
+                    crc.Update(buffer);
55
+
56
+                    ent.Crc = crc.Value;
57
+                    zipStream.PutNextEntry(ent);
58
+                    zipStream.Write(buffer, 0, buffer.Length);
59
+                }
60
+
61
+            }
62
+            catch
63
+            {
64
+                result = false;
65
+            }
66
+            finally
67
+            {
68
+                if (fs != null)
69
+                {
70
+                    fs.Close();
71
+                    fs.Dispose();
72
+                }
73
+                if (ent != null)
74
+                {
75
+                    ent = null;
76
+                }
77
+                GC.Collect();
78
+                GC.Collect(1);
79
+            }
80
+
81
+            folders = Directory.GetDirectories(folderToZip);
82
+            foreach (string folder in folders)
83
+            {
84
+                if (!ZipDirectory(folder, zipStream, folderToZip))
85
+                {
86
+                    return false;
87
+                }
88
+            }
89
+
90
+            return result;
91
+        }
92
+
93
+        /// <summary>   
94
+        /// 压缩文件夹    
95
+        /// </summary>   
96
+        /// <param name="folderToZip">要压缩的文件夹路径</param>   
97
+        /// <param name="zipedFile">压缩文件完整路径</param>   
98
+        /// <param name="password">密码</param>   
99
+        /// <returns>是否压缩成功</returns>   
100
+        public static bool ZipDirectory(string folderToZip, string zipedFile, string password)
101
+        {
102
+            bool result = false;
103
+            if (!Directory.Exists(folderToZip))
104
+            {
105
+                return result;
106
+            }
107
+
108
+            ZipOutputStream zipStream = new ZipOutputStream(File.Create(zipedFile));
109
+            zipStream.SetLevel(6);
110
+            if (!string.IsNullOrEmpty(password))
111
+            {
112
+                zipStream.Password = password;
113
+            }
114
+
115
+            result = ZipDirectory(folderToZip, zipStream, "");
116
+
117
+            zipStream.Finish();
118
+            zipStream.Close();
119
+
120
+            return result;
121
+        }
122
+
123
+        /// <summary>   
124
+        /// 压缩文件夹   
125
+        /// </summary>   
126
+        /// <param name="folderToZip">要压缩的文件夹路径</param>   
127
+        /// <param name="zipedFile">压缩文件完整路径</param>   
128
+        /// <returns>是否压缩成功</returns>   
129
+        public static bool ZipDirectory(string folderToZip, string zipedFile)
130
+        {
131
+            bool result = ZipDirectory(folderToZip, zipedFile, null);
132
+            return result;
133
+        }
134
+
135
+        /// <summary>   
136
+        /// 压缩文件   
137
+        /// </summary>   
138
+        /// <param name="fileToZip">要压缩的文件全名</param>   
139
+        /// <param name="zipedFile">压缩后的文件名</param>   
140
+        /// <param name="password">密码</param>   
141
+        /// <returns>压缩结果</returns>   
142
+        public static bool ZipFile(string fileToZip, string zipedFile, string password)
143
+        {
144
+            bool result = true;
145
+            ZipOutputStream zipStream = null;
146
+            FileStream fs = null;
147
+            ZipEntry ent = null;
148
+
149
+            if (!File.Exists(fileToZip))
150
+            {
151
+                return false;
152
+            }
153
+
154
+            try
155
+            {
156
+                fs = File.OpenRead(fileToZip);
157
+                byte[] buffer = new byte[fs.Length];
158
+                fs.Read(buffer, 0, buffer.Length);
159
+                fs.Close();
160
+
161
+                fs = File.Create(zipedFile);
162
+                zipStream = new ZipOutputStream(fs);
163
+                if (!string.IsNullOrEmpty(password))
164
+                {
165
+                    zipStream.Password = password;
166
+                }
167
+
168
+                ent = new ZipEntry(Path.GetFileName(fileToZip));
169
+                zipStream.PutNextEntry(ent);
170
+                zipStream.SetLevel(6);
171
+
172
+                zipStream.Write(buffer, 0, buffer.Length);
173
+
174
+            }
175
+            catch
176
+            {
177
+                result = false;
178
+            }
179
+            finally
180
+            {
181
+                if (zipStream != null)
182
+                {
183
+                    zipStream.Finish();
184
+                    zipStream.Close();
185
+                }
186
+                if (ent != null)
187
+                {
188
+                    ent = null;
189
+                }
190
+                if (fs != null)
191
+                {
192
+                    fs.Close();
193
+                    fs.Dispose();
194
+                }
195
+            }
196
+            GC.Collect();
197
+            GC.Collect(1);
198
+
199
+            return result;
200
+        }
201
+
202
+        /// <summary>   
203
+        /// 压缩文件   
204
+        /// </summary>   
205
+        /// <param name="fileToZip">要压缩的文件全名</param>   
206
+        /// <param name="zipedFile">压缩后的文件名</param>   
207
+        /// <returns>压缩结果</returns>   
208
+        public static bool ZipFile(string fileToZip, string zipedFile)
209
+        {
210
+            bool result = ZipFile(fileToZip, zipedFile, null);
211
+            return result;
212
+        }
213
+
214
+        /// <summary>   
215
+        /// 压缩文件或文件夹   
216
+        /// </summary>   
217
+        /// <param name="fileToZip">要压缩的路径</param>   
218
+        /// <param name="zipedFile">压缩后的文件名</param>   
219
+        /// <param name="password">密码</param>   
220
+        /// <returns>压缩结果</returns>   
221
+        public static bool Zip(string fileToZip, string zipedFile, string password)
222
+        {
223
+            bool result = false;
224
+            if (Directory.Exists(fileToZip))
225
+            {
226
+                result = ZipDirectory(fileToZip, zipedFile, password);
227
+            }
228
+            else if (File.Exists(fileToZip))
229
+            {
230
+                result = ZipFile(fileToZip, zipedFile, password);
231
+            }
232
+
233
+            return result;
234
+        }
235
+
236
+        /// <summary>   
237
+        /// 压缩文件或文件夹   
238
+        /// </summary>   
239
+        /// <param name="fileToZip">要压缩的路径</param>   
240
+        /// <param name="zipedFile">压缩后的文件名</param>   
241
+        /// <returns>压缩结果</returns>   
242
+        public static bool Zip(string fileToZip, string zipedFile)
243
+        {
244
+            bool result = Zip(fileToZip, zipedFile, null);
245
+            return result;
246
+
247
+        }
248
+
249
+        #endregion
250
+
251
+        #region 解压
252
+
253
+        /// <summary>   
254
+        /// 解压功能(解压压缩文件到指定目录)   
255
+        /// </summary>   
256
+        /// <param name="fileToUnZip">待解压的文件</param>   
257
+        /// <param name="zipedFolder">指定解压目标目录</param>   
258
+        /// <param name="password">密码</param>   
259
+        /// <returns>解压结果</returns>   
260
+        public static bool UnZip(string fileToUnZip, string zipedFolder, string password)
261
+        {
262
+            bool result = true;
263
+            FileStream fs = null;
264
+            ZipInputStream zipStream = null;
265
+            ZipEntry ent = null;
266
+            string fileName;
267
+
268
+            if (!File.Exists(fileToUnZip))
269
+            {
270
+                return false;
271
+            }
272
+
273
+            if (!Directory.Exists(zipedFolder))
274
+            {
275
+                Directory.CreateDirectory(zipedFolder);
276
+            }
277
+
278
+            try
279
+            {
280
+                zipStream = new ZipInputStream(File.OpenRead(fileToUnZip));
281
+                if (!string.IsNullOrEmpty(password))
282
+                {
283
+                    zipStream.Password = password;
284
+                }
285
+
286
+                while ((ent = zipStream.GetNextEntry()) != null)
287
+                {
288
+                    if (!string.IsNullOrEmpty(ent.Name))
289
+                    {
290
+                        fileName = Path.Combine(zipedFolder, ent.Name);
291
+                        fileName = fileName.Replace('/', '\\');//change by Mr.HopeGi   
292
+
293
+                        if (fileName.EndsWith("\\"))
294
+                        {
295
+                            Directory.CreateDirectory(fileName);
296
+                            continue;
297
+                        }
298
+
299
+                        fs = File.Create(fileName);
300
+                        int size = 2048;
301
+                        byte[] data = new byte[size];
302
+                        while (true)
303
+                        {
304
+                            size = zipStream.Read(data, 0, data.Length);
305
+                            if (size > 0)
306
+                            {
307
+                                fs.Write(data, 0, data.Length);
308
+                            }
309
+                            else
310
+                            {
311
+                                break;
312
+                            }
313
+                        }
314
+                    }
315
+                }
316
+            }
317
+            catch
318
+            {
319
+                result = false;
320
+            }
321
+            finally
322
+            {
323
+                if (fs != null)
324
+                {
325
+                    fs.Close();
326
+                    fs.Dispose();
327
+                }
328
+                if (zipStream != null)
329
+                {
330
+                    zipStream.Close();
331
+                    zipStream.Dispose();
332
+                }
333
+                if (ent != null)
334
+                {
335
+                    ent = null;
336
+                }
337
+                GC.Collect();
338
+                GC.Collect(1);
339
+            }
340
+            return result;
341
+        }
342
+
343
+        /// <summary>   
344
+        /// 解压功能(解压压缩文件到指定目录)   
345
+        /// </summary>   
346
+        /// <param name="fileToUnZip">待解压的文件</param>   
347
+        /// <param name="zipedFolder">指定解压目标目录</param>   
348
+        /// <returns>解压结果</returns>   
349
+        public static bool UnZip(string fileToUnZip, string zipedFolder)
350
+        {
351
+            bool result = NewUnZip(fileToUnZip, zipedFolder, null, true);
352
+            return result;
353
+        }
354
+
355
+        /// <summary>
356
+        /// ZIP:解压一个zip文件
357
+        /// </summary>
358
+        /// <param name="ZipFile">需要解压的Zip文件(绝对路径)</param>
359
+        /// <param name="TargetDirectory">解压到的目录</param>
360
+        /// <param name="Password">解压密码</param>
361
+        /// <param name="OverWrite">是否覆盖已存在的文件</param>
362
+        public static bool NewUnZip(string ZipFile, string TargetDirectory, string Password, bool OverWrite = true)
363
+        {
364
+            try
365
+            {
366
+
367
+                //如果解压到的目录不存在,则报错
368
+                if (!System.IO.Directory.Exists(TargetDirectory))
369
+                {
370
+                    throw new System.IO.FileNotFoundException("指定的目录: " + TargetDirectory + " 不存在!");
371
+                }
372
+                //目录结尾
373
+                if (!TargetDirectory.EndsWith("\\")) { TargetDirectory = TargetDirectory + "\\"; }
374
+
375
+                using (ZipInputStream zipfiles = new ZipInputStream(File.OpenRead(ZipFile)))
376
+                {
377
+                    zipfiles.Password = Password;
378
+                    ZipEntry theEntry;
379
+
380
+                    while ((theEntry = zipfiles.GetNextEntry()) != null)
381
+                    {
382
+                        string directoryName = "";
383
+                        string pathToZip = "";
384
+                        pathToZip = theEntry.Name;
385
+
386
+                        if (pathToZip != "")
387
+                        {
388
+                            directoryName = Path.GetDirectoryName(pathToZip) + "\\";
389
+                        }
390
+
391
+                        string fileName = Path.GetFileName(pathToZip);
392
+
393
+                        Directory.CreateDirectory(TargetDirectory + directoryName);
394
+
395
+                        if (fileName != "")
396
+                        {
397
+                            if ((File.Exists(TargetDirectory + directoryName + fileName) && OverWrite) || (!File.Exists(TargetDirectory + directoryName + fileName)))
398
+                            {
399
+                                try
400
+                                {
401
+                                    using (FileStream streamWriter = File.Create(TargetDirectory + directoryName + fileName))
402
+                                    {
403
+                                        int size = 2048;
404
+                                        byte[] data = new byte[2048];
405
+                                        while (true)
406
+                                        {
407
+                                            size = zipfiles.Read(data, 0, data.Length);
408
+
409
+                                            if (size > 0)
410
+                                            {
411
+                                                streamWriter.Write(data, 0, size);
412
+                                            }
413
+                                            else
414
+                                            {
415
+                                                break;
416
+                                            }
417
+                                        }
418
+                                        streamWriter.Close();
419
+                                    }
420
+                                }
421
+                                catch (Exception ex)
422
+                                {
423
+                                    string message = ex.Message;
424
+                                    //解压出错//若文件无损坏则可能为无法覆盖文件
425
+                                }
426
+                            }
427
+                        }
428
+                    }
429
+
430
+                    zipfiles.Close();
431
+                }
432
+                return true;
433
+            }
434
+            catch (Exception)
435
+            {
436
+                return false;
437
+            }
438
+        }
439
+        #endregion
440
+
441
+
442
+        #region 压缩文件
443
+        /// <summary>    
444
+        /// 压缩文件    
445
+        /// </summary>    
446
+        /// <param name="fileNames">要打包的文件列表</param>    
447
+        /// <param name="GzipFileName">目标文件名</param>    
448
+        /// <param name="CompressionLevel">压缩品质级别(0~9)</param>    
449
+        /// <param name="deleteFile">是否删除原文件</param>  
450
+        public static void CompressFile(List<FileInfo> fileNames, string GzipFileName, int CompressionLevel, bool deleteFile)
451
+        {
452
+            ZipOutputStream s = new ZipOutputStream(File.Create(GzipFileName));
453
+            try
454
+            {
455
+                s.SetLevel(CompressionLevel);   //0 - store only to 9 - means best compression    
456
+                foreach (FileInfo file in fileNames)
457
+                {
458
+                    FileStream fs = null;
459
+                    try
460
+                    {
461
+                        fs = file.Open(FileMode.Open, FileAccess.ReadWrite);
462
+                    }
463
+                    catch
464
+                    { continue; }
465
+                    //  方法二,将文件分批读入缓冲区    
466
+                    byte[] data = new byte[2048];
467
+                    int size = 2048;
468
+                    ZipEntry entry = new ZipEntry(Path.GetFileName(file.Name))
469
+                    {
470
+                        DateTime = (file.CreationTime > file.LastWriteTime ? file.LastWriteTime : file.CreationTime)
471
+                    };
472
+                    s.PutNextEntry(entry);
473
+                    while (true)
474
+                    {
475
+                        size = fs.Read(data, 0, size);
476
+                        if (size <= 0)
477
+                        {
478
+                            break;
479
+                        }
480
+
481
+                        s.Write(data, 0, size);
482
+                    }
483
+                    fs.Close();
484
+                    if (deleteFile)
485
+                    {
486
+                        file.Delete();
487
+                    }
488
+                }
489
+            }
490
+            finally
491
+            {
492
+                s.Finish();
493
+                s.Close();
494
+            }
495
+        }
496
+        public static void CompressFile(string fileName, string GzipFileName, int CompressionLevel, bool deleteFile)
497
+        {
498
+            ZipOutputStream s = new ZipOutputStream(File.Create(GzipFileName));
499
+            try
500
+            {
501
+                s.SetLevel(CompressionLevel);   //0 - store only to 9 - means best compression    
502
+                FileInfo file = new FileInfo(fileName);
503
+                FileStream fs = null;
504
+                try
505
+                {
506
+                    fs = file.Open(FileMode.Open, FileAccess.ReadWrite);
507
+                }
508
+                catch
509
+                { return; }
510
+                //  方法二,将文件分批读入缓冲区    
511
+                byte[] data = new byte[2048];
512
+                int size = 2048;
513
+                ZipEntry entry = new ZipEntry(Path.GetFileName(file.Name))
514
+                {
515
+                    DateTime = (file.CreationTime > file.LastWriteTime ? file.LastWriteTime : file.CreationTime)
516
+                };
517
+                s.PutNextEntry(entry);
518
+                while (true)
519
+                {
520
+                    size = fs.Read(data, 0, size);
521
+                    if (size <= 0)
522
+                    {
523
+                        break;
524
+                    }
525
+
526
+                    s.Write(data, 0, size);
527
+                }
528
+                fs.Close();
529
+                if (deleteFile)
530
+                {
531
+                    file.Delete();
532
+                }
533
+            }
534
+            finally
535
+            {
536
+                s.Finish();
537
+                s.Close();
538
+            }
539
+        }
540
+        /// <summary>    
541
+        /// 压缩文件夹    
542
+        /// </summary>    
543
+        /// <param name="dirPath">要打包的文件夹</param>    
544
+        /// <param name="GzipFileName">目标文件名</param>    
545
+        /// <param name="CompressionLevel">压缩品质级别(0~9)</param>    
546
+        /// <param name="deleteDir">是否删除原文件夹</param>  
547
+        public static void CompressDirectory(string dirPath, string GzipFileName, int CompressionLevel, bool deleteDir)
548
+        {
549
+            //压缩文件为空时默认与压缩文件夹同一级目录    
550
+            if (GzipFileName == string.Empty)
551
+            {
552
+                GzipFileName = dirPath.Substring(dirPath.LastIndexOf("//") + 1);
553
+                GzipFileName = dirPath.Substring(0, dirPath.LastIndexOf("//")) + "//" + GzipFileName + ".zip";
554
+            }
555
+            //if (Path.GetExtension(GzipFileName) != ".zip")  
556
+            //{  
557
+            //    GzipFileName = GzipFileName + ".zip";  
558
+            //}  
559
+            using (ZipOutputStream zipoutputstream = new ZipOutputStream(File.Create(GzipFileName)))
560
+            {
561
+                zipoutputstream.SetLevel(CompressionLevel);
562
+                Crc32 crc = new Crc32();
563
+                Dictionary<string, DateTime> fileList = GetAllFies(dirPath);
564
+                foreach (KeyValuePair<string, DateTime> item in fileList)
565
+                {
566
+                    FileStream fs = File.OpenRead(item.Key.ToString());
567
+                    byte[] buffer = new byte[fs.Length];
568
+                    fs.Read(buffer, 0, buffer.Length);
569
+                    ZipEntry entry = new ZipEntry(item.Key.Substring(dirPath.Length))
570
+                    {
571
+                        DateTime = item.Value,
572
+                        Size = fs.Length
573
+                    };
574
+                    fs.Close();
575
+                    crc.Reset();
576
+                    crc.Update(buffer);
577
+                    entry.Crc = crc.Value;
578
+                    zipoutputstream.PutNextEntry(entry);
579
+                    zipoutputstream.Write(buffer, 0, buffer.Length);
580
+                }
581
+            }
582
+            if (deleteDir)
583
+            {
584
+                Directory.Delete(dirPath, true);
585
+            }
586
+        }
587
+        /// <summary>    
588
+        /// 获取所有文件    
589
+        /// </summary>    
590
+        /// <returns></returns>    
591
+        private static Dictionary<string, DateTime> GetAllFies(string dir)
592
+        {
593
+            Dictionary<string, DateTime> FilesList = new Dictionary<string, DateTime>();
594
+            DirectoryInfo fileDire = new DirectoryInfo(dir);
595
+            if (!fileDire.Exists)
596
+            {
597
+                throw new System.IO.FileNotFoundException("目录:" + fileDire.FullName + "没有找到!");
598
+            }
599
+            GetAllDirFiles(fileDire, FilesList);
600
+            GetAllDirsFiles(fileDire.GetDirectories(), FilesList);
601
+            return FilesList;
602
+        }
603
+        /// <summary>    
604
+        /// 获取一个文件夹下的所有文件夹里的文件    
605
+        /// </summary>    
606
+        /// <param name="dirs"></param>    
607
+        /// <param name="filesList"></param>    
608
+        private static void GetAllDirsFiles(DirectoryInfo[] dirs, Dictionary<string, DateTime> filesList)
609
+        {
610
+            foreach (DirectoryInfo dir in dirs)
611
+            {
612
+                foreach (FileInfo file in dir.GetFiles("*.*"))
613
+                {
614
+                    filesList.Add(file.FullName, file.LastWriteTime);
615
+                }
616
+                GetAllDirsFiles(dir.GetDirectories(), filesList);
617
+            }
618
+        }
619
+        /// <summary>    
620
+        /// 获取一个文件夹下的文件    
621
+        /// </summary>    
622
+        /// <param name="dir">目录名称</param>    
623
+        /// <param name="filesList">文件列表HastTable</param>    
624
+        private static void GetAllDirFiles(DirectoryInfo dir, Dictionary<string, DateTime> filesList)
625
+        {
626
+            foreach (FileInfo file in dir.GetFiles("*.*"))
627
+            {
628
+                filesList.Add(file.FullName, file.LastWriteTime);
629
+            }
630
+        }
631
+        #endregion
632
+
633
+        #region 解压缩文件
634
+        /// <summary>    
635
+        /// 解压缩文件    
636
+        /// </summary>    
637
+        /// <param name="GzipFile">压缩包文件名</param>    
638
+        /// <param name="targetPath">解压缩目标路径</param>           
639
+        public static void Decompress(string GzipFile, string targetPath)
640
+        {
641
+            //string directoryName = Path.GetDirectoryName(targetPath + "//") + "//";    
642
+            string directoryName = targetPath;
643
+            if (!Directory.Exists(directoryName))
644
+            {
645
+                Directory.CreateDirectory(directoryName);//生成解压目录    
646
+            }
647
+
648
+            string CurrentDirectory = directoryName;
649
+            byte[] data = new byte[2048];
650
+            int size = 2048;
651
+            ZipEntry theEntry = null;
652
+            using (ZipInputStream s = new ZipInputStream(File.OpenRead(GzipFile)))
653
+            {
654
+                while ((theEntry = s.GetNextEntry()) != null)
655
+                {
656
+                    if (theEntry.IsDirectory)
657
+                    {// 该结点是目录    
658
+                        if (!Directory.Exists(CurrentDirectory + theEntry.Name))
659
+                        {
660
+                            Directory.CreateDirectory(CurrentDirectory + theEntry.Name);
661
+                        }
662
+                    }
663
+                    else
664
+                    {
665
+                        if (theEntry.Name != string.Empty)
666
+                        {
667
+                            //  检查多级目录是否存在  
668
+                            if (theEntry.Name.Contains("\\"))
669
+                            {
670
+                                string parentDirPath = theEntry.Name.Remove(theEntry.Name.LastIndexOf("\\") + 1);
671
+                                if (!Directory.Exists(parentDirPath))
672
+                                {
673
+                                    Directory.CreateDirectory(CurrentDirectory + parentDirPath);
674
+                                }
675
+                            }
676
+
677
+                            //解压文件到指定的目录    
678
+                            using (FileStream streamWriter = File.Create(CurrentDirectory + theEntry.Name))
679
+                            {
680
+                                while (true)
681
+                                {
682
+                                    size = s.Read(data, 0, data.Length);
683
+                                    if (size <= 0)
684
+                                    {
685
+                                        break;
686
+                                    }
687
+
688
+                                    streamWriter.Write(data, 0, size);
689
+                                }
690
+                                streamWriter.Close();
691
+                            }
692
+                        }
693
+                    }
694
+                }
695
+                s.Close();
696
+            }
697
+        }
698
+        #endregion
699
+
700
+    }
701
+}

+ 36
- 0
Common/system/DataConvertCommon.cs Dosyayı Görüntüle

@@ -0,0 +1,36 @@
1
+namespace Common.system
2
+{
3
+    /// <summary>
4
+    /// 数据转换帮助类
5
+    /// 创建人:赵耀
6
+    /// 创建时间:2018年10月24日
7
+    /// </summary>
8
+    public class DataConvertCommon
9
+    {
10
+        /// <summary>
11
+        /// 父类向子类赋值
12
+        /// 创建人:赵耀
13
+        /// 创建时间:2018年10月24日
14
+        /// </summary>
15
+        /// <typeparam name="TParent">父类</typeparam>
16
+        /// <typeparam name="TChild">子类</typeparam>
17
+        /// <param name="parent">子数据</param>
18
+        /// <returns></returns>
19
+        public static TChild ParentClassCopy<TParent, TChild>(TParent parent) where TChild : TParent, new()
20
+        {
21
+            TChild child = new TChild();
22
+            System.Type ParentType = typeof(TParent);
23
+            System.Reflection.PropertyInfo[] Properties = ParentType.GetProperties();
24
+            foreach (System.Reflection.PropertyInfo Propertie in Properties)
25
+            {
26
+                //循环遍历属性
27
+                if (Propertie.CanRead && Propertie.CanWrite)
28
+                {
29
+                    //进行属性拷贝
30
+                    Propertie.SetValue(child, Propertie.GetValue(parent, null), null);
31
+                }
32
+            }
33
+            return child;
34
+        }
35
+    }
36
+}

+ 100
- 0
Common/system/DataProvider.cs Dosyayı Görüntüle

@@ -0,0 +1,100 @@
1
+using Newtonsoft.Json;
2
+using System;
3
+using System.Collections.Generic;
4
+using System.IO;
5
+using System.Net;
6
+using System.Security.Cryptography;
7
+using System.Text;
8
+
9
+namespace Common.system
10
+{
11
+    public class DataProvider
12
+    {
13
+        ///3DES解密   
14
+        public static string TripleDESDecrypt(string pToDecrypt, string sKey)
15
+        {
16
+            sKey = sKey.Substring(0, 24);
17
+            TripleDESCryptoServiceProvider des = new TripleDESCryptoServiceProvider
18
+            {
19
+                Mode = CipherMode.ECB,
20
+                Padding = PaddingMode.Zeros
21
+            };
22
+            byte[] inputByteArray = new byte[pToDecrypt.Length / 2];
23
+            for (int x = 0; x < pToDecrypt.Length / 2; x++)
24
+            {
25
+                int i = (Convert.ToInt32(pToDecrypt.Substring(x * 2, 2), 16));
26
+                inputByteArray[x] = (byte)i;
27
+            }
28
+
29
+            des.Key = ASCIIEncoding.ASCII.GetBytes(sKey);
30
+            des.IV = new byte[] { 0, 00, 00, 00, 00, 00, 00, 00, };
31
+            MemoryStream ms = new MemoryStream();
32
+            CryptoStream cs = new CryptoStream(ms, des.CreateDecryptor(), CryptoStreamMode.Write);
33
+            cs.Write(inputByteArray, 0, inputByteArray.Length);
34
+            cs.FlushFinalBlock();
35
+
36
+            StringBuilder ret = new StringBuilder();
37
+
38
+            return System.Text.Encoding.Default.GetString(ms.ToArray()).Replace("\0", "");
39
+        }
40
+        /// <summary>
41
+        /// 返回一个时间戳到秒
42
+        /// </summary>
43
+        /// <returns></returns>
44
+        public static long TimestampTotalSeconds()
45
+        {
46
+            TimeSpan ts = DateTime.UtcNow - new DateTime(1970, 1, 1, 0, 0, 0, 0);
47
+            long timestr = Convert.ToInt64(ts.TotalSeconds);
48
+            return timestr;
49
+        }
50
+        /// <summary>
51
+        /// 将字典类型序列化为json字符串
52
+        /// </summary>
53
+        /// <typeparam name="TKey">字典key</typeparam>
54
+        /// <typeparam name="TValue">字典value</typeparam>
55
+        /// <param name="dict">要序列化的字典数据</param>
56
+        /// <returns>json字符串</returns>
57
+        public static string SerializeDictionaryToJsonString<TKey, TValue>(Dictionary<TKey, TValue> dict)
58
+        {
59
+            if (dict.Count == 0)
60
+            {
61
+                return "";
62
+            }
63
+
64
+            string jsonStr = JsonConvert.SerializeObject(dict);
65
+            return jsonStr;
66
+        }
67
+        /// <summary>
68
+        ///调用Post接口
69
+        /// </summary>
70
+        /// <param name="request"></param>
71
+        /// <returns></returns>
72
+        public static string HttpPost(string body, string Url)
73
+        {
74
+            try
75
+            {
76
+                Encoding encoding = Encoding.UTF8;
77
+
78
+                HttpWebRequest request = (HttpWebRequest)WebRequest.Create(Url);
79
+                request.Method = "POST";
80
+                request.Accept = "text/html,application/xhtml+xml,*/*";
81
+                request.ContentType = "application/json";
82
+
83
+                byte[] buffer = encoding.GetBytes(body);
84
+                request.ContentLength = buffer.Length;
85
+                request.GetRequestStream().Write(buffer, 0, buffer.Length);
86
+
87
+                HttpWebResponse response = (HttpWebResponse)request.GetResponse();
88
+                using (StreamReader reader = new StreamReader(response.GetResponseStream(), Encoding.UTF8))
89
+                {
90
+                    return reader.ReadToEnd();
91
+                }
92
+            }
93
+            catch (Exception ex)
94
+            {
95
+                // LogHelper.Instance.Debug($"POST接口连接失败,请求参数:{ex.Message}");
96
+                return "POST报错:" + ex.Message;
97
+            }
98
+        }
99
+    }
100
+}

+ 411
- 0
Common/system/DownloadManager.cs Dosyayı Görüntüle

@@ -0,0 +1,411 @@
1
+using Common.Model;
2
+
3
+using System;
4
+using System.Collections.Generic;
5
+using System.IO;
6
+using System.Linq;
7
+using System.Threading;
8
+
9
+namespace Common.system
10
+{
11
+    /// <summary>
12
+    /// 下载方法
13
+    /// 创建人:赵耀
14
+    /// 创建时间:2018年10月30日
15
+    /// </summary>
16
+    public class DownloadManager
17
+    {
18
+        private long fromIndex = 0;//开始下载的位置
19
+        private bool isRun = false;//是否正在进行
20
+        private DownloadInfoModel dlInfo;
21
+
22
+        private List<DownloadService> dls = new List<DownloadService>();
23
+        /// <summary>
24
+        /// 开始下载
25
+        /// </summary>
26
+        public event Action OnStart;
27
+        /// <summary>
28
+        /// 停止下载
29
+        /// </summary>
30
+        public event Action OnStop;
31
+        /// <summary>
32
+        /// 下载进度
33
+        /// </summary>
34
+        public event Action<long, long, string> OnDownload;
35
+        /// <summary>
36
+        /// 下载完成
37
+        /// </summary>
38
+        public event Action<string> OnFinsh;
39
+        /// <summary>
40
+        /// 断开网络连接
41
+        /// </summary>
42
+        public event Action<string> OnDisconnect;
43
+
44
+        public DownloadManager(DownloadInfoModel dlInfo)
45
+        {
46
+            this.dlInfo = dlInfo;
47
+        }
48
+        /// <summary>
49
+        /// 暂停
50
+        /// </summary>
51
+        public void Stop()
52
+        {
53
+            isRun = false;
54
+            dls.ForEach(dl => dl.Stop());
55
+            OnStopHandler();
56
+        }
57
+        /// <summary>
58
+        /// 开始下载
59
+        /// </summary>
60
+        public void Start()
61
+        {
62
+            dlInfo.isReStart = false;
63
+            WorkStart();
64
+        }
65
+        /// <summary>
66
+        /// 重新下载
67
+        /// </summary>
68
+        public void ReStart()
69
+        {
70
+            dlInfo.isReStart = true;
71
+            WorkStart();
72
+        }
73
+        /// <summary>
74
+        /// 下载
75
+        /// </summary>
76
+        private void WorkStart()
77
+        {
78
+            new Action(() =>
79
+            {
80
+                if (dlInfo.isReStart)
81
+                {
82
+                    Stop();
83
+                }
84
+
85
+                while (dls.Where(dl => !dl.isStopped).Count() > 0)
86
+                {
87
+                    if (dlInfo.isReStart)
88
+                    {
89
+                        Thread.Sleep(100);
90
+                    }
91
+                    else
92
+                    {
93
+                        return;
94
+                    }
95
+                }
96
+
97
+                isRun = true;
98
+                OnStartHandler();
99
+                //首次任务或者不支持断点续传的进入
100
+                if (dlInfo.isNewTask || (!dlInfo.isNewTask && !dlInfo.IsSupportMultiThreading))
101
+                {
102
+                    try
103
+                    {
104
+                        //第一次请求获取一小块数据,根据返回的情况判断是否支持断点续传
105
+                        using (System.Net.WebResponse rsp = HttpHelper.Download(dlInfo.downloadUrlList[0], 0, 0, dlInfo.method))
106
+                        {
107
+
108
+                            //获取文件名,如果包含附件名称则取下附件,否则从url获取名称
109
+                            string Disposition = rsp.Headers["Content-Disposition"];
110
+                            try
111
+                            {
112
+                                if (Disposition != null)
113
+                                {
114
+                                    dlInfo.fileName = Disposition.Split('=')[1];
115
+                                }
116
+                                else
117
+                                {
118
+                                    dlInfo.fileName = Path.GetFileName(rsp.ResponseUri.AbsolutePath);
119
+                                }
120
+                            }
121
+                            catch (Exception)//无法获取文件名时  使用传入保存名称
122
+                            {
123
+                                dlInfo.fileName = dlInfo.saveFileName;
124
+                            }
125
+
126
+                            //默认给流总数
127
+                            dlInfo.count = rsp.ContentLength;
128
+                            //尝试获取 Content-Range 头部,不为空说明支持断点续传
129
+                            string contentRange = rsp.Headers["Content-Range"];
130
+                            if (contentRange != null)
131
+                            {
132
+                                //支持断点续传的话,就取range 这里的总数
133
+                                dlInfo.count = long.Parse(rsp.Headers["Content-Range"].Split('/')[1]);
134
+                                dlInfo.IsSupportMultiThreading = true;
135
+
136
+                                //生成一个临时文件名
137
+                                //var tempFileName = Convert.ToBase64String(Encoding.UTF8.GetBytes(dlInfo.fileName)).ToUpper();
138
+                                //tempFileName = tempFileName.Length > 32 ? tempFileName.Substring(0, 32) : tempFileName;
139
+                                //dlInfo.tempFileName = "test"; //tempFileName + DateTime.Now.ToString("yyyyMMddHHmmssfff");
140
+                                ///创建线程信息
141
+                                ///
142
+                                GetTaskInfo(dlInfo);
143
+
144
+                            }
145
+                            else
146
+                            {
147
+                                //不支持断点续传则一开始就直接读完整流
148
+                                Save(GetRealFileName(dlInfo), rsp.GetResponseStream());
149
+                                OnFineshHandler();
150
+                            }
151
+                        }
152
+                    }
153
+                    catch (Exception ex)
154
+                    {
155
+                        string ErrMessage = "【下载】(DownloadManager):" + ex.Message;
156
+                        LogHelper.WriteErrLog(ErrMessage, ex);
157
+                        OnDisconnectHandler();
158
+                        return;
159
+                    }
160
+                    dlInfo.isNewTask = false;
161
+                }
162
+                //如果支持断点续传采用这个
163
+                if (dlInfo.IsSupportMultiThreading)
164
+                {
165
+                    StartTask(dlInfo);
166
+
167
+                    //等待合并
168
+                    while (dls.Where(td => !td.isFinish).Count() > 0 && isRun)
169
+                    {
170
+                        Thread.Sleep(100);
171
+                    }
172
+                    if ((dls.Where(td => !td.isFinish).Count() == 0))
173
+                    {
174
+
175
+                        CombineFiles(dlInfo);
176
+                        OnFineshHandler();
177
+                    }
178
+                }
179
+
180
+            }).BeginInvoke(null, null);
181
+        }
182
+        /// <summary>
183
+        /// 合成文件
184
+        /// </summary>
185
+        /// <param name="dlInfo"></param>
186
+        private void CombineFiles(DownloadInfoModel dlInfo)
187
+        {
188
+            string realFilePath = GetRealFileName(dlInfo);
189
+
190
+            //合并数据
191
+            byte[] buffer = new byte[2048];
192
+            int length = 0;
193
+            using (FileStream fileStream = File.Open(realFilePath, FileMode.CreateNew))
194
+            {
195
+                for (int i = 0; i < dlInfo.TaskInfoList.Count; i++)
196
+                {
197
+                    string tempFile = dlInfo.TaskInfoList[i].filePath;
198
+                    using (FileStream tempStream = File.Open(tempFile, FileMode.Open))
199
+                    {
200
+                        while ((length = tempStream.Read(buffer, 0, buffer.Length)) > 0)
201
+                        {
202
+                            fileStream.Write(buffer, 0, length);
203
+                        }
204
+                        tempStream.Flush();
205
+                    }
206
+                    //File.Delete(tempFile);
207
+                }
208
+            }
209
+        }
210
+        /// <summary>
211
+        /// 创建文件
212
+        /// </summary>
213
+        /// <param name="dlInfo"></param>
214
+        /// <returns></returns>
215
+        private static string GetRealFileName(DownloadInfoModel dlInfo)
216
+        {
217
+            //创建正式文件名,如果已存在则加数字序号创建,避免覆盖
218
+            int fileIndex = 0;
219
+            string realFilePath = Path.Combine(dlInfo.saveDir, dlInfo.saveFileName);
220
+            while (File.Exists(realFilePath))
221
+            {
222
+                realFilePath = Path.Combine(dlInfo.saveDir, string.Format("{0}_{1}", fileIndex++, dlInfo.fileName));
223
+            }
224
+
225
+            return realFilePath;
226
+        }
227
+
228
+        private void StartTask(DownloadInfoModel dlInfo)
229
+        {
230
+            dls = new List<DownloadService>();
231
+            if (dlInfo.TaskInfoList != null)
232
+            {
233
+                foreach (TaskInfoModel item in dlInfo.TaskInfoList)
234
+                {
235
+                    DownloadService dl = new DownloadService();
236
+                    dl.OnDownload += OnDownloadHandler;
237
+                    dl.OnDisconnect += OnDisconnectHandler;
238
+                    dls.Add(dl);
239
+                    try
240
+                    {
241
+                        dl.Start(item, dlInfo.isReStart);
242
+                    }
243
+                    catch (Exception ex)
244
+                    {
245
+                        string ErrMessage = "【下载】(DownloadManager):" + ex.Message;
246
+                        LogHelper.WriteErrLog(ErrMessage, ex);
247
+                    }
248
+                }
249
+            }
250
+        }
251
+
252
+        /// <summary>
253
+        /// 创建下载任务
254
+        /// </summary>
255
+        /// <param name="dlInfo"></param>
256
+        private void GetTaskInfo(DownloadInfoModel dlInfo)
257
+        {
258
+            long pieceSize = (dlInfo.count) / dlInfo.taskCount;
259
+            dlInfo.TaskInfoList = new List<TaskInfoModel>();
260
+            Random rand = new Random();
261
+            int urlIndex = 0;
262
+            for (int i = 0; i <= dlInfo.taskCount + 1; i++)
263
+            {
264
+                long from = (i * pieceSize);
265
+
266
+                if (from >= dlInfo.count)
267
+                {
268
+                    break;
269
+                }
270
+
271
+                long to = from + pieceSize;
272
+                if (to >= dlInfo.count)
273
+                {
274
+                    to = dlInfo.count;
275
+                }
276
+
277
+                dlInfo.TaskInfoList.Add(
278
+                    new TaskInfoModel
279
+                    {
280
+                        method = dlInfo.method,
281
+                        downloadUrl = dlInfo.downloadUrlList[urlIndex++],
282
+
283
+                        filePath = Path.Combine(dlInfo.saveDir, dlInfo.tempFileName + ".temp" + i),
284
+                        fromIndex = from,
285
+                        toIndex = to
286
+                    });
287
+                if (urlIndex >= dlInfo.downloadUrlList.Count)
288
+                {
289
+                    urlIndex = 0;
290
+                }
291
+            }
292
+        }
293
+
294
+        /// <summary>
295
+        /// 保存内容
296
+        /// </summary>
297
+        /// <param name="filePath"></param>
298
+        /// <param name="stream"></param>
299
+        private void Save(string filePath, Stream stream)
300
+        {
301
+            try
302
+            {
303
+                using (FileStream writer = File.Open(filePath, FileMode.Append))
304
+                {
305
+                    using (stream)
306
+                    {
307
+                        int repeatTimes = 0;
308
+                        byte[] buffer = new byte[1024];
309
+                        int length = 0;
310
+                        while ((length = stream.Read(buffer, 0, buffer.Length)) > 0 && isRun)
311
+                        {
312
+                            writer.Write(buffer, 0, length);
313
+                            fromIndex += length;
314
+                            if (repeatTimes % 5 == 0)
315
+                            {
316
+                                writer.Flush();//一定大小就刷一次缓冲区
317
+                                OnDownloadHandler();
318
+                            }
319
+                            repeatTimes++;
320
+                        }
321
+                        writer.Flush();
322
+                        OnDownloadHandler();
323
+                    }
324
+                }
325
+            }
326
+            catch (Exception)
327
+            {
328
+                //异常也不影响
329
+            }
330
+        }
331
+
332
+        /// <summary>
333
+        /// 开始下载
334
+        /// </summary>
335
+        private void OnStartHandler()
336
+        {
337
+            new Action(() =>
338
+            {
339
+                OnStart.Invoke();
340
+            }).BeginInvoke(null, null);
341
+        }
342
+        /// <summary>
343
+        /// 暂停下载
344
+        /// </summary>
345
+        private void OnStopHandler()
346
+        {
347
+            new Action(() =>
348
+            {
349
+                OnStop.Invoke();
350
+            }).BeginInvoke(null, null);
351
+        }
352
+        /// <summary>
353
+        /// 下载完成
354
+        /// </summary>
355
+        private void OnFineshHandler()
356
+        {
357
+            new Action(() =>
358
+            {
359
+                for (int i = 0; i < dlInfo.TaskInfoList.Count; i++)
360
+                {
361
+                    string tempFile = dlInfo.TaskInfoList[i].filePath;
362
+                    File.Delete(tempFile);
363
+                }
364
+                OnFinsh.Invoke(dlInfo.saveFileName);
365
+            }).BeginInvoke(null, null);
366
+        }
367
+        /// <summary>
368
+        /// 下载进度
369
+        /// </summary>
370
+        private void OnDownloadHandler()
371
+        {
372
+            new Action(() =>
373
+            {
374
+                long current = GetDownloadLength();
375
+                OnDownload.Invoke(current, dlInfo.count, dlInfo.saveFileName);
376
+            }).BeginInvoke(null, null);
377
+        }
378
+        /// <summary>
379
+        /// 断开网络连接
380
+        /// </summary>
381
+        private void OnDisconnectHandler()
382
+        {
383
+            new Action(() =>
384
+            {
385
+                OnDisconnect.Invoke(dlInfo.saveFileName);
386
+            }).BeginInvoke(null, null);
387
+        }
388
+        /// <summary>
389
+        /// 当前下载进度
390
+        /// </summary>
391
+        /// <returns></returns>
392
+        public long GetDownloadLength()
393
+        {
394
+            if (dlInfo.IsSupportMultiThreading)
395
+            {
396
+                return dls.Sum(dl => dl.GetDownloadedCount());
397
+            }
398
+            else
399
+            {
400
+                return fromIndex;
401
+            }
402
+        }
403
+
404
+        /// <summary>
405
+        /// 获取保存文件名
406
+        /// </summary>
407
+        /// <returns></returns>
408
+        public DownloadInfoModel GetFileInfo => dlInfo;
409
+
410
+    }
411
+}

+ 237
- 0
Common/system/DownloadService.cs Dosyayı Görüntüle

@@ -0,0 +1,237 @@
1
+using Common.Model;
2
+
3
+using System;
4
+using System.IO;
5
+using System.Net;
6
+
7
+namespace Common.system
8
+{
9
+    /// <summary>
10
+    /// 下载方法
11
+    /// 创建人:赵耀
12
+    /// 创建时间:2018年10月30日
13
+    /// </summary>
14
+    public class DownloadService
15
+    {
16
+        private string downloadUrl = "";//文件下载地址
17
+        private string filePath = "";//文件保存路径
18
+        private string method = "";//方法
19
+        private long fromIndex = 0;//开始下载的位置
20
+        private long toIndex = 0;//结束下载的位置
21
+        private long count = 0;//总大小
22
+        private long size = 524288;//每次下载大小 512kb
23
+        private bool isRun = false;//是否正在进行
24
+
25
+
26
+        public bool isFinish = false;//是否已下载完成{ get; private set; }
27
+
28
+        public bool isStopped = true;//是否已停止{ get; private set; }
29
+
30
+        /// <summary>
31
+        /// 开始下载
32
+        /// </summary>
33
+        public event Action OnStart;
34
+        /// <summary>
35
+        /// 下载进度
36
+        /// </summary>
37
+        public event Action OnDownload;
38
+        /// <summary>
39
+        /// 完成下载
40
+        /// </summary>
41
+        public event Action OnFinsh;
42
+        /// <summary>
43
+        /// 断开网络连接
44
+        /// </summary>
45
+        public event Action OnDisconnect;
46
+
47
+
48
+        public long GetDownloadedCount()
49
+        {
50
+            return count - toIndex + fromIndex - 1;
51
+        }
52
+
53
+        public void Stop()
54
+        {
55
+            isRun = false;
56
+        }
57
+
58
+        /// <summary>
59
+        /// 开始下载
60
+        /// </summary>
61
+        /// <param name="info"></param>
62
+        /// <param name="isReStart"></param>
63
+        /// <returns></returns>
64
+        public bool Start(TaskInfoModel info, bool isReStart)
65
+        {
66
+            downloadUrl = info.downloadUrl;
67
+            fromIndex = info.fromIndex;
68
+            toIndex = info.toIndex;
69
+            method = info.method;
70
+            filePath = info.filePath;
71
+            count = info.count;
72
+            isStopped = false;
73
+            if (File.Exists(filePath))
74
+            {
75
+                if (isReStart)
76
+                {
77
+                    File.Delete(filePath);
78
+                    File.Create(filePath).Close();
79
+                }
80
+            }
81
+            else
82
+            {
83
+                File.Create(filePath).Close();
84
+            }
85
+            using (FileStream file = File.Open(filePath, FileMode.Open))
86
+            {
87
+                fromIndex = info.fromIndex + file.Length;
88
+            }
89
+            if (fromIndex >= toIndex)
90
+            {
91
+                OnFineshHandler();
92
+                isFinish = true;
93
+                isStopped = true;
94
+                return false;
95
+            }
96
+            OnStartHandler();
97
+            isRun = true;
98
+            new Action(() =>
99
+            {
100
+                WebResponse rsp;
101
+                while (fromIndex < toIndex && isRun)
102
+                {
103
+                    long to;
104
+                    if (fromIndex + size >= toIndex - 1)
105
+                    {
106
+                        to = toIndex - 1;
107
+                    }
108
+                    else
109
+                    {
110
+                        to = fromIndex + size;
111
+                    }
112
+
113
+                    try
114
+                    {
115
+                        using (rsp = HttpHelper.Download(downloadUrl, fromIndex, to, method))
116
+                        {
117
+                            Save(filePath, rsp.GetResponseStream());
118
+                        }
119
+                    }
120
+                    catch (Exception ex)
121
+                    {
122
+                        string ErrMessage = "【下载】(DownloadService):" + ex.Message;
123
+                        LogHelper.WriteErrLog(ErrMessage, ex);
124
+                        OnDisconnectHandler();
125
+                        return;
126
+                    }
127
+                }
128
+                if (!isRun)
129
+                {
130
+                    isStopped = true;
131
+                }
132
+
133
+                if (fromIndex >= toIndex)
134
+                {
135
+                    isFinish = true;
136
+                    isStopped = true;
137
+                    OnFineshHandler();
138
+                }
139
+
140
+            }).BeginInvoke(null, null);
141
+            return true;
142
+        }
143
+        /// <summary>
144
+        /// 保存文件
145
+        /// </summary>
146
+        /// <param name="filePath"></param>
147
+        /// <param name="stream"></param>
148
+        private void Save(string filePath, Stream stream)
149
+        {
150
+            try
151
+            {
152
+                using (FileStream writer = File.Open(filePath, FileMode.Append))
153
+                {
154
+                    using (stream)
155
+                    {
156
+                        int repeatTimes = 0;
157
+                        byte[] buffer = new byte[1024];
158
+                        int length = 0;
159
+                        while ((length = stream.Read(buffer, 0, buffer.Length)) > 0 && isRun)
160
+                        {
161
+                            writer.Write(buffer, 0, length);
162
+                            fromIndex += length;
163
+                            if (repeatTimes % 5 == 0)
164
+                            {
165
+                                OnDownloadHandler();
166
+                            }
167
+                            repeatTimes++;
168
+                        }
169
+                    }
170
+                }
171
+                OnDownloadHandler();
172
+            }
173
+            catch (Exception)
174
+            {
175
+                //异常也不影响
176
+            }
177
+        }
178
+        /// <summary>
179
+        /// 开始下载
180
+        /// </summary>
181
+        private void OnStartHandler()
182
+        {
183
+            new Action(() =>
184
+            {
185
+                if (OnStart != null)
186
+                {
187
+                    OnStart.Invoke();
188
+                }
189
+            }).BeginInvoke(null, null);
190
+        }
191
+        /// <summary>
192
+        /// 完成下载
193
+        /// </summary>
194
+        private void OnFineshHandler()
195
+        {
196
+            new Action(() =>
197
+            {
198
+                if (OnFinsh != null)
199
+                {
200
+                    OnFinsh.Invoke();
201
+                }
202
+
203
+                if (OnDownload != null)
204
+                {
205
+                    OnDownload.Invoke();
206
+                }
207
+            }).BeginInvoke(null, null);
208
+        }
209
+        /// <summary>
210
+        /// 下载进度
211
+        /// </summary>
212
+        private void OnDownloadHandler()
213
+        {
214
+            new Action(() =>
215
+            {
216
+                if (OnDownload != null)
217
+                {
218
+                    OnDownload.Invoke();
219
+                }
220
+            }).BeginInvoke(null, null);
221
+        }
222
+        /// <summary>
223
+        /// 断开网络连接
224
+        /// </summary>
225
+        private void OnDisconnectHandler()
226
+        {
227
+            new Action(() =>
228
+            {
229
+                if (OnDisconnect != null)
230
+                {
231
+                    OnDisconnect.Invoke();
232
+                }
233
+            }).BeginInvoke(null, null);
234
+
235
+        }
236
+    }
237
+}

+ 982
- 0
Common/system/FileToolsCommon.cs Dosyayı Görüntüle

@@ -0,0 +1,982 @@
1
+using System;
2
+using System.Configuration;
3
+using System.IO;
4
+using System.Text;
5
+using System.Text.RegularExpressions;
6
+using System.Windows.Forms;
7
+
8
+namespace Common.system
9
+{
10
+    /// <summary>
11
+    /// 文件工具公共方法
12
+    /// 创建人:赵耀
13
+    /// 创建时间:2018年11月6日
14
+    /// </summary>
15
+    public static class FileToolsCommon
16
+    {
17
+        #region 获取文件的绝对路径
18
+
19
+        /// <summary>
20
+        /// 获取文件的绝对路径
21
+        /// </summary>
22
+        /// <param name="Path">相对路径</param>
23
+        /// <returns></returns>
24
+        public static string GetFileAbsolutePath(string Path = "")
25
+        {
26
+            try
27
+            {
28
+                if (!string.IsNullOrWhiteSpace(Path))
29
+                {
30
+                    Path = Path.Replace("\\", "/");
31
+                    if (Path != "/")
32
+                    {
33
+                        if (Path.Substring(1, 1) == ":")
34
+                        {
35
+                            return Path;
36
+                        }
37
+
38
+                        if (Path.Substring(0, 1) != "/")
39
+                        {
40
+                            Path = "/" + Path;
41
+                        }
42
+                    }
43
+                }
44
+                string AbsolutePath = Application.StartupPath.ToString().Replace("\\", "/") + Path;
45
+                return AbsolutePath;
46
+            }
47
+            catch (Exception)
48
+            {
49
+                return Path;
50
+            }
51
+        }
52
+        /// <summary>
53
+        /// 获取合法路径 结尾带/
54
+        /// </summary>
55
+        /// <returns></returns>
56
+        public static string GetLegalPath(string FilePath)
57
+        {
58
+            FilePath = System.IO.Path.Combine(FilePath.Replace("\\", "/"));
59
+            FilePath += (FilePath.Substring(FilePath.Length - 1, 1) == "/" ? "" : "/");
60
+            return FilePath;
61
+        }
62
+        #endregion
63
+
64
+        #region 检测路径是否合法
65
+        /// <summary>
66
+        /// 检测路径是否合法
67
+        /// </summary>
68
+        /// <param name="FilePathName">绝对路径</param>
69
+        /// <param name="ErrMessage">返回错误</param>
70
+        /// <returns></returns>
71
+        public static bool IsLegalPath(string FilePathName, out string ErrMessage)
72
+        {
73
+            string FilePath;
74
+            string FileName;
75
+            ErrMessage = "";
76
+            try
77
+            {
78
+                FilePathName = GetLegalPath(FilePathName);
79
+                FilePath = GetDirectoryName(FilePathName);
80
+                FileName = GetIOFileName(FilePathName);
81
+            }
82
+            catch (Exception)
83
+            {
84
+                ErrMessage = "路径或文件名不合法!";
85
+                return false;
86
+            }
87
+            Regex regex = new Regex(@"^([a-zA-Z]:\\)?[^\/\:\*\?\""\<\>\|\,]*$");
88
+            Match m = regex.Match(FilePath);
89
+            if (!m.Success)
90
+            {
91
+                ErrMessage = "非法的文件保存路径!";
92
+                return false;
93
+            }
94
+            if (!string.IsNullOrWhiteSpace(FileName))
95
+            {
96
+                regex = new Regex(@"^[^\/\:\*\?\""\<\>\|\,]+$");
97
+                m = regex.Match(FileName);
98
+                if (!m.Success)
99
+                {
100
+                    ErrMessage = "非法的文件名!文件名中包含\\ / : * ? \" < > |等字符!";
101
+                    return false;
102
+                }
103
+            }
104
+            return true;
105
+
106
+        }
107
+        #endregion
108
+
109
+        #region 检测指定目录是否存在
110
+        /// <summary>  
111
+        /// 检测指定目录是否存在  
112
+        /// </summary>  
113
+        /// <param name="directoryPath">目录的绝对路径</param>          
114
+        public static bool IsExistDirectory(string directoryPath)
115
+        {
116
+            return Directory.Exists(directoryPath);
117
+        }
118
+        #endregion
119
+
120
+        #region 检测指定文件是否存在
121
+        /// <summary>  
122
+        /// 检测指定文件是否存在,如果存在则返回true。  
123
+        /// </summary>  
124
+        /// <param name="filePath">文件的绝对路径</param>          
125
+        public static bool IsExistFile(string filePath)
126
+        {
127
+            return File.Exists(filePath);
128
+        }
129
+        #endregion
130
+
131
+        #region 检测指定目录是否为空
132
+        /// <summary>  
133
+        /// 检测指定目录是否为空  
134
+        /// </summary>  
135
+        /// <param name="directoryPath">指定目录的绝对路径</param>          
136
+        public static bool IsEmptyDirectory(string directoryPath)
137
+        {
138
+            try
139
+            {
140
+                //判断是否存在文件  
141
+                string[] fileNames = GetFileNames(directoryPath);
142
+                if (fileNames.Length > 0)
143
+                {
144
+                    return false;
145
+                }
146
+
147
+                //判断是否存在文件夹  
148
+                string[] directoryNames = GetDirectories(directoryPath);
149
+                return directoryNames.Length <= 0;
150
+            }
151
+            catch
152
+            {
153
+                return false;
154
+            }
155
+        }
156
+        #endregion
157
+
158
+        #region 检测指定目录中是否存在指定的文件
159
+        /// <summary>  
160
+        /// 检测指定目录中是否存在指定的文件,若要搜索子目录请使用重载方法.  
161
+        /// </summary>  
162
+        /// <param name="directoryPath">指定目录的绝对路径</param>  
163
+        /// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。  
164
+        /// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>          
165
+        public static bool Contains(string directoryPath, string searchPattern)
166
+        {
167
+            try
168
+            {
169
+                //获取指定的文件列表  
170
+                string[] fileNames = GetFileNames(directoryPath, searchPattern, false);
171
+
172
+                //判断指定文件是否存在  
173
+                return fileNames.Length != 0;
174
+            }
175
+            catch
176
+            {
177
+                return false;
178
+            }
179
+        }
180
+
181
+        /// <summary>  
182
+        /// 检测指定目录中是否存在指定的文件  
183
+        /// </summary>  
184
+        /// <param name="directoryPath">指定目录的绝对路径</param>  
185
+        /// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。  
186
+        /// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>   
187
+        /// <param name="isSearchChild">是否搜索子目录</param>  
188
+        public static bool Contains(string directoryPath, string searchPattern, bool isSearchChild)
189
+        {
190
+            try
191
+            {
192
+                //获取指定的文件列表  
193
+                string[] fileNames = GetFileNames(directoryPath, searchPattern, isSearchChild);
194
+
195
+                //判断指定文件是否存在  
196
+                return fileNames.Length != 0;
197
+            }
198
+            catch
199
+            {
200
+                return false;
201
+            }
202
+        }
203
+        #endregion
204
+
205
+        #region 创建一个目录
206
+        /// <summary>  
207
+        /// 创建一个目录  
208
+        /// </summary>  
209
+        /// <param name="directoryPath">目录的绝对路径</param>  
210
+        public static void CreateDirectory(string directoryPath)
211
+        {
212
+            try
213
+            {
214
+                //如果目录不存在则创建该目录  
215
+                if (!IsExistDirectory(directoryPath))
216
+                {
217
+                    Directory.CreateDirectory(directoryPath);
218
+                }
219
+            }
220
+            catch (Exception ex)
221
+            {
222
+                throw new ApplicationException(ex.Message); //"请使用管理员权限运行!"
223
+            }
224
+        }
225
+        #endregion
226
+
227
+        #region 创建一个文件
228
+        /// <summary>  
229
+        /// 创建一个文件。  
230
+        /// </summary>  
231
+        /// <param name="filePath">文件的绝对路径</param>  
232
+        public static bool CreateFile(string filePath)
233
+        {
234
+            try
235
+            {
236
+                //如果文件不存在则创建该文件  
237
+                if (!IsExistFile(filePath))
238
+                {
239
+                    //创建一个FileInfo对象  
240
+                    FileInfo file = new FileInfo(filePath);
241
+                    //创建文件  
242
+                    FileStream fs = file.Create();
243
+                    //关闭文件流  
244
+                    fs.Close();
245
+                }
246
+            }
247
+            catch
248
+            {
249
+                return false;
250
+            }
251
+
252
+            return true;
253
+        }
254
+
255
+        /// <summary>  
256
+        /// 创建一个文件,并将字节流写入文件。  
257
+        /// </summary>  
258
+        /// <param name="filePath">文件的绝对路径</param>  
259
+        /// <param name="buffer">二进制流数据</param>  
260
+        public static bool CreateFile(string filePath, byte[] buffer)
261
+        {
262
+            try
263
+            {
264
+                //如果文件不存在则创建该文件  
265
+                if (!IsExistFile(filePath))
266
+                {
267
+                    //创建一个FileInfo对象  
268
+                    FileInfo file = new FileInfo(filePath);
269
+
270
+                    //创建文件  
271
+                    FileStream fs = file.Create();
272
+
273
+                    //写入二进制流  
274
+                    fs.Write(buffer, 0, buffer.Length);
275
+
276
+                    //关闭文件流  
277
+                    fs.Close();
278
+                }
279
+            }
280
+            catch
281
+            {
282
+                return false;
283
+            }
284
+            return true;
285
+        }
286
+        #endregion
287
+
288
+        #region 获取文本文件的行数
289
+        /// <summary>  
290
+        /// 获取文本文件的行数  
291
+        /// </summary>  
292
+        /// <param name="filePath">文件的绝对路径</param>          
293
+        public static int GetLineCount(string filePath)
294
+        {
295
+            //将文本文件的各行读到一个字符串数组中  
296
+            string[] rows = File.ReadAllLines(filePath);
297
+
298
+            //返回行数  
299
+            return rows.Length;
300
+        }
301
+        #endregion
302
+
303
+        #region 获取一个文件的长度
304
+        /// <summary>  
305
+        /// 获取一个文件的长度,单位为Byte  
306
+        /// </summary>  
307
+        /// <param name="filePath">文件的绝对路径</param>          
308
+        public static long GetFileSize(string filePath)
309
+        {
310
+            //创建一个文件对象  
311
+            FileInfo fi = new FileInfo(filePath);
312
+
313
+            //获取文件的大小  
314
+            return fi.Length;
315
+        }
316
+
317
+        /// <summary>  
318
+        /// 获取一个文件的长度,单位为KB  
319
+        /// </summary>  
320
+        /// <param name="filePath">文件的路径</param>          
321
+        public static double GetFileSizeByKB(string filePath)
322
+        {
323
+            //创建一个文件对象  
324
+            FileInfo fi = new FileInfo(filePath);
325
+            //double size = fi.Length / 1024;
326
+            double size = Math.Round((fi.Length / 1024.0), 2, MidpointRounding.AwayFromZero);
327
+            //获取文件的大小  
328
+            return size;
329
+        }
330
+
331
+        /// <summary>  
332
+        /// 获取一个文件的长度,单位为MB  
333
+        /// </summary>  
334
+        /// <param name="filePath">文件的路径</param>          
335
+        public static double GetFileSizeByMB(string filePath)
336
+        {
337
+            //创建一个文件对象  
338
+            FileInfo fi = new FileInfo(filePath);
339
+            //double size = fi.Length / 1024 / 1024;
340
+            double size = Math.Round((fi.Length / 1024.0 / 1024.0), 2, MidpointRounding.AwayFromZero);
341
+            //获取文件的大小  
342
+            return size;
343
+        }
344
+        #endregion
345
+
346
+        #region 获取指定目录中的文件列表
347
+        /// <summary>  
348
+        /// 获取指定目录中所有文件列表  
349
+        /// </summary>  
350
+        /// <param name="directoryPath">指定目录的绝对路径</param>          
351
+        public static FileInfo[] GetFileInfos(string directoryPath, string files = null)
352
+        {
353
+            //如果目录不存在,则抛出异常  
354
+            if (!IsExistDirectory(directoryPath))
355
+            {
356
+                return null;//throw new FileNotFoundException();
357
+            }
358
+            DirectoryInfo folder = new DirectoryInfo(directoryPath);
359
+            FileInfo[] fileList;
360
+            if (files == null)
361
+            {
362
+                fileList = folder.GetFiles();
363
+            }
364
+            else
365
+            {
366
+                fileList = folder.GetFiles(files);
367
+            }
368
+            //获取文件列表  
369
+            return fileList;
370
+        }
371
+
372
+        /// <summary>  
373
+        /// 获取指定目录中所有文件列表  
374
+        /// </summary>  
375
+        /// <param name="directoryPath">指定目录的绝对路径</param>          
376
+        public static string[] GetFileNames(string directoryPath)
377
+        {
378
+            //如果目录不存在,则抛出异常  
379
+            if (!IsExistDirectory(directoryPath))
380
+            {
381
+                return null;//throw new FileNotFoundException();
382
+            }
383
+
384
+            //获取文件列表  
385
+            return Directory.GetFiles(directoryPath);
386
+        }
387
+
388
+        /// <summary>  
389
+        /// 获取指定目录及子目录中所有文件列表  
390
+        /// </summary>  
391
+        /// <param name="directoryPath">指定目录的绝对路径</param>  
392
+        /// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。  
393
+        /// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>  
394
+        /// <param name="isSearchChild">是否搜索子目录</param>  
395
+        public static string[] GetFileNames(string directoryPath, string searchPattern, bool isSearchChild)
396
+        {
397
+            //如果目录不存在,则抛出异常  
398
+            if (!IsExistDirectory(directoryPath))
399
+            {
400
+                return null;//throw new FileNotFoundException();
401
+            }
402
+
403
+            try
404
+            {
405
+                return Directory.GetFiles(directoryPath, searchPattern, isSearchChild ? SearchOption.AllDirectories : SearchOption.TopDirectoryOnly);
406
+            }
407
+            catch
408
+            {
409
+                return null;
410
+            }
411
+        }
412
+        #endregion
413
+
414
+        #region 获取指定目录中的子目录列表
415
+        /// <summary>  
416
+        /// 获取指定目录中所有子目录列表,若要搜索嵌套的子目录列表,请使用重载方法.  
417
+        /// </summary>  
418
+        /// <param name="directoryPath">指定目录的绝对路径</param>          
419
+        public static string[] GetDirectories(string directoryPath)
420
+        {
421
+            try
422
+            {
423
+                return Directory.GetDirectories(directoryPath);
424
+            }
425
+            catch
426
+            {
427
+                return null;
428
+            }
429
+        }
430
+
431
+        /// <summary>  
432
+        /// 获取指定目录及子目录中所有子目录列表  
433
+        /// </summary>  
434
+        /// <param name="directoryPath">指定目录的绝对路径</param>  
435
+        /// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。  
436
+        /// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>  
437
+        /// <param name="isSearchChild">是否搜索子目录</param>  
438
+        public static string[] GetDirectories(string directoryPath, string searchPattern, bool isSearchChild)
439
+        {
440
+            try
441
+            {
442
+                return Directory.GetDirectories(directoryPath, searchPattern, isSearchChild ? SearchOption.AllDirectories : SearchOption.TopDirectoryOnly);
443
+            }
444
+            catch
445
+            {
446
+                return null;//throw
447
+            }
448
+        }
449
+        #endregion
450
+
451
+        #region 向文本文件写入内容
452
+        /// <summary>  
453
+        /// 向文本文件中写入内容  
454
+        /// </summary>  
455
+        /// <param name="filePath">文件的绝对路径</param>  
456
+        /// <param name="content">写入的内容</param>          
457
+        public static void WriteText(string filePath, string content)
458
+        {
459
+            //向文件写入内容  
460
+            File.WriteAllText(filePath, content);
461
+        }
462
+        #endregion
463
+
464
+        #region 向文本文件的尾部追加内容
465
+        /// <summary>  
466
+        /// 向文本文件的尾部追加内容  
467
+        /// </summary>  
468
+        /// <param name="filePath">文件的绝对路径</param>  
469
+        /// <param name="content">写入的内容</param>  
470
+        public static void AppendText(string filePath, string content)
471
+        {
472
+            File.AppendAllText(filePath, content);
473
+        }
474
+        #endregion
475
+
476
+        #region 将现有文件的内容复制到新文件中
477
+        /// <summary>  
478
+        /// 将源文件的内容复制到目标文件中  
479
+        /// </summary>  
480
+        /// <param name="sourceFilePath">源文件的绝对路径</param>  
481
+        /// <param name="destFilePath">目标文件的绝对路径</param>  
482
+        public static void Copy(string sourceFilePath, string destFilePath)
483
+        {
484
+            File.Copy(sourceFilePath, destFilePath, true);
485
+        }
486
+        #endregion
487
+
488
+        #region 将文件移动到指定目录
489
+        /// <summary>  
490
+        /// 将文件移动到指定目录  
491
+        /// </summary>  
492
+        /// <param name="sourceFilePath">需要移动的源文件的绝对路径</param>  
493
+        /// <param name="descDirectoryPath">移动到的目录的绝对路径</param>  
494
+        public static void Move(string sourceFilePath, string descDirectoryPath)
495
+        {
496
+            //获取源文件的名称  
497
+            string sourceFileName = GetFileName(sourceFilePath);
498
+
499
+            if (IsExistDirectory(descDirectoryPath))
500
+            {
501
+                //如果目标中存在同名文件,则删除  
502
+                if (IsExistFile(descDirectoryPath + "\\" + sourceFileName))
503
+                {
504
+                    DeleteFile(descDirectoryPath + "\\" + sourceFileName);
505
+                }
506
+                //将文件移动到指定目录  
507
+                File.Move(sourceFilePath, descDirectoryPath + "\\" + sourceFileName);
508
+            }
509
+        }
510
+        #endregion
511
+
512
+        #region 将流读取到缓冲区中
513
+        /// <summary>  
514
+        /// 将流读取到缓冲区中  
515
+        /// </summary>  
516
+        /// <param name="stream">原始流</param>  
517
+        public static byte[] StreamToBytes(Stream stream)
518
+        {
519
+            try
520
+            {
521
+                //创建缓冲区  
522
+                byte[] buffer = new byte[stream.Length];
523
+
524
+                //读取流  
525
+                stream.Read(buffer, 0, int.Parse(stream.Length.ToString()));
526
+
527
+                //返回流  
528
+                return buffer;
529
+            }
530
+            catch
531
+            {
532
+                return null;
533
+            }
534
+            finally
535
+            {
536
+                //关闭流  
537
+                stream.Close();
538
+            }
539
+        }
540
+        #endregion
541
+
542
+        #region 将文件读取到缓冲区中
543
+        /// <summary>  
544
+        /// 将文件读取到缓冲区中  
545
+        /// </summary>  
546
+        /// <param name="filePath">文件的绝对路径</param>  
547
+        public static byte[] FileToBytes(string filePath)
548
+        {
549
+            //获取文件的大小   
550
+            long fileSize = GetFileSize(filePath);
551
+
552
+            //创建一个临时缓冲区  
553
+            byte[] buffer = new byte[fileSize];
554
+
555
+            //创建一个文件流  
556
+            FileInfo fi = new FileInfo(filePath);
557
+            FileStream fs = fi.Open(FileMode.Open);
558
+
559
+            try
560
+            {
561
+                //将文件流读入缓冲区  
562
+                fs.Read(buffer, 0, (int)fileSize);
563
+
564
+                return buffer;
565
+            }
566
+            catch
567
+            {
568
+                return null;
569
+            }
570
+            finally
571
+            {
572
+                //关闭文件流  
573
+                fs.Close();
574
+            }
575
+        }
576
+        /// <summary>
577
+        /// 读取大文件用,读取文件前面指定长度字节数
578
+        /// </summary>
579
+        /// <param name="filePath">文件路径</param>
580
+        /// <param name="Length">读取长度,单位字节</param>
581
+        /// <returns></returns>
582
+        public static byte[] ReadBigFile(string filePath, int Length)
583
+        {
584
+            FileStream stream = new FileStream(filePath, FileMode.Open);
585
+            byte[] buffer = new byte[Length];
586
+            //stream.Position = startIndex;
587
+            stream.Read(buffer, 0, Length);
588
+            stream.Close();
589
+            stream.Dispose();
590
+            return buffer;
591
+        }
592
+        /// <summary>
593
+        /// 读取指定长度的流
594
+        /// </summary>
595
+        /// <param name="filePath">文件位置</param>
596
+        /// <param name="startIndex">开始位置</param>
597
+        /// <param name="Length">长度</param>
598
+        /// <returns></returns>
599
+        public static byte[] ReadBigFileSpecifyLength(string filePath, long startIndex, int Length)
600
+        {
601
+            FileStream stream = new FileStream(filePath, FileMode.Open);
602
+            if (startIndex + Length + 1 > stream.Length)
603
+            {
604
+                Length = (int)(stream.Length - startIndex);
605
+            }
606
+            byte[] buffer = new byte[Length];
607
+            stream.Position = startIndex;
608
+            stream.Read(buffer, 0, Length);
609
+            stream.Close();
610
+            stream.Dispose();
611
+            return buffer;
612
+        }
613
+        #endregion
614
+
615
+        #region 将文件读取到字符串中
616
+        /// <summary>  
617
+        /// 将文件读取到字符串中  
618
+        /// </summary>  
619
+        /// <param name="filePath">文件的绝对路径</param>  
620
+        public static string FileToString(string filePath)
621
+        {
622
+            //return FileToString(filePath, Encoding.Default); 
623
+            return FileToString(filePath, Encoding.UTF8);
624
+        }
625
+        /// <summary>  
626
+        /// 将文件读取到字符串中  
627
+        /// </summary>  
628
+        /// <param name="filePath">文件的绝对路径</param>  
629
+        /// <param name="encoding">字符编码</param>  
630
+        public static string FileToString(string filePath, Encoding encoding)
631
+        {
632
+            //创建流读取器  
633
+            StreamReader reader = new StreamReader(filePath, encoding);
634
+            try
635
+            {
636
+                //读取流  
637
+                return reader.ReadToEnd();
638
+            }
639
+            catch
640
+            {
641
+                return string.Empty;
642
+            }
643
+            finally
644
+            {
645
+                //关闭流读取器  
646
+                reader.Close();
647
+            }
648
+        }
649
+        /// <summary>
650
+        /// 读取大文件用,读取文件前面指定长度字节的字符串
651
+        /// </summary>
652
+        /// <param name="filePath">文件路径</param>
653
+        /// <param name="Length">读取长度,单位字节</param>
654
+        /// <returns></returns>
655
+        public static string ReadBigFileStr(string filePath, int Length)
656
+        {
657
+            byte[] buffer = ReadBigFile(filePath, Length);
658
+            return Encoding.Default.GetString(buffer);
659
+        }
660
+
661
+        #endregion
662
+
663
+        #region 从文件的绝对路径中获取文件名( 包含扩展名 )
664
+        /// <summary>  
665
+        /// 从文件的绝对路径中获取文件名( 包含扩展名 )  
666
+        /// </summary>  
667
+        /// <param name="filePath">文件的绝对路径</param>          
668
+        public static string GetFileName(string filePath)
669
+        {
670
+            //获取文件的名称  
671
+            FileInfo fi = new FileInfo(filePath);
672
+            return fi.Name;
673
+        }
674
+        /// <summary>  
675
+        /// 使用IO从文件的绝对路径中获取文件名( 包含扩展名 )  
676
+        /// </summary>  
677
+        /// <param name="filePath">文件的绝对路径</param>          
678
+        public static string GetIOFileName(string filePath)
679
+        {
680
+            return Path.GetFileName(filePath);
681
+        }
682
+        #endregion
683
+
684
+        #region 从文件的绝对路径中获取文件名( 不包含扩展名 )
685
+        /// <summary>  
686
+        /// 从文件的绝对路径中获取文件名( 不包含扩展名 )  
687
+        /// </summary>  
688
+        /// <param name="filePath">文件的绝对路径</param>          
689
+        public static string GetFileNameNoExtension(string filePath)
690
+        {
691
+            //获取文件的名称  
692
+            FileInfo fi = new FileInfo(filePath);
693
+            return fi.Name.Split('.')[0];
694
+        }
695
+        /// <summary>  
696
+        /// 使用IO从文件的绝对路径中获取文件名( 不包含扩展名 )  
697
+        /// </summary>  
698
+        /// <param name="filePath">文件的绝对路径</param>          
699
+        public static string GetIOFileNameNoExtension(string filePath)
700
+        {
701
+            return System.IO.Path.GetFileNameWithoutExtension(filePath);
702
+        }
703
+        #endregion
704
+
705
+        #region 从文件的绝对路径中获取扩展名
706
+        /// <summary>  
707
+        /// 从文件的绝对路径中获取扩展名  
708
+        /// </summary>  
709
+        /// <param name="filePath">文件的绝对路径</param>          
710
+        public static string GetExtension(string filePath)
711
+        {
712
+            //获取文件的名称  
713
+            FileInfo fi = new FileInfo(filePath);
714
+            return fi.Extension;
715
+        }
716
+        /// <summary>  
717
+        /// 使用IO从文件的绝对路径中获取扩展名 
718
+        /// </summary>  
719
+        /// <param name="filePath">文件的绝对路径</param>          
720
+        public static string GetIOExtension(string filePath)
721
+        {
722
+            string Extension = System.IO.Path.GetExtension(filePath);
723
+            return Extension;
724
+        }
725
+
726
+        #endregion
727
+
728
+        #region 从文件的绝对路径中获取路径名
729
+        /// <summary>  
730
+        /// 使用IO从文件的绝对路径中获取路径名  
731
+        /// </summary>  
732
+        /// <param name="filePath">文件的绝对路径</param>          
733
+        public static string GetDirectoryName(string filePath)
734
+        {
735
+            string DirectoryName = (System.IO.Path.GetDirectoryName(filePath) + @"/").Replace("\\", "/");
736
+            return DirectoryName;
737
+        }
738
+        #endregion
739
+
740
+        #region 清空指定目录
741
+        /// <summary>  
742
+        /// 清空指定目录下所有文件及子目录,但该目录依然保存.  
743
+        /// </summary>  
744
+        /// <param name="directoryPath">指定目录的绝对路径</param>  
745
+        public static void ClearDirectory(string directoryPath)
746
+        {
747
+            if (IsExistDirectory(directoryPath))
748
+            {
749
+                //删除目录中所有的文件  
750
+                string[] fileNames = GetFileNames(directoryPath);
751
+                foreach (string t in fileNames)
752
+                {
753
+                    DeleteFile(t);
754
+                }
755
+
756
+                //删除目录中所有的子目录  
757
+                string[] directoryNames = GetDirectories(directoryPath);
758
+                foreach (string t in directoryNames)
759
+                {
760
+                    DeleteDirectory(t);
761
+                }
762
+            }
763
+        }
764
+        #endregion
765
+
766
+        #region 清空文件内容
767
+        /// <summary>  
768
+        /// 清空文件内容  
769
+        /// </summary>  
770
+        /// <param name="filePath">文件的绝对路径</param>  
771
+        public static void ClearFile(string filePath)
772
+        {
773
+            //删除文件  
774
+            File.Delete(filePath);
775
+
776
+            //重新创建该文件  
777
+            CreateFile(filePath);
778
+        }
779
+        #endregion
780
+
781
+        #region 删除指定文件
782
+        /// <summary>  
783
+        /// 删除指定文件  
784
+        /// </summary>  
785
+        /// <param name="filePath">文件的绝对路径</param>  
786
+        public static void DeleteFile(string filePath)
787
+        {
788
+            try
789
+            {
790
+                if (IsExistFile(filePath))
791
+                {
792
+                    File.Delete(filePath);
793
+                }
794
+            }
795
+            catch (Exception)
796
+            {
797
+
798
+            }
799
+        }
800
+        #endregion
801
+
802
+        #region 删除指定目录
803
+        /// <summary>  
804
+        /// 删除指定目录及其所有子目录  
805
+        /// </summary>  
806
+        /// <param name="directoryPath">指定目录的绝对路径</param>  
807
+        public static bool DeleteDirectory(string directoryPath)
808
+        {
809
+            try
810
+            {
811
+                if (IsExistDirectory(directoryPath))
812
+                {
813
+                    Directory.Delete(directoryPath, true);
814
+                }
815
+                return true;
816
+            }
817
+            catch (Exception)
818
+            {
819
+                //目录中有文件占用
820
+                return false;
821
+            }
822
+        }
823
+        #endregion
824
+
825
+        #region 获取指定目录大小
826
+        /// <summary>
827
+        /// 获取目录大小
828
+        /// </summary>
829
+        /// <param name="directoryPath">目录地址</param>
830
+        /// <returns> 单位:MB</returns>
831
+        public static double PathSize(string directoryPath)
832
+        {
833
+            DirectoryInfo folder = new DirectoryInfo(directoryPath);
834
+            double DirectorySize = DirSize(folder);
835
+            for (int i = 0; i < 2; i++)
836
+            {
837
+                DirectorySize /= 1024;
838
+            }
839
+            return DirectorySize;
840
+        }
841
+
842
+        /// <summary>
843
+        /// 获取目录大小
844
+        /// </summary>
845
+        /// <param name="d">目录</param>
846
+        /// <returns>字节</returns>
847
+        public static long DirSize(DirectoryInfo d)
848
+        {
849
+            long Size = 0;
850
+            // 所有文件大小.
851
+            FileInfo[] fis = d.GetFiles();
852
+            foreach (FileInfo fi in fis)
853
+            {
854
+                Size += fi.Length;
855
+            }
856
+            // 遍历出当前目录的所有文件夹.
857
+            DirectoryInfo[] dis = d.GetDirectories();
858
+            foreach (DirectoryInfo di in dis)
859
+            {
860
+                Size += DirSize(di);   //这就用到递归了,调用父方法,注意,这里并不是直接返回值,而是调用父返回来的
861
+            }
862
+            return (Size);
863
+        }
864
+        #endregion
865
+
866
+        #region 移动目录
867
+        /// <summary>
868
+        /// 移动目录并重命名
869
+        /// </summary>
870
+        /// <param name="directoryPath">操作目录绝对路径</param>
871
+        /// <param name="newDirectoryPath">目标目录绝对路径</param>
872
+        /// <param name="Message">返回错误消息,成功则为空</param>
873
+        /// <returns></returns>
874
+        public static bool MoveDirectory(string directoryPath, string newDirectoryPath, out string Message)
875
+        {
876
+            Message = "";
877
+            try
878
+            {
879
+                if (!IsExistDirectory(directoryPath))//判断目录是否存在
880
+                {
881
+                    Message = "操作目录不存在!";
882
+                    return false;
883
+                }
884
+                if (IsExistDirectory(newDirectoryPath))
885
+                {
886
+                    Message = "目标目录已存在!";
887
+                    return false;
888
+                }
889
+                Directory.Move(directoryPath, newDirectoryPath);
890
+                return true;
891
+            }
892
+            catch (Exception ex)
893
+            {
894
+                Message = ex.Message;
895
+                return false;
896
+            }
897
+        }
898
+        #endregion
899
+
900
+        #region 操作配置文件
901
+        #region 从配置文件获取Value
902
+        /// <summary>
903
+        /// 从配置文件获取Value
904
+        /// </summary>
905
+        /// <param name="key">配置文件中key字符串</param>
906
+        /// <returns></returns>
907
+        public static string GetConfigValue(string key)
908
+        {
909
+            try
910
+            {
911
+                Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None);
912
+                //获取AppSettings的节点 
913
+                AppSettingsSection appsection = (AppSettingsSection)config.GetSection("appSettings");
914
+                return appsection.Settings[key].Value;
915
+            }
916
+            catch
917
+            {
918
+                return "";
919
+            }
920
+        }
921
+        #endregion
922
+
923
+        #region 设置配置文件
924
+        /// <summary>
925
+        /// 设置配置文件
926
+        /// </summary>
927
+        /// <param name="key">配置文件中key字符串</param>
928
+        /// <param name="value">配置文件中value字符串</param>
929
+        /// <returns></returns>
930
+        public static bool SetConfigValue(string key, string value)
931
+        {
932
+            try
933
+            {
934
+                //打开配置文件 
935
+                Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None);
936
+                //获取AppSettings的节点 
937
+                AppSettingsSection appsection = (AppSettingsSection)config.GetSection("appSettings");
938
+                appsection.Settings[key].Value = value;
939
+                config.Save();
940
+
941
+                return true;
942
+            }
943
+            catch
944
+            {
945
+                return false;
946
+            }
947
+        }
948
+        #endregion
949
+        #endregion
950
+
951
+        #region 获取媒体文件的播放时长
952
+
953
+        #endregion
954
+
955
+        #region 检测是否安装了某个程序
956
+        /// <summary>  
957
+        /// 确认电脑上是否安装有某个程序 
958
+        /// </summary>  
959
+        /// <param name="softWareName">程序安装后的名称</param>
960
+        /// <returns>true: 有安裝, false:沒有安裝</returns>  
961
+        public static bool CheckSoftWartInstallState(string softWareName)
962
+        {
963
+            Microsoft.Win32.RegistryKey uninstallNode =
964
+                Microsoft.Win32.Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall", Microsoft.Win32.RegistryKeyPermissionCheck.ReadWriteSubTree, System.Security.AccessControl.RegistryRights.ReadKey);
965
+            foreach (string subKeyName in uninstallNode.GetSubKeyNames())
966
+            {
967
+                Microsoft.Win32.RegistryKey subKey = uninstallNode.OpenSubKey(subKeyName);
968
+                object displayName = subKey.GetValue("DisplayName");
969
+                if (displayName != null)
970
+                {
971
+                    if (displayName.ToString().Contains(softWareName))
972
+                    {
973
+                        return true;
974
+                        // MessageWindow.Show(displayName.ToString());  
975
+                    }
976
+                }
977
+            }
978
+            return false;
979
+        }
980
+        #endregion
981
+    }
982
+}

+ 60
- 0
Common/system/FreeMemoryHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,60 @@
1
+using Microsoft.Win32;
2
+
3
+using System;
4
+using System.Runtime.InteropServices;
5
+
6
+namespace Common.system
7
+{
8
+    /// <summary>
9
+    /// 释放内存帮助类 创建人:赵耀 创建时间:2020年8月12日
10
+    /// </summary>
11
+    public class FreeMemoryHelper
12
+    {
13
+        [DllImport("kernel32.dll")]
14
+        private static extern bool SetProcessWorkingSetSize(IntPtr proc, int min, int max);
15
+
16
+        /// <summary>
17
+        /// Close、Hide、最小化页面时调用此方法,释放占用内存并重新分配 将暂时不需要的内容放进虚拟内存,当应用程序重新激活时,会将虚拟内存的内容重新加载到内存。
18
+        /// 不宜过度频繁的调用该方法,频繁调用会降低使使用性能。 创建人:赵耀 创建时间:2020年8月12日
19
+        /// </summary>
20
+        public static void ReallocateMemory()
21
+        {
22
+            GC.Collect();
23
+            GC.WaitForPendingFinalizers();
24
+
25
+            if (Environment.OSVersion.Platform == PlatformID.Win32NT)
26
+            {
27
+                SetProcessWorkingSetSize(System.Diagnostics.Process.GetCurrentProcess().Handle, -1, -1);
28
+            }
29
+        }
30
+
31
+        /// <summary>
32
+        /// ---屏蔽DevExpress试用信息 与内存释放无关
33
+        /// </summary>
34
+        public static void SetDate()
35
+        {
36
+            CreateKey();
37
+            RegistryKey currentUser = Registry.CurrentUser;
38
+            RegistryKey registryKey = currentUser.OpenSubKey("SOFTWARE\\DevExpress\\Components", writable: true);
39
+            registryKey.GetValue("LastAboutShowedTime");
40
+            string value = DateTime.Now.ToString("MM/dd/yyyy HH:mm:ss");
41
+            registryKey.SetValue("LastAboutShowedTime", value);
42
+            currentUser.Dispose();
43
+        }
44
+
45
+        // 摘要: 创建键值
46
+        private static void CreateKey()
47
+        {
48
+            RegistryKey currentUser = Registry.CurrentUser;
49
+            if (currentUser.OpenSubKey("SOFTWARE\\DevExpress\\Components", writable: true) == null)
50
+            {
51
+                RegistryKey registryKey = currentUser.CreateSubKey("SOFTWARE\\DevExpress\\Components");
52
+                registryKey.CreateSubKey("LastAboutShowedTime").SetValue("LastAboutShowedTime", DateTime.Now.ToString("MM/dd/yyyy HH:mm:ss"));
53
+                registryKey.CreateSubKey("DisableSmartTag").SetValue("LastAboutShowedTime", false);
54
+                registryKey.CreateSubKey("SmartTagWidth").SetValue("LastAboutShowedTime", 350);
55
+            }
56
+
57
+            currentUser.Dispose();
58
+        }
59
+    }
60
+}

+ 631
- 0
Common/system/HttpHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,631 @@
1
+using Newtonsoft.Json.Linq;
2
+
3
+using System;
4
+using System.Collections.Generic;
5
+using System.Collections.Specialized;
6
+using System.IO;
7
+using System.Net;
8
+using System.Net.Security;
9
+using System.Security.Cryptography.X509Certificates;
10
+using System.Text;
11
+using System.Threading;
12
+
13
+namespace Common.system
14
+{
15
+    /// <summary>
16
+    /// HttpHelper
17
+    /// 创建人:赵耀
18
+    /// </summary>
19
+    public class HttpHelper
20
+    {
21
+        public static void init_Request(ref System.Net.HttpWebRequest request)
22
+        {
23
+            request.Accept = "text/json,*/*;q=0.5";
24
+            request.Headers.Add("Accept-Charset", "utf-8;q=0.7,*;q=0.7");
25
+            request.Headers.Add("Accept-Encoding", "gzip, deflate, x-gzip, identity; q=0.9");
26
+            request.AutomaticDecompression = System.Net.DecompressionMethods.GZip;
27
+            request.Timeout = 8000;
28
+        }
29
+
30
+        private static bool CheckValidationResult(object sender, X509Certificate certificate, X509Chain chain, SslPolicyErrors errors)
31
+        {
32
+            return true; //总是接受  
33
+        }
34
+
35
+        public static System.Net.HttpWebRequest GetHttpWebRequest(string url)
36
+        {
37
+            HttpWebRequest request = null;
38
+            if (url.StartsWith("https", StringComparison.OrdinalIgnoreCase))
39
+            {
40
+                ServicePointManager.ServerCertificateValidationCallback = new RemoteCertificateValidationCallback(CheckValidationResult);
41
+                request = WebRequest.Create(url) as HttpWebRequest;
42
+                request.ProtocolVersion = HttpVersion.Version10;
43
+            }
44
+            else
45
+            {
46
+                request = WebRequest.Create(url) as HttpWebRequest;
47
+            }
48
+            return request;
49
+        }
50
+        public static WebResponse Download(string downloadUrl, long from, long to, string method)
51
+        {
52
+            for (int i = 0; i < 10; i++)
53
+            {
54
+                try
55
+                {
56
+                    HttpWebRequest request = HttpHelper.GetHttpWebRequest(downloadUrl);
57
+                    HttpHelper.init_Request(ref request);
58
+                    request.Accept = "text/json,*/*;q=0.5";
59
+                    request.AddRange(from, to);
60
+                    request.Headers.Add("Accept-Charset", "utf-8;q=0.7,*;q=0.7");
61
+                    request.Headers.Add("Accept-Encoding", "gzip, deflate, x-gzip, identity; q=0.9");
62
+                    request.AutomaticDecompression = System.Net.DecompressionMethods.GZip;
63
+                    request.Timeout = 120000;
64
+                    request.Method = method;
65
+                    request.KeepAlive = false;
66
+                    request.ContentType = "application/json; charset=utf-8";
67
+                    return request.GetResponse();
68
+                }
69
+                catch (Exception)
70
+                {
71
+                    Thread.Sleep(100);
72
+                }
73
+            }
74
+            throw new Exception("已断开网络!请检查网络连接后重试下载!");
75
+        }
76
+        public static string Get(string url, IDictionary<string, string> param)
77
+        {
78
+            List<string> paramBuilder = new List<string>();
79
+            foreach (KeyValuePair<string, string> item in param)
80
+            {
81
+                paramBuilder.Add(string.Format("{0}={1}", item.Key, item.Value));
82
+            }
83
+            url = string.Format("{0}?{1}", url.TrimEnd('?'), string.Join(",", paramBuilder.ToArray()));
84
+            return Get(url);
85
+        }
86
+        public static string Get(string url)
87
+        {
88
+            try
89
+            {
90
+                HttpWebRequest request = GetHttpWebRequest(url);
91
+                if (request != null)
92
+                {
93
+                    string retval = null;
94
+                    init_Request(ref request);
95
+                    using (WebResponse Response = request.GetResponse())
96
+                    {
97
+                        using (StreamReader reader = new System.IO.StreamReader(Response.GetResponseStream(), System.Text.Encoding.UTF8))
98
+                        {
99
+                            retval = reader.ReadToEnd();
100
+                        }
101
+                    }
102
+                    return retval;
103
+                }
104
+            }
105
+            catch
106
+            {
107
+
108
+            }
109
+            return null;
110
+        }
111
+        public static string Post(string url, string data)
112
+        {
113
+            try
114
+            {
115
+                HttpWebRequest request = GetHttpWebRequest(url);
116
+                if (request != null)
117
+                {
118
+                    string retval = null;
119
+                    init_Request(ref request);
120
+                    request.Method = "POST";
121
+                    request.ServicePoint.Expect100Continue = false;
122
+                    request.ContentType = "application/json; charset=utf-8";
123
+                    request.Timeout = 5000;
124
+                    byte[] bytes = System.Text.UTF8Encoding.UTF8.GetBytes(data);
125
+                    request.ContentLength = bytes.Length;
126
+                    using (Stream stream = request.GetRequestStream())
127
+                    {
128
+                        stream.Write(bytes, 0, bytes.Length);
129
+                    }
130
+                    using (WebResponse response = request.GetResponse())
131
+                    {
132
+                        using (StreamReader reader = new System.IO.StreamReader(response.GetResponseStream()))
133
+                        {
134
+                            retval = reader.ReadToEnd();
135
+                        }
136
+                    }
137
+                    return retval;
138
+                }
139
+            }
140
+            catch
141
+            {
142
+
143
+            }
144
+            return null;
145
+        }
146
+
147
+        /// <summary>
148
+        ///调用Post接口
149
+        /// </summary>
150
+        /// <param name="request"></param>
151
+        /// <returns></returns>
152
+        public static string HttpPost(string body, string Url)
153
+        {
154
+            try
155
+            {
156
+                Encoding encoding = Encoding.UTF8;
157
+
158
+                HttpWebRequest request = (HttpWebRequest)WebRequest.Create(Url);
159
+                request.Method = "POST";
160
+                request.Accept = "text/html,application/xhtml+xml,*/*";
161
+                request.ContentType = "application/json";
162
+
163
+                byte[] buffer = encoding.GetBytes(body);
164
+                request.ContentLength = buffer.Length;
165
+                request.GetRequestStream().Write(buffer, 0, buffer.Length);
166
+
167
+                HttpWebResponse response = (HttpWebResponse)request.GetResponse();
168
+                using (StreamReader reader = new StreamReader(response.GetResponseStream(), Encoding.UTF8))
169
+                {
170
+                    return reader.ReadToEnd();
171
+                }
172
+            }
173
+            catch (Exception ex)
174
+            {
175
+                // LogHelper.Instance.Debug($"POST接口连接失败,请求参数:{ex.Message}");
176
+                return "POST报错:" + ex.Message;
177
+            }
178
+        }
179
+        /// <summary>
180
+        /// Post Http请求
181
+        /// </summary>
182
+        /// <param name="url">请求地址</param>
183
+        /// <param name="postData">传输数据</param>
184
+        /// <param name="timeout">超时时间</param>
185
+        /// <param name="contentType">媒体格式</param>
186
+        /// <param name="encode">编码</param>
187
+        /// <returns>泛型集合</returns>
188
+        public static T PostAndRespSignle<T>(string url, int timeout = 5000, string postData = "", string contentType = "application/json;", string encode = "UTF-8") where T : class
189
+        {
190
+            if (!string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(encode) && !string.IsNullOrEmpty(contentType) && postData != null)
191
+            {
192
+                // webRequest.Headers.Add("Authorization", "Bearer " + "SportApiAuthData");
193
+                HttpWebResponse webResponse = null;
194
+                Stream responseStream = null;
195
+                Stream requestStream = null;
196
+                StreamReader streamReader = null;
197
+                try
198
+                {
199
+                    string respstr = GetStreamReader(url, responseStream, requestStream, streamReader, webResponse, timeout, encode, postData, contentType);
200
+                    return JsonHelper.JsonToObj<T>(respstr);
201
+                }
202
+                catch (Exception)
203
+                {
204
+                }
205
+                finally
206
+                {
207
+                    if (responseStream != null)
208
+                    {
209
+                        responseStream.Dispose();
210
+                    }
211
+
212
+                    if (webResponse != null)
213
+                    {
214
+                        webResponse.Close();
215
+                    }
216
+
217
+                    if (requestStream != null)
218
+                    {
219
+                        requestStream.Dispose();
220
+                    }
221
+
222
+                    if (streamReader != null)
223
+                    {
224
+                        streamReader.Dispose();
225
+                    }
226
+                }
227
+            }
228
+            return default(T);
229
+        }
230
+        private static string GetStreamReader(string url, Stream responseStream, Stream requestStream, StreamReader streamReader, WebResponse webResponse, int timeout, string encode, string postData, string contentType)
231
+        {
232
+            try
233
+            {
234
+                byte[] data = Encoding.GetEncoding(encode).GetBytes(postData);
235
+                HttpWebRequest webRequest = (HttpWebRequest)WebRequest.Create(url);
236
+                webRequest.Method = "POST";
237
+                webRequest.ContentType = contentType + ";" + encode;
238
+                webRequest.ContentLength = data.Length;
239
+                webRequest.Timeout = timeout;
240
+                requestStream = webRequest.GetRequestStream();
241
+                requestStream.Write(data, 0, data.Length);
242
+                webResponse = (HttpWebResponse)webRequest.GetResponse();
243
+                responseStream = webResponse.GetResponseStream();
244
+                if (responseStream == null) { return ""; }
245
+                streamReader = new StreamReader(responseStream, Encoding.GetEncoding(encode));
246
+                return streamReader.ReadToEnd();
247
+            }
248
+            catch (Exception)
249
+            {
250
+                return null;
251
+            }
252
+        }
253
+        /// <summary>
254
+        /// Cookie
255
+        /// </summary>
256
+        public static CookieContainer cc = new CookieContainer();
257
+        /// <summary>
258
+        /// Get请求
259
+        /// </summary>
260
+        /// <param name="serviceaddress">请求地址</param>
261
+        /// <param name="strcontent">头</param>
262
+        /// <param name="contenttype">参数</param>
263
+        /// <param name="header">token</param>
264
+        /// <returns></returns>
265
+        public static JObject GetFunction(string serviceaddress, string strcontent, string contenttype, string header, int Timeout = 5000)
266
+        {
267
+            try
268
+            {
269
+                string serviceAddress = serviceaddress + strcontent;
270
+                HttpWebRequest request = (HttpWebRequest)WebRequest.Create(serviceAddress);
271
+                WebHeaderCollection myWebHeaderCollection = request.Headers;
272
+                request.CookieContainer = cc;
273
+                if (header != "")
274
+                {
275
+                    myWebHeaderCollection.Add("access_token:" + header);
276
+                }
277
+
278
+                request.Method = "GET";
279
+                request.ContentType = contenttype;
280
+                HttpWebResponse response = (HttpWebResponse)request.GetResponse();
281
+
282
+                string encoding = response.ContentEncoding;
283
+                if (encoding == null || encoding.Length < 1)
284
+                {
285
+                    encoding = "UTF-8"; //默认编码  
286
+                }
287
+                StreamReader reader = new StreamReader(response.GetResponseStream(), Encoding.GetEncoding(encoding));
288
+                string retString = reader.ReadToEnd();
289
+
290
+                //解析josn
291
+                JObject jo = JObject.Parse(retString);
292
+                return jo;
293
+            }
294
+            catch (Exception)
295
+            {
296
+                return null;
297
+            }
298
+        }
299
+
300
+        /// <summary>
301
+        /// Post请求
302
+        /// </summary>
303
+        /// <param name="serviceaddress">请求地址</param>
304
+        /// <param name="contenttype">头 application/x-www-form-urlencoded</param>
305
+        /// <param name="strcontent">参数</param>
306
+        /// <param name="header">token</param>
307
+        /// <returns></returns>
308
+        public static JObject PostFunction(string serviceaddress, string contenttype, string strcontent, string header, int Timeout = 5000)
309
+        {
310
+            try
311
+            {
312
+                string serviceAddress = serviceaddress;
313
+                HttpWebRequest request = (HttpWebRequest)WebRequest.Create(serviceAddress);
314
+                WebHeaderCollection myWebHeaderCollection = request.Headers;
315
+
316
+                request.CookieContainer = cc;
317
+                //myWebHeaderCollection.Add("Accept", "*/*");
318
+                if (header != "")
319
+                {
320
+                    myWebHeaderCollection.Add("access_token:" + header);
321
+                }
322
+                request.Timeout = Timeout;
323
+                request.Method = "POST";
324
+                request.ContentType = contenttype;
325
+
326
+                string strContent = strcontent;
327
+                using (StreamWriter dataStream = new StreamWriter(request.GetRequestStream()))
328
+                {
329
+                    dataStream.Write(strContent);
330
+                    dataStream.Close();
331
+                }
332
+                HttpWebResponse response = (HttpWebResponse)request.GetResponse();
333
+                string encoding = response.ContentEncoding;
334
+                if (encoding == null || encoding.Length < 1)
335
+                {
336
+                    encoding = "UTF-8"; //默认编码  
337
+                }
338
+                StreamReader reader = new StreamReader(response.GetResponseStream(), Encoding.GetEncoding(encoding));
339
+                string retString = reader.ReadToEnd();
340
+                retString = retString.Replace("\\r\\n", "");
341
+
342
+                //解析josn
343
+                JObject jo = JObject.Parse(retString);
344
+                return jo;
345
+            }
346
+            catch (Exception ex)
347
+            {
348
+                LogHelper.WriteErrLog("请求失败(若网络无问题,请重置winsock,解决方法:以管理员方式打开cmd执行 netsh winsock reset 后重启)", ex);
349
+                return null;
350
+            }
351
+
352
+        }
353
+
354
+        /// <summary>
355
+        ///  上传方法
356
+        /// </summary>
357
+        /// <param name="url">webapi地址</param>
358
+        /// <param name="files">本地文件路径,单文件默认为string[0]</param>
359
+        /// <param name="token"></param>
360
+        /// <param name="formFields">参数可不传</param>
361
+        /// <returns></returns>
362
+        public static JObject UploadFilesToRemoteUrl(string url, string[] files, string token, NameValueCollection formFields = null)
363
+        {
364
+            string boundary = "----------------------------" + DateTime.Now.Ticks.ToString("x");
365
+            HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url);
366
+            request.ContentType = "multipart/form-data; boundary=" +
367
+                                    boundary;
368
+            request.Method = "POST";
369
+            request.KeepAlive = true;
370
+
371
+            Stream memStream = new System.IO.MemoryStream();
372
+
373
+            byte[] boundarybytes = System.Text.Encoding.ASCII.GetBytes("\r\n--" +
374
+                                                                    boundary + "\r\n");
375
+            byte[] endBoundaryBytes = System.Text.Encoding.ASCII.GetBytes("\r\n--" +
376
+                                                                        boundary + "--");
377
+            WebHeaderCollection myWebHeaderCollection = request.Headers;
378
+            request.CookieContainer = cc;
379
+            if (token != "")
380
+            {
381
+                myWebHeaderCollection.Add("access_token:" + token);
382
+            }
383
+
384
+            string formdataTemplate = "\r\n--" + boundary +
385
+                                        "\r\nContent-Disposition: form-data; name=\"{0}\";\r\n\r\n{1}";
386
+            if (formFields != null)
387
+            {
388
+                foreach (string key in formFields.Keys)
389
+                {
390
+                    string formitem = string.Format(formdataTemplate, key, formFields[key]);
391
+                    byte[] formitembytes = System.Text.Encoding.UTF8.GetBytes(formitem);
392
+                    memStream.Write(formitembytes, 0, formitembytes.Length);
393
+                }
394
+            }
395
+
396
+            string headerTemplate =
397
+                "Content-Disposition: form-data; name=\"{0}\"; filename=\"{1}\"\r\n" +
398
+                "Content-Type: application/octet-stream\r\n\r\n";
399
+
400
+            for (int i = 0; i < files.Length; i++)
401
+            {
402
+                memStream.Write(boundarybytes, 0, boundarybytes.Length);
403
+                string header = string.Format(headerTemplate, "file", files[i]);
404
+                byte[] headerbytes = System.Text.Encoding.UTF8.GetBytes(header);
405
+
406
+                memStream.Write(headerbytes, 0, headerbytes.Length);
407
+
408
+                using (FileStream fileStream = new FileStream(files[i], FileMode.Open, FileAccess.Read))
409
+                {
410
+                    byte[] buffer = new byte[1024];
411
+                    int bytesRead = 0;
412
+                    while ((bytesRead = fileStream.Read(buffer, 0, buffer.Length)) != 0)
413
+                    {
414
+                        memStream.Write(buffer, 0, bytesRead);
415
+                    }
416
+                }
417
+            }
418
+
419
+            //memStream.Write(endBoundaryBytes, 0, endBoundaryBytes.Length);
420
+            request.ContentLength = memStream.Length;
421
+
422
+            using (Stream requestStream = request.GetRequestStream())
423
+            {
424
+                memStream.Position = 0;
425
+                byte[] tempBuffer = new byte[memStream.Length];
426
+                memStream.Read(tempBuffer, 0, tempBuffer.Length);
427
+                memStream.Close();
428
+                requestStream.Write(tempBuffer, 0, tempBuffer.Length);
429
+            }
430
+
431
+            using (WebResponse response = request.GetResponse())
432
+            {
433
+                Stream stream2 = response.GetResponseStream();
434
+                StreamReader reader2 = new StreamReader(stream2);
435
+                JObject a = JObject.Parse(reader2.ReadToEnd());
436
+                return a;
437
+            }
438
+        }
439
+
440
+        /// <summary>
441
+        /// HttpWebRequest 下载
442
+        /// </summary>
443
+        /// <param name="url">URI</param>
444
+        /// <returns></returns>
445
+        public static bool GetDataGetHtml(string url, string filePath, string header)
446
+        {
447
+            try
448
+            {
449
+                HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(url);
450
+
451
+                //httpWebRequest.ContentType = "application/x-www-form-urlencoded";
452
+                httpWebRequest.Method = "GET";
453
+                //httpWebRequest.ContentType = "image/jpeg";
454
+                //对发送的数据不使用缓存
455
+                httpWebRequest.AllowWriteStreamBuffering = false;
456
+                //httpWebRequest.Timeout = 300000;
457
+                httpWebRequest.ServicePoint.Expect100Continue = false;
458
+
459
+                WebHeaderCollection myWebHeaderCollection = httpWebRequest.Headers;
460
+                //myWebHeaderCollection.Add("Accept", "*/*");
461
+                if (header != "")
462
+                {
463
+                    myWebHeaderCollection.Add("access_token:" + header);
464
+                }
465
+
466
+                HttpWebResponse webRespon = (HttpWebResponse)httpWebRequest.GetResponse();
467
+                Stream webStream = webRespon.GetResponseStream();
468
+                long length = webRespon.ContentLength;
469
+                if (webStream == null)
470
+                {
471
+                    return false;
472
+                }
473
+                int lengthint = Convert.ToInt32(length);
474
+                //int num = lengthint / 1024;
475
+                //int count = 0;
476
+                //M_DownloadInfo.totalCount = lengthint / 1024;
477
+                //M_DownloadInfo.downloadCount = 0;
478
+
479
+                Stream stream = new FileStream(filePath, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
480
+                byte[] bArr = new byte[1024];
481
+                int size = webStream.Read(bArr, 0, bArr.Length);
482
+                while (size > 0)
483
+                {
484
+                    stream.Write(bArr, 0, size);
485
+                    size = webStream.Read(bArr, 0, bArr.Length);
486
+                    //M_DownloadInfo.downloadCount = M_DownloadInfo.downloadCount + 1;
487
+                }
488
+                webRespon.Close();
489
+                stream.Close();
490
+                webStream.Close();
491
+                return true;
492
+            }
493
+            catch (Exception)
494
+            {
495
+                //LogHelper.WriteErrLog("请求失败:" + ex.Message, ex);
496
+                return false;
497
+            }
498
+        }
499
+
500
+        /// <summary>
501
+        /// 上传文件流
502
+        /// 创建人:赵耀
503
+        /// 创建时间:2020年9月5日
504
+        /// </summary>
505
+        /// <param name="url">URL</param>
506
+        /// <param name="databyte">文件数据流</param>
507
+        /// <param name="filename">文件名</param>
508
+        /// <param name="formFields">参数 可不传</param>
509
+        public static JObject UploadRequestflow(string url, byte[] databyte, string filename, NameValueCollection formFields = null)
510
+        {
511
+            JObject jobResult = null;
512
+            // 时间戳,用做boundary
513
+            string boundary = "-----" + DateTime.Now.Ticks.ToString("x");
514
+            byte[] boundarybytes = Encoding.ASCII.GetBytes("\r\n--" + boundary + "\r\n");
515
+
516
+            //根据uri创建HttpWebRequest对象
517
+            HttpWebRequest httpReq = (HttpWebRequest)WebRequest.Create(new Uri(url));
518
+            httpReq.ContentType = "multipart/form-data; boundary=" + boundary;
519
+            httpReq.Method = "POST";
520
+            httpReq.KeepAlive = true;
521
+            //httpReq.Timeout = 300000;
522
+            //httpReq.AllowWriteStreamBuffering = false; //对发送的数据不使用缓存
523
+            httpReq.Credentials = CredentialCache.DefaultCredentials;
524
+
525
+            try
526
+            {
527
+                Stream postStream = httpReq.GetRequestStream();
528
+                //参数
529
+                const string formdataTemplate = "Content-Disposition: form-data; name=\"{0}\"\r\n\r\n{1}";
530
+                if (formFields != null)
531
+                {
532
+                    foreach (string key in formFields.Keys)
533
+                    {
534
+                        postStream.Write(boundarybytes, 0, boundarybytes.Length);
535
+                        string formitem = string.Format(formdataTemplate, key, formFields[key]);
536
+                        byte[] formitembytes = Encoding.UTF8.GetBytes(formitem);
537
+                        postStream.Write(formitembytes, 0, formitembytes.Length);
538
+                    }
539
+                }
540
+                postStream.Write(boundarybytes, 0, boundarybytes.Length);
541
+
542
+                const string headerTemplate = "Content-Disposition: form-data; name=\"{0}\"; filename=\"{1}\"\r\nContent-Type: application/octet-stream\r\n\r\n";
543
+
544
+                //文件头
545
+                string header = string.Format(headerTemplate, "file", filename);
546
+                byte[] headerbytes = Encoding.UTF8.GetBytes(header);
547
+                postStream.Write(headerbytes, 0, headerbytes.Length);
548
+
549
+                //文件流
550
+                postStream.Write(databyte, 0, databyte.Length);
551
+
552
+                //结束边界
553
+                byte[] boundaryBytes = Encoding.ASCII.GetBytes("\r\n--" + boundary + "--\r\n");
554
+                postStream.Write(boundaryBytes, 0, boundaryBytes.Length);
555
+                postStream.Close();
556
+
557
+                //获取服务器端的响应
558
+                using (HttpWebResponse response = (HttpWebResponse)httpReq.GetResponse())
559
+                {
560
+                    Stream receiveStream = response.GetResponseStream();
561
+                    StreamReader readStream = new StreamReader(receiveStream, Encoding.UTF8);
562
+                    string returnValue = readStream.ReadToEnd();
563
+                    jobResult = JObject.Parse(returnValue);
564
+                    response.Close();
565
+                    readStream.Close();
566
+                    //MessageWindow.Show(returnValue);
567
+                    //LogHelper.WriteInfoLog("【文件上传】" + returnValue);
568
+                }
569
+                return jobResult;
570
+            }
571
+            catch (Exception ex)
572
+            {
573
+                LogHelper.WriteErrLog("【文件上传】" + ex.Message, ex);
574
+                return null;
575
+            }
576
+            finally
577
+            {
578
+                httpReq = null;
579
+            }
580
+        }
581
+        /// <summary>
582
+        /// Post Http请求
583
+        /// </summary>
584
+        /// <param name="url"></param>
585
+        /// <param name="postData"></param>
586
+        /// <param name="timeout"></param>
587
+        /// <param name="contentType"></param>
588
+        /// <param name="encode"></param>
589
+        /// <returns>响应流字符串</returns>
590
+        public static string PostAndRespStr(string url, string postData = "", int timeout = 5000, string contentType = "application/json;", string encode = "UTF-8")
591
+        {
592
+            if (!string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(encode) && !string.IsNullOrEmpty(contentType) && postData != null)
593
+            {
594
+                HttpWebResponse webResponse = null;
595
+                Stream responseStream = null;
596
+                Stream requestStream = null;
597
+                StreamReader streamReader = null;
598
+                try
599
+                {
600
+                    return GetStreamReader(url, responseStream, requestStream, streamReader, webResponse, timeout, encode, postData, contentType);
601
+                }
602
+                catch (Exception)
603
+                {
604
+                }
605
+                finally
606
+                {
607
+                    if (responseStream != null)
608
+                    {
609
+                        responseStream.Dispose();
610
+                    }
611
+
612
+                    if (webResponse != null)
613
+                    {
614
+                        webResponse.Close();
615
+                    }
616
+
617
+                    if (requestStream != null)
618
+                    {
619
+                        requestStream.Dispose();
620
+                    }
621
+
622
+                    if (streamReader != null)
623
+                    {
624
+                        streamReader.Dispose();
625
+                    }
626
+                }
627
+            }
628
+            return null;
629
+        }
630
+    }
631
+}

+ 967
- 0
Common/system/ImageHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,967 @@
1
+using System;
2
+using System.Drawing;
3
+using System.Drawing.Imaging;
4
+using System.IO;
5
+using System.Text;
6
+using System.Threading;
7
+using System.Windows;
8
+using System.Windows.Media;
9
+using System.Windows.Media.Imaging;
10
+
11
+namespace Common.system
12
+{
13
+    /// <summary>
14
+    /// 图片帮助类
15
+    /// 创建人:赵耀
16
+    /// 创建时间:2018年11月1日
17
+    /// </summary>
18
+    public class ImageHelper
19
+    {
20
+        /// <summary>
21
+        /// 通过FileStream 来打开文件,这样就可以实现不锁定Image文件,到时可以让多用户同时访问Image文件
22
+        /// </summary>
23
+        /// <param name="path">图片位置</param>
24
+        /// <returns></returns>
25
+        public static Bitmap ReadBitmapFile(string path)
26
+        {
27
+            try
28
+            {
29
+                if (File.Exists(path))
30
+                {
31
+                    FileStream fs = File.OpenRead(path); //OpenRead
32
+                    int filelength = 0;
33
+                    filelength = (int)fs.Length; //获得文件长度 
34
+                    byte[] image = new byte[filelength]; //建立一个字节数组 
35
+                    fs.Read(image, 0, filelength); //按字节流读取 
36
+                    System.Drawing.Image result = System.Drawing.Image.FromStream(fs);
37
+                    fs.Close();
38
+                    Bitmap bit = new Bitmap(result);
39
+                    return bit;
40
+                }
41
+                else
42
+                {
43
+                    return null;
44
+                }
45
+            }
46
+            catch (Exception)
47
+            {
48
+                return null;
49
+            }
50
+        }
51
+        /// <summary>
52
+        /// 通过FileStream 来打开文件,这样就可以实现不锁定Image文件,到时可以让多用户同时访问Image文件
53
+        /// </summary>
54
+        /// <param name="path">图片位置</param>
55
+        /// <returns></returns>
56
+        public static Image ReadImageFile(string path)
57
+        {
58
+            try
59
+            {
60
+                if (File.Exists(path))
61
+                {
62
+                    FileStream fs = File.OpenRead(path); //OpenRead
63
+                    int filelength = 0;
64
+                    filelength = (int)fs.Length; //获得文件长度 
65
+                    byte[] image = new byte[filelength]; //建立一个字节数组 
66
+                    fs.Read(image, 0, filelength); //按字节流读取 
67
+                    System.Drawing.Image result = System.Drawing.Image.FromStream(fs);
68
+                    fs.Close();
69
+                    return result;
70
+                }
71
+                else
72
+                {
73
+                    return null;
74
+                }
75
+            }
76
+            catch (Exception)
77
+            {
78
+                return null;
79
+            }
80
+        }
81
+        #region 截屏指定UI控件
82
+        /// <summary>
83
+        /// 保存图片
84
+        /// </summary>
85
+        /// <param name="ui">需要截图的UI控件</param>
86
+        /// <param name="filePathName">图片保存地址 命名 1.png</param>
87
+        /// <param name="width">保存宽</param>
88
+        /// <param name="height">保存高</param>
89
+        public static void SaveUIToImage(FrameworkElement ui, string filePathName, int width, int height)
90
+        {
91
+            try
92
+            {
93
+                System.IO.FileStream fs = new System.IO.FileStream(filePathName, System.IO.FileMode.Create);
94
+                //在位图中呈现UI元素
95
+                RenderTargetBitmap bmp = new RenderTargetBitmap(width, height, 96d, 96d,
96
+                System.Windows.Media.PixelFormats.Pbgra32);
97
+                bmp.Render(ui);
98
+                BitmapEncoder encoder = new PngBitmapEncoder();
99
+                encoder.Frames.Add(BitmapFrame.Create(bmp));
100
+                encoder.Save(fs);
101
+                fs.Close();
102
+            }
103
+            catch (Exception ex)
104
+            {
105
+                LogHelper.WriteErrLog("【UI生成图片】(SaveUIToImage)" + ex.Message, ex);
106
+                //Console.WriteLine(ex.Message);
107
+            }
108
+        }
109
+        #endregion
110
+        /// <summary>
111
+        /// 通过FileStream 来打开文件,这样就可以实现不锁定Image文件,到时可以让多用户同时访问Image文件
112
+        /// </summary>
113
+        /// <param name="path">图片位置</param>
114
+        /// <returns></returns>
115
+        public static BitmapImage ReadBitmapImageFile(string path)
116
+        {
117
+            BitmapImage bitmap = new BitmapImage();
118
+            try
119
+            {
120
+                using (MemoryStream ms = new MemoryStream(File.ReadAllBytes(path)))
121
+                {
122
+                    bitmap = new BitmapImage
123
+                    {
124
+                        DecodePixelHeight = 100
125
+                    };
126
+                    bitmap.BeginInit();
127
+                    bitmap.CacheOption = BitmapCacheOption.OnLoad;//设置缓存模式
128
+                    bitmap.StreamSource = ms;//通过StreamSource加载图片
129
+                    bitmap.EndInit();
130
+                    bitmap.Freeze();
131
+                }
132
+                return bitmap;
133
+            }
134
+            catch (Exception)
135
+            {
136
+                return null;
137
+            }
138
+        }
139
+        #region 获取RGB
140
+
141
+        private static Bitmap _Bitmap = null;
142
+        private static StringBuilder sb = new StringBuilder();
143
+
144
+        public static string GetRGB(int x, int y)
145
+        {
146
+            sb = new StringBuilder();
147
+            try
148
+            {
149
+                System.Drawing.Color color = _Bitmap.GetPixel(x, y);
150
+
151
+                sb.Append("RGB:(");
152
+                sb.Append(color.R.ToString());
153
+                sb.Append(",");
154
+                sb.Append(color.G.ToString());
155
+                sb.Append(",");
156
+                sb.Append(color.B.ToString());
157
+                sb.Append(")");
158
+            }
159
+            catch (Exception ex)
160
+            {
161
+                LogHelper.WriteErrLog("ImageHelper(GetRGB)" + ex.Message, ex);
162
+            }
163
+
164
+            return sb.ToString();
165
+        }
166
+
167
+        #endregion 获取RGB
168
+
169
+        #region 截图统一方法
170
+        /// <summary>
171
+        /// 截图通用方法 创建人:赵耀 创建时间:2020年8月11日
172
+        /// </summary>
173
+        /// <param name="ScreenSize">截图的区域,设置new Rectangle(0, 0, 0, 0)为截全屏</param>
174
+        /// <param name="ImageSavePath">图片存储路径,为空或null则保存到临时文件夹</param>
175
+        /// <param name="IsRetImg">是否返回图片</param>
176
+        /// <param name="bitmapimg">图片</param>
177
+        /// <param name="level">压缩等级,0到100,0 最差质量,100 最佳</param>
178
+        /// <returns></returns>
179
+        public static bool GetScreenshot(Rectangle ScreenSize, string ImageSavePath, bool IsRetImg, out BitmapImage bitmapimg, long level = -1)
180
+        {
181
+            bitmapimg = null;
182
+            try
183
+            {
184
+                System.Drawing.Size bounds = PrimaryScreen.DESKTOP;
185
+                if (string.IsNullOrEmpty(ImageSavePath))
186
+                {
187
+                    ImageSavePath = GetTempImagePath();//如果为空则指定临时存储路径
188
+                }
189
+                double scaleWidth = (bounds.Width * 1.0) / SystemParameters.PrimaryScreenWidth;
190
+                double scaleHeight = (bounds.Height * 1.0) / SystemParameters.PrimaryScreenHeight;
191
+                int width = bounds.Width;
192
+                int height = bounds.Height;
193
+                if (ScreenSize.Size != new System.Drawing.Size(0, 0))
194
+                {
195
+                    width = (int)(ScreenSize.Size.Width * scaleWidth);
196
+                    height = (int)(ScreenSize.Size.Height * scaleHeight);
197
+                }
198
+                int l = (int)(ScreenSize.X * scaleWidth);
199
+                int t = (int)(ScreenSize.Y * scaleHeight);
200
+                if (_Bitmap != null)
201
+                {
202
+                    _Bitmap.Dispose();
203
+                }
204
+                _Bitmap = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
205
+                using (Graphics g = Graphics.FromImage(_Bitmap))
206
+                {
207
+                    g.CopyFromScreen(l, t, 0, 0, _Bitmap.Size, CopyPixelOperation.SourceCopy);
208
+                    Compress(_Bitmap, ImageSavePath, level);
209
+                }
210
+                if (IsRetImg)
211
+                {
212
+
213
+                    Uri uri = new Uri(ImageSavePath, UriKind.Absolute);
214
+                    bitmapimg = new BitmapImage(uri);
215
+                }
216
+                GC.Collect();
217
+                return true;
218
+            }
219
+            catch (Exception ex)
220
+            {
221
+                LogHelper.WriteErrLog("【截图】(GetBitmapSource)截图失败," + ex.Message, ex);
222
+                return false;
223
+            }
224
+        }
225
+        /// <summary>
226
+        /// 获取临时图片保存位置
227
+        /// </summary>
228
+        /// <returns></returns>
229
+        public static string GetTempImagePath()
230
+        {
231
+            TimeSpan ts = DateTime.Now - new DateTime(1970, 1, 1, 0, 0, 0, 0);
232
+
233
+            string TempPath = FileToolsCommon.GetFileAbsolutePath("/temp/Screenshot/");
234
+            FileToolsCommon.CreateDirectory(TempPath);
235
+            TempPath += Convert.ToInt64(ts.TotalMilliseconds).ToString() + ".jpg";
236
+            return TempPath;
237
+        }
238
+        #endregion 截图统一方法
239
+
240
+        #region 图片压缩
241
+
242
+        /// <summary>
243
+        /// 图片压缩(降低质量以减小文件的大小) 创建人:赵耀 创建时间:2020年8月11日
244
+        /// </summary>
245
+        /// <param name="srcBitMap">传入的Bitmap对象</param>
246
+        /// <param name="destFile">压缩后的图片保存路径</param>
247
+        /// <param name="level">压缩等级,-1为config配置的值,0到100,0 最差质量,100 最佳</param>
248
+        public static void Compress(Bitmap srcBitMap, string destFile, long level)
249
+        {
250
+            if (level <= -1)
251
+            {
252
+                int ImageCompressionLevel = int.Parse(FileToolsCommon.GetConfigValue("ImageCompressionLevel"));
253
+                level = ImageCompressionLevel;
254
+            }
255
+            Stream s = new FileStream(destFile, FileMode.Create);
256
+            Compress(srcBitMap, s, level);
257
+            s.Close();
258
+        }
259
+
260
+        /// <summary>
261
+        /// 图片压缩(降低质量以减小文件的大小) 创建人:赵耀 创建时间:2020年8月11日
262
+        /// </summary>
263
+        /// <param name="srcBitmap">传入的Bitmap对象</param>
264
+        /// <param name="destStream">压缩后的Stream对象</param>
265
+        /// <param name="level">压缩等级,0到100,0 最差质量,100 最佳</param>
266
+        public static void Compress(Bitmap srcBitmap, Stream destStream, long level)
267
+        {
268
+            ImageCodecInfo myImageCodecInfo;
269
+            System.Drawing.Imaging.Encoder myEncoder;
270
+            EncoderParameter myEncoderParameter;
271
+            EncoderParameters myEncoderParameters;
272
+
273
+            //获取表示jpeg编解码器的imagecodecinfo对象
274
+            myImageCodecInfo = GetEncoderInfo("image/jpeg");
275
+
276
+            myEncoder = System.Drawing.Imaging.Encoder.Quality;
277
+
278
+            myEncoderParameters = new EncoderParameters(1);
279
+
280
+            myEncoderParameter = new EncoderParameter(myEncoder, level);
281
+            myEncoderParameters.Param[0] = myEncoderParameter;
282
+            srcBitmap.Save(destStream, myImageCodecInfo, myEncoderParameters);
283
+        }
284
+
285
+        /// <summary>
286
+        /// 获取解码器 创建人:赵耀 创建时间2020年8月11日
287
+        /// </summary>
288
+        /// <param name="mimeType"></param>
289
+        /// <returns></returns>
290
+        private static ImageCodecInfo GetEncoderInfo(string mimeType)
291
+        {
292
+            int j;
293
+            ImageCodecInfo[] encoders;
294
+            encoders = ImageCodecInfo.GetImageEncoders();
295
+            for (j = 0; j < encoders.Length; ++j)
296
+            {
297
+                if (encoders[j].MimeType == mimeType)
298
+                {
299
+                    return encoders[j];
300
+                }
301
+            }
302
+            return null;
303
+        }
304
+
305
+        /// <summary>
306
+        /// 压缩图片 -测试方法 待完善 暂无用
307
+        /// </summary>
308
+        /// <param name="_bitmap">原图片</param>
309
+        /// <param name="dFile">压缩后保存图片地址</param>
310
+        /// <param name="flag">压缩质量(数字越小压缩率越高)1-100</param>
311
+        /// <param name="size">压缩后图片的最大大小</param>
312
+        /// <param name="sfsc">是否是第一次调用</param>
313
+        /// <returns></returns>
314
+        public static bool CompressImage(Bitmap _bitmap, string dFile, int flag = 90, int size = 300)
315
+        {
316
+            ////如果是第一次调用,原始图像的大小小于要压缩的大小,则直接复制文件,并且返回true
317
+            //FileInfo firstFileInfo = new FileInfo(sFile);
318
+            //if (sfsc == true && firstFileInfo.Length < size * 1024)
319
+            //{
320
+            //    firstFileInfo.CopyTo(dFile);
321
+            //    return true;
322
+            //}
323
+            //Image iSource = Image.FromFile(sFile);
324
+            Image iSource = _bitmap;
325
+            ImageFormat tFormat = iSource.RawFormat;
326
+            int dHeight = iSource.Height / 2;
327
+            int dWidth = iSource.Width / 2;
328
+            int sW, sH;
329
+            //按比例缩放
330
+            System.Drawing.Size tem_size = new System.Drawing.Size(iSource.Width, iSource.Height);
331
+            if (tem_size.Width > dHeight || tem_size.Width > dWidth)
332
+            {
333
+                if ((tem_size.Width * dHeight) > (tem_size.Width * dWidth))
334
+                {
335
+                    sW = dWidth;
336
+                    sH = (dWidth * tem_size.Height) / tem_size.Width;
337
+                }
338
+                else
339
+                {
340
+                    sH = dHeight;
341
+                    sW = (tem_size.Width * dHeight) / tem_size.Height;
342
+                }
343
+            }
344
+            else
345
+            {
346
+                sW = tem_size.Width;
347
+                sH = tem_size.Height;
348
+            }
349
+
350
+            Bitmap ob = new Bitmap(dWidth, dHeight);
351
+            Graphics g = Graphics.FromImage(ob);
352
+
353
+            g.Clear(System.Drawing.Color.WhiteSmoke);
354
+            g.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
355
+            g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
356
+            g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
357
+
358
+            g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel);
359
+
360
+            g.Dispose();
361
+
362
+            //以下代码为保存图片时,设置压缩质量
363
+            EncoderParameters ep = new EncoderParameters();
364
+            long[] qy = new long[1];
365
+            qy[0] = flag;//设置压缩的比例1-100
366
+            EncoderParameter eParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qy);
367
+            ep.Param[0] = eParam;
368
+
369
+            try
370
+            {
371
+                ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();
372
+                ImageCodecInfo jpegICIinfo = null;
373
+                for (int x = 0; x < arrayICI.Length; x++)
374
+                {
375
+                    if (arrayICI[x].FormatDescription.Equals("JPEG"))
376
+                    {
377
+                        jpegICIinfo = arrayICI[x];
378
+                        break;
379
+                    }
380
+                }
381
+                if (jpegICIinfo != null)
382
+                {
383
+                    if (flag > 0)
384
+                    {
385
+                        ob.Save(dFile, jpegICIinfo, ep);//dFile是压缩后的新路径
386
+                        FileInfo fi = new FileInfo(dFile);
387
+                        if (fi.Length > 1024 * size)
388
+                        {
389
+                            flag -= 10;
390
+                            CompressImage(_bitmap, dFile, flag, size);
391
+                        }
392
+                    }
393
+                    //ob.Save(dFile, jpegICIinfo, ep);
394
+                    //FileInfo fi = new FileInfo(dFile);
395
+                    //bool IsAgain = false;
396
+                    //if (fi.Length > 1024 * size)
397
+                    //{
398
+                    //    fi.CopyTo(dFile + fi.Length);
399
+                    //    fi.Delete();
400
+                    //    Bitmap newbitmap = ReadImageFile(dFile + fi.Length);
401
+                    //    CompressImage(newbitmap, dFile, flag, size);
402
+                    //    FileToolsCommon.DeleteFile(dFile + fi.Length);
403
+                    //}
404
+                }
405
+                else
406
+                {
407
+                    ob.Save(dFile, tFormat);
408
+                }
409
+                return true;
410
+            }
411
+            catch
412
+            {
413
+                return false;
414
+            }
415
+            finally
416
+            {
417
+                iSource.Dispose();
418
+                ob.Dispose();
419
+            }
420
+        }
421
+        #endregion 图片压缩
422
+
423
+        #region 截屏指定UI控件
424
+        /// <summary>
425
+        /// 保存图片
426
+        /// </summary>
427
+        /// <param name="ui">需要截图的UI控件</param>
428
+        /// <param name="filePathName">图片保存地址 命名 1.png</param>
429
+        /// <param name="width">图片宽</param>
430
+        /// <param name="height">图片高</param>
431
+        /// <param name="ImgWidth">转换后高</param>
432
+        /// <param name="ImgHeight">转换后高</param>
433
+        public static void SaveUI(FrameworkElement ui, string filePathName, int width, int height, int ImgWidth, int ImgHeight)
434
+        {
435
+            try
436
+            {
437
+                //在位图中呈现UI元素
438
+                RenderTargetBitmap bmp = new RenderTargetBitmap(width, height, PrimaryScreen.DpiX, PrimaryScreen.DpiY, PixelFormats.Pbgra32);
439
+                bmp.Render(ui);
440
+
441
+                //定义切割矩形
442
+                var cut = new Int32Rect(0, 0, width, height);
443
+                //计算Stride
444
+                var stride = bmp.Format.BitsPerPixel * cut.Width / 8;
445
+                //声明字节数组
446
+                byte[] data = new byte[cut.Height * stride];
447
+
448
+                //调用CopyPixels
449
+                bmp.CopyPixels(cut, data, stride, 0);
450
+                new Thread(new ThreadStart(new Action(() =>
451
+                {
452
+                    BitmapSource bitmapSource = BitmapSource.Create(width, height, PrimaryScreen.DpiX, PrimaryScreen.DpiY, PixelFormats.Bgr32, null, data, stride);
453
+
454
+                    BitmapEncoder encoder = new PngBitmapEncoder();
455
+                    encoder.Frames.Add(BitmapFrame.Create(bitmapSource));
456
+                    if (ImgWidth > 0)
457
+                    {
458
+                        Bitmap Img = new Bitmap(ImgWidth, ImgHeight);
459
+                        try
460
+                        {
461
+                            //MemoryStream memoryStream = new MemoryStream(data);
462
+                            //Bitmap bit = (Bitmap)Image.FromStream(memoryStream);
463
+
464
+                            MemoryStream memoryStream = new MemoryStream();
465
+                            encoder.Save(memoryStream);
466
+                            Bitmap bit = new Bitmap(memoryStream, true);
467
+                            if (ImgWidth - 2 < bit.Width)
468
+                            {
469
+                                try
470
+                                {
471
+                                    Graphics g = Graphics.FromImage(Img);
472
+                                    g.DrawImage(bit, new Rectangle(0, 0, ImgWidth, ImgHeight), new Rectangle(0, 0, bit.Width, bit.Height), GraphicsUnit.Pixel);
473
+                                    g.Dispose();
474
+                                }
475
+                                catch
476
+                                {
477
+                                    Img = bit;
478
+                                }
479
+                            }
480
+                            else
481
+                            {
482
+                                Img = bit;
483
+                            }
484
+                            Img.Save(filePathName);
485
+                            memoryStream.Dispose();
486
+                            Img.Dispose();
487
+                            bit.Dispose();
488
+                        }
489
+                        catch (Exception)
490
+                        {
491
+                            using (var stream = new FileStream(filePathName, FileMode.Create))
492
+                            {
493
+                                encoder.Save(stream);
494
+                            }
495
+                        }
496
+                    }
497
+                    else
498
+                    {
499
+                        using (var stream = new FileStream(filePathName, FileMode.Create))
500
+                        {
501
+                            encoder.Save(stream);
502
+                        }
503
+                    }
504
+                }))).Start();
505
+            }
506
+            catch (Exception)
507
+            {
508
+
509
+            }
510
+        }
511
+
512
+        /// <summary>
513
+        /// 保存图片
514
+        /// </summary>
515
+        /// <param name="ui">需要截图的UI控件</param>
516
+        /// <param name="filePathName">图片保存地址 命名 1.png</param>
517
+        /// <param name="width">窗口宽</param>
518
+        /// <param name="height">窗口高</param>
519
+        /// <param name="ImgWidth">图片高</param>
520
+        /// <param name="ImgHeight">图片高</param>
521
+        public static void SaveUIToImage(FrameworkElement ui, string filePathName, int width, int height, int ImgWidth, int ImgHeight)
522
+        {
523
+            try
524
+            {
525
+                //在位图中呈现UI元素
526
+                RenderTargetBitmap bmp = new RenderTargetBitmap(width, height, PrimaryScreen.DpiX, PrimaryScreen.DpiY, PixelFormats.Pbgra32);
527
+                bmp.Render(ui);
528
+                BitmapEncoder encoder = new PngBitmapEncoder();
529
+                encoder.Frames.Add(BitmapFrame.Create(bmp));
530
+                if (ImgWidth > 0)
531
+                {
532
+                    Bitmap Img = new Bitmap(ImgWidth, ImgHeight);
533
+                    try
534
+                    {
535
+                        MemoryStream memoryStream = new MemoryStream();
536
+                        encoder.Save(memoryStream);
537
+                        new Thread(new ThreadStart(new Action(() =>
538
+                        {
539
+                            //System.Drawing.Image img = System.Drawing.Image.FromStream(memoryStream);
540
+                            Bitmap bit = new Bitmap(memoryStream);
541
+                            if (ImgWidth - 2 < bit.Width)
542
+                            {
543
+                                try
544
+                                {
545
+                                    Graphics g = Graphics.FromImage(Img);
546
+                                    //g.InterpolationMode = InterpolationMode.HighQualityBicubic;
547
+                                    g.DrawImage(bit, new Rectangle(0, 0, ImgWidth, ImgHeight), new Rectangle(0, 0, bit.Width, bit.Height), GraphicsUnit.Pixel);
548
+                                    g.Dispose();
549
+                                }
550
+                                catch
551
+                                {
552
+                                    Img = bit;
553
+                                }
554
+                            }
555
+                            else
556
+                            {
557
+                                Img = bit;
558
+                            }
559
+                            Img.Save(filePathName);
560
+                            //Bitmap bitmap = CutImageWhitePart(Img);
561
+                            //FileToolsCommon.DeleteFile(filePathName);
562
+                            //bitmap.Save(filePathName);
563
+                            //bitmap.Dispose();
564
+                            memoryStream.Dispose();
565
+                            Img.Dispose();
566
+                            bit.Dispose();
567
+                        }))).Start();
568
+                    }
569
+                    catch (Exception)
570
+                    {
571
+
572
+                    }
573
+                }
574
+                else
575
+                {
576
+                    //SaveImageModel sim = new SaveImageModel();
577
+                    //sim.encoder = new PngBitmapEncoder();
578
+                    //sim.encoder = new PngBitmapEncoder();
579
+                    //BitmapFrame test= encoder.Frames[0];
580
+                    //sim.encoder.Frames.Add(BitmapFrame.Create(test));
581
+                    ////sim.encoder.Frames[0].CopyTo(encoder.Frames[0]);
582
+                    ////sim.encoder.CopyTo(encoder);
583
+                    ////encoder.CopyTo(sim.encoder);
584
+                    //sim.FilePath = filePathName;
585
+                    ////sim.bmp = new RenderTargetBitmap(width, height, PrimaryScreen.DpiX, PrimaryScreen.DpiY, PixelFormats.Pbgra32);
586
+                    ////bmp.CopyTo(sim.bmp);
587
+                    //Thread t1 = new Thread(SaveImage);
588
+                    //t1.Start(sim);
589
+
590
+                    System.IO.FileStream fs = new System.IO.FileStream(filePathName, System.IO.FileMode.Create);
591
+                    encoder.Save(fs);
592
+                    fs.Close();
593
+                }
594
+            }
595
+            catch (Exception ex)
596
+            {
597
+                LogHelper.WriteErrLog("【UI生成图片】(SaveUIToImage)" + ex.Message, ex);
598
+                //Console.WriteLine(ex.Message);
599
+            }
600
+        }
601
+        public static void SaveUI1(FrameworkElement ui, string filePathName, int width, int height, int ImgWidth, int ImgHeight)
602
+        {
603
+            try
604
+            {
605
+                //在位图中呈现UI元素
606
+                RenderTargetBitmap bmp = new RenderTargetBitmap(width, height, PrimaryScreen.DpiX, PrimaryScreen.DpiY, PixelFormats.Pbgra32);
607
+                bmp.Render(ui);
608
+
609
+                //BitmapEncoder encoder = new PngBitmapEncoder();
610
+                //encoder.Frames.Add(BitmapFrame.Create(bmp));
611
+
612
+                //BitmapSource bitmapSource= bmp.Clone();
613
+
614
+
615
+
616
+                //定义切割矩形
617
+                var cut = new Int32Rect(0, 0, width, height);
618
+                //计算Stride
619
+                var stride = bmp.Format.BitsPerPixel * cut.Width / 8;
620
+                //声明字节数组
621
+                byte[] data = new byte[cut.Height * stride];
622
+
623
+                //调用CopyPixels
624
+                bmp.CopyPixels(cut, data, stride, 0);
625
+                new Thread(new ThreadStart(new Action(() =>
626
+                {
627
+                    BitmapSource bitmapSource = BitmapSource.Create(width, height, PrimaryScreen.DpiX, PrimaryScreen.DpiY, PixelFormats.Bgr32, null, data, stride);
628
+
629
+                    BitmapEncoder encoder = new PngBitmapEncoder();
630
+                    encoder.Frames.Add(BitmapFrame.Create(bitmapSource));
631
+
632
+                    using (var stream = new FileStream(filePathName, FileMode.Create))
633
+                    {
634
+                        encoder.Save(stream);
635
+                    }
636
+                }))).Start();
637
+                //SaveModel saveModel = new SaveModel();
638
+                //saveModel.ImgWidth = ImgWidth;
639
+                //saveModel.ImgHeight = ImgHeight;
640
+                //saveModel.filePathName = filePathName;
641
+                //saveModel.bmp = bmp;
642
+                //saveModel.encoder =new PngBitmapEncoder();
643
+                //foreach (BitmapFrame eitem in encoder.Frames)
644
+                //{
645
+                //    saveModel.encoder = new PngBitmapEncoder();
646
+                //    saveModel.encoder.Frames.Add( eitem );
647
+                //}
648
+
649
+                //Thread myThread = new Thread(SaveImage);
650
+                //myThread.Start(saveModel);
651
+            }
652
+            catch (Exception)
653
+            {
654
+
655
+            }
656
+
657
+        }
658
+        public static void SaveImage(object model)
659
+        {
660
+            try
661
+            {
662
+                SaveModel saveModel = (SaveModel)model;
663
+                int ImgWidth = saveModel.ImgWidth;
664
+                int ImgHeight = saveModel.ImgHeight;
665
+                //BitmapEncoder encoder = saveModel.encoder;
666
+                RenderTargetBitmap bmp = saveModel.bmp;
667
+                BitmapEncoder encoder = new PngBitmapEncoder();
668
+                encoder.Frames.Add(BitmapFrame.Create(bmp));
669
+                string filePathName = saveModel.filePathName;
670
+                if (ImgWidth > 0)
671
+                {
672
+                    Bitmap Img = new Bitmap(ImgWidth, ImgHeight);
673
+                    try
674
+                    {
675
+                        MemoryStream memoryStream = new MemoryStream();
676
+                        encoder.Save(memoryStream);
677
+                        new Thread(new ThreadStart(new Action(() =>
678
+                        {
679
+                        //System.Drawing.Image img = System.Drawing.Image.FromStream(memoryStream);
680
+                        Bitmap bit = new Bitmap(memoryStream);
681
+                            if (ImgWidth - 2 < bit.Width)
682
+                            {
683
+                                try
684
+                                {
685
+                                    Graphics g = Graphics.FromImage(Img);
686
+                                //g.InterpolationMode = InterpolationMode.HighQualityBicubic;
687
+                                g.DrawImage(bit, new Rectangle(0, 0, ImgWidth, ImgHeight), new Rectangle(0, 0, bit.Width, bit.Height), GraphicsUnit.Pixel);
688
+                                    g.Dispose();
689
+                                }
690
+                                catch
691
+                                {
692
+                                    Img = bit;
693
+                                }
694
+                            }
695
+                            else
696
+                            {
697
+                                Img = bit;
698
+                            }
699
+                            Img.Save(filePathName);
700
+                        //Bitmap bitmap = CutImageWhitePart(Img);
701
+                        //FileToolsCommon.DeleteFile(filePathName);
702
+                        //bitmap.Save(filePathName);
703
+                        //bitmap.Dispose();
704
+                        memoryStream.Dispose();
705
+                            Img.Dispose();
706
+                            bit.Dispose();
707
+                        }))).Start();
708
+                    }
709
+                    catch (Exception)
710
+                    {
711
+
712
+                    }
713
+                }
714
+                else
715
+                {
716
+                    //SaveImageModel sim = new SaveImageModel();
717
+                    //sim.encoder = new PngBitmapEncoder();
718
+                    //sim.encoder = new PngBitmapEncoder();
719
+                    //BitmapFrame test= encoder.Frames[0];
720
+                    //sim.encoder.Frames.Add(BitmapFrame.Create(test));
721
+                    ////sim.encoder.Frames[0].CopyTo(encoder.Frames[0]);
722
+                    ////sim.encoder.CopyTo(encoder);
723
+                    ////encoder.CopyTo(sim.encoder);
724
+                    //sim.FilePath = filePathName;
725
+                    ////sim.bmp = new RenderTargetBitmap(width, height, PrimaryScreen.DpiX, PrimaryScreen.DpiY, PixelFormats.Pbgra32);
726
+                    ////bmp.CopyTo(sim.bmp);
727
+                    //Thread t1 = new Thread(SaveImage);
728
+                    //t1.Start(sim);
729
+
730
+                    System.IO.FileStream fs = new System.IO.FileStream(filePathName, System.IO.FileMode.Create);
731
+                    encoder.Save(fs);
732
+                    fs.Close();
733
+                }
734
+            }
735
+            catch (Exception)
736
+            {
737
+
738
+            }
739
+        }
740
+        /// <summary>
741
+        /// 截图转换成bitmap
742
+        /// </summary>
743
+        /// <param name="element"></param>
744
+        /// <param name="width">默认控件宽度</param>
745
+        /// <param name="height">默认控件高度</param>
746
+        /// <param name="x">默认0</param>
747
+        /// <param name="y">默认0</param>
748
+        /// <returns></returns>
749
+        public static Bitmap ToBitmap(FrameworkElement element, string filePathName, int width = 0, int height = 0, int x = 0, int y = 0)
750
+        {
751
+            if (width == 0) width = (int)element.ActualWidth;
752
+            if (height == 0) height = (int)element.ActualHeight;
753
+
754
+            var rtb = new RenderTargetBitmap(width, height, x, y, System.Windows.Media.PixelFormats.Default);
755
+            rtb.Render(element);
756
+            var bit = BitmapSourceToBitmap(rtb);
757
+
758
+            //测试代码
759
+            DirectoryInfo d = new DirectoryInfo(System.IO.Path.Combine(Directory.GetCurrentDirectory(), "Cache"));
760
+            if (!d.Exists) d.Create();
761
+            bit.Save(System.IO.Path.Combine(d.FullName, "控件截图.png"));
762
+
763
+            return bit;
764
+        }
765
+
766
+        /// <summary>
767
+        /// BitmapSource转Bitmap
768
+        /// </summary>
769
+        /// <param name="source"></param>
770
+        /// <returns></returns>
771
+        public static Bitmap BitmapSourceToBitmap(BitmapSource source)
772
+        {
773
+            return BitmapSourceToBitmap(source, source.PixelWidth, source.PixelHeight);
774
+        }
775
+
776
+        /// <summary>
777
+        /// Convert BitmapSource to Bitmap
778
+        /// </summary>
779
+        /// <param name="source"></param>
780
+        /// <returns></returns>
781
+        public static Bitmap BitmapSourceToBitmap(BitmapSource source, int width, int height)
782
+        {
783
+            Bitmap bmp = null;
784
+            try
785
+            {
786
+                System.Drawing.Imaging.PixelFormat format = System.Drawing.Imaging.PixelFormat.Format24bppRgb;
787
+                /*set the translate type according to the in param(source)*/
788
+                switch (source.Format.ToString())
789
+                {
790
+                    case "Rgb24":
791
+                    case "Bgr24": format = System.Drawing.Imaging.PixelFormat.Format24bppRgb; break;
792
+                    case "Bgra32": format = System.Drawing.Imaging.PixelFormat.Format32bppPArgb; break;
793
+                    case "Bgr32": format = System.Drawing.Imaging.PixelFormat.Format32bppRgb; break;
794
+                    case "Pbgra32": format = System.Drawing.Imaging.PixelFormat.Format32bppArgb; break;
795
+                }
796
+                bmp = new Bitmap(width, height, format);
797
+                BitmapData data = bmp.LockBits(new System.Drawing.Rectangle(System.Drawing.Point.Empty, bmp.Size),
798
+                    ImageLockMode.WriteOnly,
799
+                    format);
800
+                source.CopyPixels(Int32Rect.Empty, data.Scan0, data.Height * data.Stride, data.Stride);
801
+                bmp.UnlockBits(data);
802
+            }
803
+            catch
804
+            {
805
+                if (bmp != null)
806
+                {
807
+                    bmp.Dispose();
808
+                    bmp = null;
809
+                }
810
+            }
811
+
812
+            return bmp;
813
+        }
814
+        private static void SaveImage1(object obj)
815
+        {
816
+            SaveImageModel sim = (SaveImageModel)obj;
817
+            //RenderTargetBitmap bmp = sim.bmp;
818
+            //BitmapEncoder encoder = new PngBitmapEncoder();
819
+            //encoder.Frames.Add(BitmapFrame.Create(bmp));
820
+            BitmapEncoder encoder = sim.encoder;
821
+            string filePathName = sim.FilePath;
822
+            System.IO.FileStream fs = new System.IO.FileStream(filePathName, System.IO.FileMode.Create);
823
+            encoder.Save(fs);
824
+            fs.Close();
825
+        }
826
+
827
+        #endregion
828
+
829
+        #region 去掉白边
830
+        /// <summary>
831
+        /// 裁剪图片(去掉白边)
832
+        /// </summary>
833
+        /// <param name="FilePath"></param>
834
+        public static Bitmap CutImageWhitePart(Bitmap bmp)
835
+        {
836
+            //Bitmap bmp = new Bitmap(FilePath);
837
+            //上左右下
838
+            int top = 0, left = 0, right = bmp.Width, bottom = bmp.Height;
839
+
840
+            //寻找最上面的标线,从左(0)到右,从上(0)到下
841
+            for (int i = 0; i < bmp.Height; i++)//行
842
+            {
843
+                bool find = false;
844
+                for (int j = 0; j < bmp.Width; j++)//列
845
+                {
846
+                    System.Drawing.Color c = bmp.GetPixel(j, i);
847
+                    if (!IsWhite(c))
848
+                    {
849
+                        top = i;
850
+                        find = true;
851
+                        break;
852
+                    }
853
+                }
854
+                if (find)
855
+                {
856
+                    break;
857
+                }
858
+            }
859
+            //寻找最左边的标线,从上(top位)到下,从左到右
860
+            for (int i = 0; i < bmp.Width; i++)//列
861
+            {
862
+                bool find = false;
863
+                for (int j = top; j < bmp.Height; j++)//行
864
+                {
865
+                    System.Drawing.Color c = bmp.GetPixel(i, j);
866
+                    if (!IsWhite(c))
867
+                    {
868
+                        left = i;
869
+                        find = true;
870
+                        break;
871
+                    }
872
+                }
873
+                if (find)
874
+                {
875
+                    break;
876
+                }
877
+            }
878
+            //寻找最下边标线,从下到上,从左到右
879
+            for (int i = bmp.Height - 1; i >= 0; i--)//行
880
+            {
881
+                bool find = false;
882
+                for (int j = left; j < bmp.Width; j++)//列
883
+                {
884
+                    System.Drawing.Color c = bmp.GetPixel(j, i);
885
+                    if (!IsWhite(c))
886
+                    {
887
+                        bottom = i;
888
+                        find = true;
889
+                        break;
890
+                    }
891
+                }
892
+                if (find)
893
+                {
894
+                    break;
895
+                }
896
+            }
897
+            //寻找最右边的标线,从上到下,从右往左
898
+            for (int i = bmp.Width - 1; i >= 0; i--)//列
899
+            {
900
+                bool find = false;
901
+                for (int j = 0; j <= bottom; j++)//行
902
+                {
903
+                    System.Drawing.Color c = bmp.GetPixel(i, j);
904
+                    if (!IsWhite(c))
905
+                    {
906
+                        right = i;
907
+                        find = true;
908
+                        break;
909
+                    }
910
+                }
911
+                if (find)
912
+                {
913
+                    break;
914
+                }
915
+            }
916
+
917
+            if (right - left <= 0)//zxyceshi
918
+            {
919
+                //克隆位图对象的一部分。
920
+                System.Drawing.Rectangle cloneRect = new System.Drawing.Rectangle(left, top, 1, bottom - top);
921
+                Bitmap cloneBitmap = bmp.Clone(cloneRect, bmp.PixelFormat);
922
+                bmp.Dispose();
923
+                //cloneBitmap.Save(@"d:\123.png", ImageFormat.Png);
924
+                return cloneBitmap;
925
+            }
926
+            else
927
+            {
928
+                //克隆位图对象的一部分。
929
+                System.Drawing.Rectangle cloneRect = new System.Drawing.Rectangle(left, top, right - left, bottom - top);
930
+                Bitmap cloneBitmap = bmp.Clone(cloneRect, bmp.PixelFormat);
931
+                bmp.Dispose();
932
+                //cloneBitmap.Save(@"d:\123.png", ImageFormat.Png);
933
+                return cloneBitmap;
934
+            }
935
+
936
+        }
937
+
938
+        /// <summary>
939
+        /// 判断是否白色和纯透明色(10点的容差)
940
+        /// </summary>
941
+        public static bool IsWhite(System.Drawing.Color c)
942
+        {
943
+            //纯透明也是白色,RGB都为255为纯白
944
+            if (c.A < 10 || (c.R > 245 && c.G > 245 && c.B > 245))
945
+            {
946
+                return true;
947
+            }
948
+
949
+            return false;
950
+        }
951
+        #endregion
952
+    }
953
+    public class SaveImageModel
954
+    {
955
+        public string FilePath { get; set; }
956
+        public BitmapEncoder encoder { get; set; }
957
+        //public RenderTargetBitmap bmp { get; set; }
958
+    }
959
+    public class SaveModel
960
+    {
961
+        public int ImgWidth { get; set; }
962
+        public int ImgHeight { get; set; }
963
+        public BitmapEncoder encoder { get; set; }
964
+        public string filePathName { get; set; }
965
+        public RenderTargetBitmap bmp { get; set; }
966
+    }
967
+}

+ 64
- 0
Common/system/JsonHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,64 @@
1
+using Newtonsoft.Json;
2
+
3
+using System.Collections.Generic;
4
+using System.IO;
5
+
6
+namespace Common.system
7
+{
8
+    public class JsonHelper
9
+    {
10
+        #region Method
11
+
12
+        /// <summary>
13
+        /// 类对像转换成json格式
14
+        /// </summary>
15
+        /// <returns></returns>
16
+        public static string ToJson(object t)
17
+        {
18
+            return JsonConvert.SerializeObject(
19
+                t, Newtonsoft.Json.Formatting.None, new JsonSerializerSettings { NullValueHandling = NullValueHandling.Include }
20
+                );
21
+        }
22
+        /// <summary>
23
+        /// 类对像转换成json格式
24
+        /// </summary>
25
+        /// <param name="t"></param>
26
+        /// <param name="HasNullIgnore">是否忽略NULL值</param>
27
+        /// <returns></returns>
28
+        public static string ToJson(object t, bool HasNullIgnore)
29
+        {
30
+            if (HasNullIgnore)
31
+            {
32
+                return JsonConvert.SerializeObject(t, Newtonsoft.Json.Formatting.Indented, new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore });
33
+            }
34
+            else
35
+            {
36
+                return ToJson(t);
37
+            }
38
+        }
39
+
40
+        /// <summary>
41
+        /// json格式转换
42
+        /// </summary>
43
+        /// <typeparam name="T"></typeparam>
44
+        /// <param name="strJson"></param>
45
+        /// <returns></returns>
46
+        public static T JsonToObj<T>(string strJson) where T : class
47
+        {
48
+            if (strJson != null && strJson != "") { return JsonConvert.DeserializeObject<T>(strJson); }
49
+
50
+            return null;
51
+        }
52
+
53
+        internal static List<T> JsonToList<T>(string respstr)
54
+        {
55
+            JsonSerializer serializer = new JsonSerializer();
56
+            StringReader sr = new StringReader(respstr);
57
+            object o = serializer.Deserialize(new JsonTextReader(sr), typeof(List<T>));
58
+            List<T> list = o as List<T>;
59
+            return list;
60
+        }
61
+
62
+        #endregion Method
63
+    }
64
+}

+ 208
- 0
Common/system/KeyboardHookCommon.cs Dosyayı Görüntüle

@@ -0,0 +1,208 @@
1
+using System;
2
+using System.Runtime.InteropServices;
3
+using System.Windows.Forms;
4
+
5
+namespace Common.system
6
+{
7
+    /// <summary>
8
+    /// 键盘钩子
9
+    /// 创建人:赵耀
10
+    /// 创建时间:2020年9月11日
11
+    /// </summary>
12
+    public class KeyboardHookCommon
13
+    {
14
+        /// <summary>
15
+        /// 全局按键按下
16
+        /// </summary>
17
+        public event KeyEventHandler KeyDownEvent;
18
+        /// <summary>
19
+        /// 窗口按键按下
20
+        /// </summary>
21
+        public event KeyPressEventHandler KeyPressEvent;
22
+        /// <summary>
23
+        /// 全局按键抬起
24
+        /// </summary>
25
+        public event KeyEventHandler KeyUpEvent;
26
+
27
+        public delegate int HookProc(int nCode, int wParam, IntPtr lParam);
28
+
29
+        private static int hKeyboardHook = 0; //声明键盘钩子处理的初始值
30
+                                              //值在Microsoft SDK的Winuser.h里查询
31
+        /// <summary>
32
+        /// 线程键盘钩子监听鼠标消息设为2,全局键盘监听鼠标消息设为13
33
+        /// </summary>
34
+        public const int WH_KEYBOARD_LL = 13;
35
+
36
+        /// <summary>
37
+        /// 声明KeyboardHookProcedure作为HookProc类型
38
+        /// </summary>
39
+        private HookProc KeyboardHookProcedure;
40
+
41
+        /// <summary>
42
+        /// 自己创建窗口按键 
43
+        /// </summary>
44
+        private const int WM_KEYDOWN = 0x100;//KEYDOWN
45
+        /// <summary>
46
+        /// 窗口按键抬起
47
+        /// </summary>
48
+        private const int WM_KEYUP = 0x101;//KEYUP
49
+        /// <summary>
50
+        /// 全局系统按键
51
+        /// </summary>
52
+        private const int WM_SYSKEYDOWN = 0x104;//SYSKEYDOWN
53
+        /// <summary>
54
+        /// 全局按键抬起
55
+        /// </summary>
56
+        private const int WM_SYSKEYUP = 0x105;//SYSKEYUP
57
+
58
+        //键盘结构
59
+        [StructLayout(LayoutKind.Sequential)]
60
+        public class KeyboardHookStruct
61
+        {
62
+            public int vkCode;  //定一个虚拟键码。该代码必须有一个价值的范围1至254
63
+            public int scanCode; // 指定的硬件扫描码的关键
64
+            public int flags;  // 键标志
65
+            public int time; // 指定的时间戳记的这个讯息
66
+            public int dwExtraInfo; // 指定额外信息相关的信息
67
+        }
68
+        //使用此功能,安装了一个钩子
69
+        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
70
+        public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
71
+
72
+
73
+        //调用此函数卸载钩子
74
+        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
75
+        public static extern bool UnhookWindowsHookEx(int idHook);
76
+
77
+
78
+        //使用此功能,通过信息钩子继续下一个钩子
79
+        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
80
+        public static extern int CallNextHookEx(int idHook, int nCode, int wParam, IntPtr lParam);
81
+
82
+        // 取得当前线程编号(线程钩子需要用到)
83
+        [DllImport("kernel32.dll")]
84
+        private static extern int GetCurrentThreadId();
85
+
86
+        //使用WINDOWS API函数代替获取当前实例的函数,防止钩子失效
87
+        [DllImport("kernel32.dll")]
88
+        public static extern IntPtr GetModuleHandle(string name);
89
+
90
+        //ToAscii职能的转换指定的虚拟键码和键盘状态的相应字符或字符
91
+        [DllImport("user32")]
92
+        public static extern int ToAscii(int uVirtKey, //[in] 指定虚拟关键代码进行翻译。
93
+                                         int uScanCode, // [in] 指定的硬件扫描码的关键须翻译成英文。高阶位的这个值设定的关键,如果是(不压)
94
+                                         byte[] lpbKeyState, // [in] 指针,以256字节数组,包含当前键盘的状态。每个元素(字节)的数组包含状态的一个关键。如果高阶位的字节是一套,关键是下跌(按下)。在低比特,如果设置表明,关键是对切换。在此功能,只有肘位的CAPS LOCK键是相关的。在切换状态的NUM个锁和滚动锁定键被忽略。
95
+                                         byte[] lpwTransKey, // [out] 指针的缓冲区收到翻译字符或字符。
96
+                                         int fuState); // [in] Specifies whether a menu is active. This parameter must be 1 if a menu is active, or 0 otherwise.
97
+
98
+        //获取按键的状态
99
+        [DllImport("user32")]
100
+        public static extern int GetKeyboardState(byte[] pbKeyState);
101
+
102
+
103
+        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
104
+        private static extern short GetKeyState(int vKey);
105
+
106
+        public void Start()
107
+        {
108
+            // 安装键盘钩子
109
+            if (hKeyboardHook == 0)
110
+            {
111
+                KeyboardHookProcedure = new HookProc(KeyboardHookProc);
112
+                hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, GetModuleHandle(System.Diagnostics.Process.GetCurrentProcess().MainModule.ModuleName), 0);
113
+                //hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0);
114
+                //************************************
115
+                //键盘线程钩子
116
+                //SetWindowsHookEx( 2,KeyboardHookProcedure, IntPtr.Zero, GetCurrentThreadId());//指定要监听的线程idGetCurrentThreadId(),
117
+                //键盘全局钩子,需要引用空间(using System.Reflection;)
118
+                //SetWindowsHookEx( 13,MouseHookProcedure,Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]),0);
119
+                //
120
+                //关于SetWindowsHookEx (int idHook, HookProc lpfn, IntPtr hInstance, int threadId)函数将钩子加入到钩子链表中,说明一下四个参数:
121
+                //idHook 钩子类型,即确定钩子监听何种消息,上面的代码中设为2,即监听键盘消息并且是线程钩子,如果是全局钩子监听键盘消息应设为13,
122
+                //线程钩子监听鼠标消息设为7,全局钩子监听鼠标消息设为14。lpfn 钩子子程的地址指针。如果dwThreadId参数为0 或是一个由别的进程创建的
123
+                //线程的标识,lpfn必须指向DLL中的钩子子程。 除此以外,lpfn可以指向当前进程的一段钩子子程代码。钩子函数的入口地址,当钩子钩到任何
124
+                //消息后便调用这个函数。hInstance应用程序实例的句柄。标识包含lpfn所指的子程的DLL。如果threadId 标识当前进程创建的一个线程,而且子
125
+                //程代码位于当前进程,hInstance必须为NULL。可以很简单的设定其为本应用程序的实例句柄。threaded 与安装的钩子子程相关联的线程的标识符
126
+                //如果为0,钩子子程与所有的线程关联,即为全局钩子
127
+                //************************************
128
+                //如果SetWindowsHookEx失败
129
+                if (hKeyboardHook == 0)
130
+                {
131
+                    Stop();
132
+                    throw new Exception("安装键盘钩子失败");
133
+                }
134
+            }
135
+        }
136
+        public void Stop()
137
+        {
138
+            bool retKeyboard = true;
139
+
140
+
141
+            if (hKeyboardHook != 0)
142
+            {
143
+                retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
144
+                hKeyboardHook = 0;
145
+            }
146
+            try
147
+            {
148
+
149
+                if (!(retKeyboard))
150
+                {
151
+                    throw new Exception("卸载钩子失败!");
152
+                }
153
+            }
154
+            catch (Exception)
155
+            {
156
+
157
+            }
158
+        }
159
+        ////接收SetWindowsHookEx返回值  
160
+        //private static int _hHookValue = 0;
161
+        private int KeyboardHookProc(int nCode, int wParam, IntPtr lParam)
162
+        {
163
+            // 侦听键盘事件
164
+            if ((nCode >= 0) && (KeyDownEvent != null || KeyUpEvent != null || KeyPressEvent != null))
165
+            {
166
+                KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
167
+                // raise KeyDown
168
+                if (KeyDownEvent != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
169
+                {
170
+                    Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
171
+                    KeyEventArgs e = new KeyEventArgs(keyData);
172
+                    KeyDownEvent(this, e);
173
+                }
174
+
175
+                //键盘按下
176
+                if (KeyPressEvent != null && wParam == WM_KEYDOWN)
177
+                {
178
+                    byte[] keyState = new byte[256];
179
+                    GetKeyboardState(keyState);
180
+
181
+                    byte[] inBuffer = new byte[2];
182
+                    if (ToAscii(MyKeyboardHookStruct.vkCode, MyKeyboardHookStruct.scanCode, keyState, inBuffer, MyKeyboardHookStruct.flags) == 1)
183
+                    {
184
+                        KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]);
185
+                        KeyPressEvent(this, e);
186
+                    }
187
+                }
188
+
189
+                // 键盘抬起
190
+                if (KeyUpEvent != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP))
191
+                {
192
+                    Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;
193
+                    KeyEventArgs e = new KeyEventArgs(keyData);
194
+                    KeyUpEvent(this, e);
195
+                }
196
+
197
+            }
198
+            //如果返回1,则结束消息,这个消息到此为止,不再传递。
199
+            //如果返回0或调用CallNextHookEx函数则消息出了这个钩子继续往下传递,也就是传给消息真正的接受者
200
+            return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
201
+        }
202
+        ~KeyboardHookCommon()
203
+        {
204
+            Stop();
205
+        }
206
+
207
+    }
208
+}

+ 25
- 0
Common/system/LogHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,25 @@
1
+using System;
2
+
3
+namespace Common.system
4
+{
5
+    public class LogHelper
6
+    {
7
+        public static readonly log4net.ILog loginfo = log4net.LogManager.GetLogger("loginfo");
8
+        public static readonly log4net.ILog logerror = log4net.LogManager.GetLogger("logerror");
9
+        public static void WriteInfoLog(string info)
10
+        {
11
+            if (loginfo.IsInfoEnabled)
12
+            {
13
+                loginfo.Info(info);
14
+            }
15
+        }
16
+
17
+        public static void WriteErrLog(string info, Exception ex)
18
+        {
19
+            if (logerror.IsErrorEnabled)
20
+            {
21
+                logerror.Error("[V " + FileToolsCommon.GetConfigValue("VersionName") + "]"+info, ex);
22
+            }
23
+        }
24
+    }
25
+}

+ 95
- 0
Common/system/MouseEventCommon.cs Dosyayı Görüntüle

@@ -0,0 +1,95 @@
1
+using System.Runtime.InteropServices;
2
+
3
+namespace Common.system
4
+{
5
+    public class MouseEventCommon
6
+    {
7
+        //[DllImport("user32.dll")]
8
+        //static extern void mouse_event(MouseEventFlag flags, int dx, int dy, uint data, UIntPtr extraInfo);
9
+
10
+        [DllImport("user32")]
11
+        private static extern int mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo);
12
+        /// <summary>
13
+        /// 设置鼠标的坐标 
14
+        /// </summary>
15
+        /// <param name="x">横坐标</param>
16
+        /// <param name="y">纵坐标</param>
17
+        /// <returns></returns>
18
+        [DllImport("user32.dll")]
19
+        public static extern int SetCursorPos(int x, int y);
20
+
21
+        /// <summary>   
22
+        /// 获取鼠标的坐标   
23
+        /// </summary>   
24
+        /// <param name="lpPoint">传址参数,坐标point类型</param>   
25
+        /// <returns>获取成功返回真</returns>   
26
+
27
+
28
+        [DllImport("user32.dll", CharSet = CharSet.Auto)]
29
+        public static extern bool GetCursorPos(out POINT pt);
30
+
31
+        /// <summary>
32
+        /// 鼠标点击左键
33
+        /// </summary>
34
+        /// <param name="dx">坐标x</param>
35
+        /// <param name="dy">坐标Y</param>
36
+        /// <param name="data"></param>
37
+        public static void MouseLefClickEvent(int dx, int dy, int data)
38
+        {
39
+            GetCursorPos(out POINT pointRecord);
40
+            mouse_event((int)MouseEventFlag.MiddleDown, pointRecord.X, pointRecord.Y, data, 0);
41
+            mouse_event((int)MouseEventFlag.MiddleUp, pointRecord.X, pointRecord.Y, data, 0);
42
+        }
43
+        public static void MouseText(int dx, int dy)
44
+        {
45
+            mouse_event((int)MouseEventFlag.LeftDown, dx, dy, 0, 0);
46
+            mouse_event((int)MouseEventFlag.LeftUp, dx, dy, 0, 0);
47
+        }
48
+        /// <summary>
49
+        /// 鼠标点击中中键
50
+        /// </summary>
51
+        /// <param name="data"></param>
52
+        public static void MouseMiddleClickEvent(int data)
53
+        {
54
+            GetCursorPos(out POINT pointRecord);
55
+            mouse_event((int)MouseEventFlag.MiddleDown, pointRecord.X, pointRecord.Y, data, 0);
56
+            mouse_event((int)MouseEventFlag.MiddleUp, pointRecord.X, pointRecord.Y, data, 0);
57
+        }
58
+
59
+        public struct POINT
60
+        {
61
+            public int X;
62
+            public int Y;
63
+            public POINT(int x, int y)
64
+            {
65
+                this.X = x;
66
+                this.Y = y;
67
+            }
68
+
69
+        }
70
+
71
+        enum MouseEventFlag : uint
72
+        {
73
+            //移动鼠标 
74
+            Move = 0x0001,
75
+            //模拟鼠标左键按下 
76
+            LeftDown = 0x0002,
77
+            //模拟鼠标左键抬起 
78
+            LeftUp = 0x0004,
79
+            //模拟鼠标右键按下 
80
+            RightDown = 0x0008,
81
+            //模拟鼠标右键抬起 
82
+            RightUp = 0x0010,
83
+            //模拟鼠标中键按下 
84
+            MiddleDown = 0x0020,
85
+            //模拟鼠标中键抬起 
86
+            MiddleUp = 0x0040,
87
+            XDown = 0x0080,
88
+            XUp = 0x0100,
89
+            Wheel = 0x0800,
90
+            VirtualDesk = 0x4000,
91
+            //标示是否采用绝对坐标 
92
+            Absolute = 0x8000
93
+        }
94
+    }
95
+}

+ 18
- 0
Common/system/NumUtil.cs Dosyayı Görüntüle

@@ -0,0 +1,18 @@
1
+using System;
2
+using System.Collections.Generic;
3
+using System.Linq;
4
+using System.Text;
5
+using System.Threading.Tasks;
6
+
7
+namespace Common.system
8
+{
9
+    public class NumUtil
10
+    {
11
+        public static int unixTime()
12
+        {
13
+            double ms = (DateTime.UtcNow - new DateTime(1970, 1, 1, 0, 0, 0, 0)).TotalSeconds;
14
+            int msl = (int)ms;
15
+            return msl;
16
+        }
17
+    }
18
+}

+ 88
- 0
Common/system/PdfTrunImage.cs Dosyayı Görüntüle

@@ -0,0 +1,88 @@
1
+using O2S.Components.PDFRender4NET;
2
+
3
+using System.Collections.Generic;
4
+using System.Drawing;
5
+using System.Drawing.Imaging;
6
+using System.IO;
7
+
8
+namespace Common.system
9
+{
10
+    /// <summary>
11
+    /// 
12
+    /// Class to convert a pdf to an image using GhostScript DLL
13
+    /// Credit for this code go to:Rangel Avulso
14
+    /// i only fix a little bug and refactor a little
15
+    /// http://www.hrangel.com.br/index.php/2006/12/04/converter-pdf-para-imagem-jpeg-em-c/
16
+    /// </summary>
17
+    /// <seealso cref="http://www.hrangel.com.br/index.php/2006/12/04/converter-pdf-para-imagem-jpeg-em-c/"/>
18
+    public class PdfTrunImage
19
+    {
20
+        public enum Definition
21
+        {
22
+            One = 1, Two = 2, Three = 3, Four = 4, Five = 5, Six = 6, Seven = 7, Eight = 8, Nine = 9, Ten = 10
23
+        }
24
+
25
+        /// <summary>
26
+        /// 将PDF文档转换为图片的方法
27
+        /// </summary>
28
+        /// <param name="pdfInputPath">PDF文件路径</param>
29
+        /// <param name="imageOutputPath">图片输出路径</param>
30
+        /// <param name="imageName">生成图片的名字</param>
31
+        /// <param name="startPageNum">从PDF文档的第几页开始转换</param>
32
+        /// <param name="endPageNum">从PDF文档的第几页开始停止转换</param>
33
+        /// <param name="imageFormat">设置所需图片格式</param>
34
+        /// <param name="definition">设置图片的清晰度,数字越大越清晰</param>
35
+        public static List<string> ConvertPDF2Image(string pdfInputPath, string imageOutputPath,
36
+            string imageName, int startPageNum, int endPageNum, ImageFormat imageFormat, Definition definition)
37
+        {
38
+            List<string> images = new List<string>();
39
+            try
40
+            {
41
+                PDFFile pdfFile = PDFFile.Open(pdfInputPath);
42
+
43
+                if (!Directory.Exists(imageOutputPath))
44
+                {
45
+                    Directory.CreateDirectory(imageOutputPath);
46
+                }
47
+
48
+                // validate pageNum
49
+                if (startPageNum <= 0)
50
+                {
51
+                    startPageNum = 1;
52
+                }
53
+
54
+                if (endPageNum == 0 || endPageNum > pdfFile.PageCount)
55
+                {
56
+                    endPageNum = pdfFile.PageCount;
57
+                }
58
+                if (startPageNum > endPageNum)
59
+                {
60
+                    int tempPageNum = startPageNum;
61
+                    startPageNum = endPageNum;
62
+                    endPageNum = startPageNum;
63
+                }
64
+
65
+                // start to convert each page
66
+                for (int i = startPageNum; i <= endPageNum; i++)
67
+                {
68
+                    Bitmap pageImage = pdfFile.GetPageImage(i - 1, 56 * (int)definition);
69
+                    string imgPath = imageOutputPath + imageName + i.ToString() + "." + imageFormat.ToString();
70
+                    pageImage.Save(imgPath, imageFormat);
71
+                    images.Add(imgPath);
72
+                    // 返回的图片绝对路径集合
73
+                    pageImage.Dispose();
74
+                }
75
+
76
+                pdfFile.Dispose();
77
+                return images;
78
+            }
79
+            catch (System.Exception ex)
80
+            {
81
+                LogHelper.WriteErrLog("PDF转图片" +
82
+                    "【PdfTrunImage】" + ex.Message, ex);
83
+                images = new List<string>();
84
+                return images;
85
+            }
86
+        }
87
+    }
88
+}

+ 166
- 0
Common/system/PrimaryScreen.cs Dosyayı Görüntüle

@@ -0,0 +1,166 @@
1
+using System;
2
+using System.Drawing;
3
+using System.Runtime.InteropServices;
4
+
5
+namespace Common.system
6
+{
7
+    /// <summary>
8
+    /// 获取系统DPI缩放倍数和真实大小
9
+    /// </summary>
10
+    public class PrimaryScreen
11
+    {
12
+        #region Win32 API
13
+        [DllImport("user32.dll")]
14
+        private static extern IntPtr GetDC(IntPtr ptr);
15
+        [DllImport("gdi32.dll")]
16
+        private static extern int GetDeviceCaps(
17
+       IntPtr hdc, // handle to DC
18
+       int nIndex // index of capability
19
+       );
20
+        [DllImport("user32.dll", EntryPoint = "ReleaseDC")]
21
+        private static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDc);
22
+        #endregion
23
+        #region DeviceCaps常量
24
+        /// <summary>
25
+        /// 屏幕的宽度(像素);
26
+        /// </summary>
27
+        private const int HORZRES = 8;
28
+
29
+        /// <summary>
30
+        /// 屏幕的高度
31
+        /// </summary>
32
+        private const int VERTRES = 10;
33
+
34
+        /// <summary>
35
+        /// 沿屏幕宽度每逻辑英寸的像素数,在多显示器系统中,该值对所显示器相同
36
+        /// </summary>
37
+        private const int LOGPIXELSX = 88;
38
+
39
+        /// <summary>
40
+        /// 沿屏幕高度每逻辑英寸的像素数,在多显示器系统中,该值对所显示器相同;
41
+        /// </summary>
42
+        private const int LOGPIXELSY = 90;
43
+
44
+        /// <summary>
45
+        /// Windows NT:可视桌面的以像素为单位的高度。
46
+        /// </summary>
47
+        private const int DESKTOPVERTRES = 117;
48
+
49
+        /// <summary>
50
+        /// DESKTOPHORZRES:Windows NT:可视桌面的以像素为单位的宽度。如果设备支持一个可视桌面或双重显示则此值可能大于VERTRES;
51
+        /// </summary>
52
+        private const int DESKTOPHORZRES = 118;
53
+        #endregion
54
+
55
+        #region 属性
56
+        /// <summary>
57
+        /// 获取屏幕分辨率当前物理大小 设置缩放后
58
+        /// </summary>
59
+        public static Size WorkingArea
60
+        {
61
+            get
62
+            {
63
+                IntPtr hdc = GetDC(IntPtr.Zero);
64
+                Size size = new Size
65
+                {
66
+                    Width = GetDeviceCaps(hdc, HORZRES),
67
+                    Height = GetDeviceCaps(hdc, VERTRES)
68
+                };
69
+                ReleaseDC(IntPtr.Zero, hdc);
70
+                return size;
71
+            }
72
+        }
73
+        /// <summary>
74
+        /// 当前系统DPI_X 大小 一般为96
75
+        /// </summary>
76
+        public static int DpiX
77
+        {
78
+            get
79
+            {
80
+                IntPtr hdc = GetDC(IntPtr.Zero);
81
+                int DpiX = GetDeviceCaps(hdc, LOGPIXELSX);
82
+                ReleaseDC(IntPtr.Zero, hdc);
83
+                return DpiX;
84
+            }
85
+        }
86
+        /// <summary>
87
+        /// 当前系统DPI_Y 大小 一般为96
88
+        /// </summary>
89
+        public static int DpiY
90
+        {
91
+            get
92
+            {
93
+                IntPtr hdc = GetDC(IntPtr.Zero);
94
+                int DpiX = GetDeviceCaps(hdc, LOGPIXELSY);
95
+                ReleaseDC(IntPtr.Zero, hdc);
96
+                return DpiX;
97
+            }
98
+        }
99
+        /// <summary>
100
+        /// 获取真实设置的桌面分辨率大小
101
+        /// </summary>
102
+        public static Size DESKTOP
103
+        {
104
+            get
105
+            {
106
+                IntPtr hdc = GetDC(IntPtr.Zero);
107
+                Size size = new Size
108
+                {
109
+                    Width = GetDeviceCaps(hdc, DESKTOPHORZRES),
110
+                    Height = GetDeviceCaps(hdc, DESKTOPVERTRES)
111
+                };
112
+                ReleaseDC(IntPtr.Zero, hdc);
113
+                return size;
114
+            }
115
+        }
116
+
117
+        /// <summary>
118
+        /// 获取宽度缩放百分比
119
+        /// </summary>
120
+        public static float ScaleX
121
+        {
122
+            get
123
+            {
124
+                IntPtr hdc = GetDC(IntPtr.Zero);
125
+                /*int t = */
126
+                GetDeviceCaps(hdc, DESKTOPHORZRES);
127
+                /* int d = */
128
+                GetDeviceCaps(hdc, HORZRES);
129
+                float ScaleX = GetDeviceCaps(hdc, DESKTOPHORZRES) / (float)GetDeviceCaps(hdc, HORZRES);
130
+                ReleaseDC(IntPtr.Zero, hdc);
131
+                return ScaleX;
132
+            }
133
+        }
134
+        /// <summary>
135
+        /// 获取高度缩放百分比
136
+        /// </summary>
137
+        public static float ScaleY
138
+        {
139
+            get
140
+            {
141
+                IntPtr hdc = GetDC(IntPtr.Zero);
142
+                float ScaleY = (float)GetDeviceCaps(hdc, DESKTOPVERTRES) / GetDeviceCaps(hdc, VERTRES);
143
+                ReleaseDC(IntPtr.Zero, hdc);
144
+                return ScaleY;
145
+            }
146
+        }
147
+
148
+        /// <summary>
149
+        /// 缩放后的大小
150
+        /// </summary>
151
+        /// <returns></returns>
152
+        public static SizeF ScaleScreenSize => new SizeF(DESKTOP.Width / (DpiX / 96f), DESKTOP.Height / (DpiY / 96f));
153
+        /// <summary>
154
+        /// 获取缩放后的工作区域大小
155
+        /// </summary>
156
+        public static RectangleF ScaleWorkingAreaSize
157
+        {
158
+            get
159
+            {
160
+                RectangleF rect = System.Windows.Forms.Screen.GetWorkingArea(new System.Drawing.Point((int)ScaleScreenSize.Width, (int)ScaleScreenSize.Height));
161
+                return new RectangleF(((float)rect.X) / (DpiX / 96f), ((float)rect.Y) / (DpiX / 96f), ((float)rect.Width) / (DpiX / 96f), ((float)rect.Height) / (DpiY / 96f));
162
+            }
163
+        }
164
+        #endregion
165
+    }
166
+}

+ 92
- 0
Common/system/QueueSync.cs Dosyayı Görüntüle

@@ -0,0 +1,92 @@
1
+using System;
2
+using System.Collections.Generic;
3
+using System.Linq;
4
+using System.Text;
5
+using System.Threading.Tasks;
6
+
7
+namespace Common.system
8
+{
9
+    /// <summary>
10
+    /// 队列操作类 默认队列数1000
11
+    /// 创建人:赵耀
12
+    /// 创建时间:2019年8月22日
13
+    /// </summary>
14
+    /// <typeparam name="T"></typeparam>
15
+    public class QueueSync<T>
16
+    {
17
+        int _maxcount = 10000;
18
+        Queue<T> _queue = new Queue<T>();
19
+        /// <summary>
20
+        /// 获取该队列包含的元素数
21
+        /// </summary>
22
+        public int Count
23
+        {
24
+            get
25
+            {
26
+                if (_queue == null)
27
+                {
28
+                    return 0;
29
+                }
30
+                else
31
+                {
32
+                    return _queue.Count;
33
+                }
34
+            }
35
+        }
36
+
37
+        /// <summary>
38
+        /// 默认1000
39
+        /// </summary>
40
+        public QueueSync() : this(1000) { }
41
+
42
+        /// <summary>
43
+        /// 定义一个指定容量的队列
44
+        /// </summary>
45
+        /// <param name="maxcount"></param>
46
+        public QueueSync(int maxcount)
47
+        {
48
+            //_maxcount = Math.Max(maxcount, _maxcount);
49
+            _maxcount = maxcount;
50
+        }
51
+
52
+        /// <summary>
53
+        /// 入队列
54
+        /// </summary>
55
+        /// <param name="obj"></param>
56
+        /// <returns></returns>
57
+        public bool Enqueue(T obj)
58
+        {
59
+            bool result = false;
60
+            lock (this)
61
+            {
62
+                if (_queue.Count > _maxcount)
63
+                {
64
+                    _queue.Dequeue();
65
+                }
66
+                _queue.Enqueue(obj);
67
+                result = true;
68
+            }
69
+            return result;
70
+        }
71
+        /// <summary>
72
+        /// 出队列
73
+        /// </summary>
74
+        /// <returns></returns>
75
+        public T Dequeue()
76
+        {
77
+            T obj = default(T);
78
+            lock (this)
79
+            {
80
+                try
81
+                {
82
+                    obj = _queue.Dequeue();
83
+                }
84
+                catch
85
+                {
86
+
87
+                }
88
+            }
89
+            return obj;
90
+        }
91
+    }
92
+}

+ 1412
- 0
Common/system/RegistryHelper.cs
Dosya farkı çok büyük olduğundan ihmal edildi
Dosyayı Görüntüle


+ 104
- 0
Common/system/SplashScreen.cs Dosyayı Görüntüle

@@ -0,0 +1,104 @@
1
+using System;
2
+using System.Reflection;
3
+using System.Threading;
4
+using System.Windows.Forms;
5
+
6
+namespace Common.system
7
+{
8
+    /// <summary>
9
+    /// 解决闪屏  加载等待 
10
+    /// 创建人:赵耀
11
+    /// 创建时间:2018年11月27日
12
+    /// </summary>
13
+    public class SplashScreen
14
+    {
15
+        private static object _obj = new object();
16
+
17
+        private static Form _SplashForm = null;
18
+
19
+        private static Thread _SplashThread = null;
20
+
21
+        private delegate void ChangeFormTextdelegate(string s);
22
+
23
+        public static void Show(Type splashFormType)
24
+        {
25
+            if (_SplashThread != null)
26
+            {
27
+                return;
28
+            }
29
+
30
+            if (splashFormType == null)
31
+            {
32
+                throw (new Exception());
33
+            }
34
+
35
+            _SplashThread = new Thread(new ThreadStart(delegate ()
36
+            {
37
+                CreateInstance(splashFormType);
38
+                Application.Run(_SplashForm);
39
+            }))
40
+            {
41
+                IsBackground = true
42
+            };
43
+            _SplashThread.SetApartmentState(ApartmentState.STA);
44
+            _SplashThread.Start();
45
+        }
46
+
47
+        public static void ChangeTitle(string status)
48
+        {
49
+            ChangeFormTextdelegate de = new ChangeFormTextdelegate(ChangeText);
50
+            _SplashForm.Invoke(de, status);
51
+        }
52
+
53
+
54
+
55
+        public static void Close()
56
+        {
57
+            if (_SplashThread == null || _SplashForm == null)
58
+            {
59
+                return;
60
+            }
61
+
62
+            try
63
+            {
64
+                _SplashForm.Invoke(new MethodInvoker(_SplashForm.Close));
65
+            }
66
+            catch (Exception)
67
+            {
68
+            }
69
+            _SplashThread = null;
70
+            _SplashForm = null;
71
+        }
72
+
73
+        private static void ChangeText(string title)
74
+        {
75
+            _SplashForm.Text = title.ToString();
76
+        }
77
+
78
+
79
+
80
+        private static void CreateInstance(Type FormType)
81
+        {
82
+            if (_SplashForm == null)
83
+            {
84
+                lock (_obj)
85
+                {
86
+                    object obj = FormType.InvokeMember(null,
87
+                                        BindingFlags.DeclaredOnly |
88
+                                        BindingFlags.Public | BindingFlags.NonPublic |
89
+                                        BindingFlags.Instance | BindingFlags.CreateInstance, null, null, null);
90
+                    _SplashForm = obj as Form;
91
+                    _SplashForm.TopMost = true;
92
+                    _SplashForm.ShowInTaskbar = false;
93
+                    _SplashForm.BringToFront();
94
+                    _SplashForm.StartPosition = FormStartPosition.CenterScreen;
95
+                    if (_SplashForm == null)
96
+                    {
97
+                        throw (new Exception());
98
+                    }
99
+                }
100
+            }
101
+        }
102
+
103
+    }
104
+}

+ 192
- 0
Common/system/XmlUtilHelper.cs Dosyayı Görüntüle

@@ -0,0 +1,192 @@
1
+using System;
2
+using System.Data;
3
+using System.IO;
4
+using System.Xml;
5
+using System.Xml.Serialization;
6
+
7
+namespace Common.system
8
+{
9
+
10
+    /// <summary>
11
+    /// 通用XML序列化和反序列化工具类
12
+    /// 创建人:赵耀
13
+    /// 创建时间:2018年11月16日
14
+    /// </summary>
15
+    public static class XmlUtilHelper
16
+    {
17
+        #region 反序列化
18
+        /// <summary>
19
+        /// 反序列化
20
+        /// </summary>
21
+        /// <param name="type">类型</param>
22
+        /// <param name="xml">XML字符串</param>
23
+        /// <returns></returns>
24
+        public static object Deserialize(Type type, string xml)
25
+        {
26
+            try
27
+            {
28
+                using (StringReader sr = new StringReader(xml))
29
+                {
30
+                    XmlSerializer xmldes = new XmlSerializer(type);
31
+                    return xmldes.Deserialize(sr);
32
+                }
33
+            }
34
+            catch (Exception)
35
+            {
36
+                return null;
37
+            }
38
+        }
39
+        /// <summary>
40
+        /// 反序列化
41
+        /// </summary>
42
+        /// <param name="type"></param>
43
+        /// <param name="xml"></param>
44
+        /// <returns></returns>
45
+        public static object Deserialize(Type type, Stream stream)
46
+        {
47
+            XmlSerializer xmldes = new XmlSerializer(type);
48
+
49
+            return xmldes.Deserialize(stream);
50
+        }
51
+        /// <summary>
52
+        /// 反序列化实体
53
+        /// </summary>
54
+        /// <typeparam name="T"></typeparam>
55
+        /// <param name="strXML"></param>
56
+        /// <returns></returns>
57
+        public static T DESerializer<T>(string strXML) where T : class
58
+        {
59
+            try
60
+            {
61
+                using (StringReader sr = new StringReader(strXML))
62
+                {
63
+                    XmlSerializer serializer = new XmlSerializer(typeof(T));
64
+                    return serializer.Deserialize(sr) as T;
65
+                }
66
+            }
67
+            catch (Exception)
68
+            {
69
+                return null;
70
+            }
71
+        }
72
+
73
+        /// <summary>  
74
+        /// 从xml序列中反序列化  
75
+        /// </summary>  
76
+        /// <param name="objname"></param>  
77
+        /// <returns></returns>  
78
+        public static object Deserailize(Type type, string filename)
79
+        {
80
+            try
81
+            {
82
+                object obj;
83
+                if (!System.IO.File.Exists(filename))
84
+                {
85
+                    throw new Exception("指定文件不存在");
86
+                }
87
+                //Xml格式反序列化  
88
+                using (Stream stream = new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read))
89
+                {
90
+                    XmlSerializer formatter = new XmlSerializer(type);
91
+                    obj = formatter.Deserialize(stream);
92
+                    stream.Close();
93
+                }
94
+                return obj;
95
+            }
96
+            catch (Exception)
97
+            {
98
+                //Logger.Log4NetHelp.Error("反序列化失败:", e);
99
+                return null;
100
+            }
101
+        }
102
+
103
+        /// <summary>
104
+        /// 将xml转为Datable
105
+        /// </summary>
106
+        public static DataTable XmlToDataTable(string xmlStr)
107
+        {
108
+            if (!string.IsNullOrEmpty(xmlStr))
109
+            {
110
+                StringReader StrStream = null;
111
+                XmlTextReader Xmlrdr = null;
112
+                try
113
+                {
114
+                    DataSet ds = new DataSet();
115
+                    //读取字符串中的信息  
116
+                    StrStream = new StringReader(xmlStr);
117
+                    //获取StrStream中的数据  
118
+                    Xmlrdr = new XmlTextReader(StrStream);
119
+                    //ds获取Xmlrdr中的数据                 
120
+                    ds.ReadXml(Xmlrdr);
121
+                    return ds.Tables[0];
122
+                }
123
+                catch (Exception)
124
+                {
125
+                    return null;
126
+                }
127
+                finally
128
+                {
129
+                    //释放资源  
130
+                    if (Xmlrdr != null)
131
+                    {
132
+                        Xmlrdr.Close();
133
+                        StrStream.Close();
134
+                        StrStream.Dispose();
135
+                    }
136
+                }
137
+            }
138
+            return null;
139
+        }
140
+
141
+        #endregion
142
+
143
+        #region 序列化
144
+        /// <summary>
145
+        /// 实体类转XML
146
+        /// </summary>
147
+        /// <typeparam name="T"></typeparam>
148
+        /// <param name="obj"></param>
149
+        /// <returns></returns>
150
+        public static string XmlSerialize<T>(T obj)
151
+        {
152
+            using (StringWriter sw = new StringWriter())
153
+            {
154
+                Type t = obj.GetType();
155
+                XmlSerializer serializer = new XmlSerializer(obj.GetType());
156
+                serializer.Serialize(sw, obj);
157
+                sw.Close();
158
+                return sw.ToString();
159
+            }
160
+        }
161
+        /// <summary>
162
+        /// 序列化
163
+        /// </summary>
164
+        /// <param name="type">类型</param>
165
+        /// <param name="obj">对象</param>
166
+        /// <returns></returns>
167
+        public static string Serializer(Type type, object obj)
168
+        {
169
+            MemoryStream Stream = new MemoryStream();
170
+            XmlSerializer xml = new XmlSerializer(type);
171
+            try
172
+            {
173
+                //序列化对象
174
+                xml.Serialize(Stream, obj);
175
+            }
176
+            catch (InvalidOperationException)
177
+            {
178
+                //Logger.Log4NetHelp.Error("序列化失败:", ex);
179
+            }
180
+            Stream.Position = 0;
181
+            StreamReader sr = new StreamReader(Stream);
182
+            string str = sr.ReadToEnd();
183
+
184
+            sr.Dispose();
185
+            Stream.Dispose();
186
+
187
+            return str;
188
+        }
189
+
190
+        #endregion
191
+    }
192
+}

+ 94
- 0
Common/system/ZJClippingBorder.cs Dosyayı Görüntüle

@@ -0,0 +1,94 @@
1
+using System;
2
+using System.Windows;
3
+using System.Windows.Controls;
4
+using System.Windows.Media;
5
+
6
+namespace Common.system
7
+{
8
+    public class ZJClippingBorder : Border
9
+    {
10
+        private object _oldClip;
11
+
12
+        protected override void OnRender(DrawingContext dc)
13
+        {
14
+            OnApplyChildClip();
15
+            base.OnRender(dc);
16
+        }
17
+
18
+        public override UIElement Child
19
+        {
20
+            get => base.Child;
21
+            set
22
+            {
23
+                if (Child != value)
24
+                {
25
+                    if (Child != null)
26
+                    {
27
+                        Child.SetValue(ClipProperty, _oldClip);
28
+                    }
29
+
30
+                    if (value != null)
31
+                    {
32
+                        _oldClip = value.ReadLocalValue(ClipProperty);
33
+                    }
34
+                    else
35
+                    {
36
+                        // If we dont set it to null we could leak a Geometry object
37
+                        _oldClip = null;
38
+                    }
39
+
40
+                    base.Child = value;
41
+                }
42
+            }
43
+        }
44
+
45
+        protected virtual void OnApplyChildClip()
46
+        {
47
+            UIElement child = Child;
48
+            if (child != null)
49
+            {
50
+                double top = Math.Max(CornerRadius.TopLeft, CornerRadius.TopRight);
51
+                double bottom = Math.Max(CornerRadius.BottomLeft, CornerRadius.BottomRight);
52
+                double max = Math.Max(top, bottom);
53
+                Size size = RenderSize;
54
+                double width = size.Width - (BorderThickness.Left + BorderThickness.Right);
55
+                double height = size.Height - (BorderThickness.Top + BorderThickness.Bottom);
56
+                Geometry result = new RectangleGeometry(new Rect(0, 0, width, height), max, max);
57
+                double halfWidth = width / 2;
58
+                double halfHeight = height / 2;
59
+
60
+                if (CornerRadius.TopLeft == 0)
61
+                {
62
+                    result = new CombinedGeometry(
63
+                        GeometryCombineMode.Union,
64
+                        result,
65
+                        new RectangleGeometry(new Rect(0, 0, halfWidth, halfHeight))
66
+                    );
67
+                }
68
+
69
+                if (CornerRadius.TopRight == 0)
70
+                {
71
+                    result = new CombinedGeometry(GeometryCombineMode.Union, result, new RectangleGeometry
72
+                (new Rect(halfWidth, 0, halfWidth, halfHeight)));
73
+                }
74
+
75
+                if (CornerRadius.BottomLeft == 0)
76
+                {
77
+                    result = new CombinedGeometry
78
+                  (GeometryCombineMode.Union, result, new RectangleGeometry
79
+                  (new Rect(0, halfHeight, halfWidth, halfHeight)));
80
+                }
81
+                if (CornerRadius.BottomRight == 0)
82
+                {
83
+                    result = new CombinedGeometry
84
+                  (
85
+                GeometryCombineMode.Union,
86
+                result,
87
+                new RectangleGeometry(new Rect(halfWidth, halfHeight, halfWidth, halfHeight))
88
+                );
89
+                }
90
+                child.Clip = result;
91
+            }
92
+        }
93
+    }
94
+}

+ 242
- 0
XHPZ.Desktop/APP.cs Dosyayı Görüntüle

@@ -0,0 +1,242 @@
1
+using Common.system;
2
+
3
+using System;
4
+using System.Collections.Generic;
5
+using System.Diagnostics;
6
+using System.IO;
7
+using System.Linq;
8
+using System.Reflection;
9
+using System.Security.Principal;
10
+using System.Text;
11
+using System.Threading;
12
+using System.Threading.Tasks;
13
+using System.Windows;
14
+using System.Windows.Threading;
15
+
16
+using TStudyDigitalPen.HID;
17
+
18
+namespace XHPZ.Desktop
19
+{
20
+    public partial class APP : Application
21
+    {
22
+        #region 全局变量
23
+        /// <summary>
24
+        /// 后台线程帮助类
25
+        /// </summary>
26
+        public static BackgroundWorkerHelper BackgroundWorkerHelper => BackgroundWorkerHelper.GetInstance();
27
+
28
+        #region 点阵笔
29
+        /// <summary>
30
+        /// 点阵笔
31
+        /// </summary>
32
+        public static DigitalPenHID digitalPen;
33
+        /// <summary>
34
+        /// 笔序号
35
+        /// </summary>
36
+        public static string PenSerial;
37
+        /// <summary>
38
+        /// 笔状态,是否已连接
39
+        /// </summary>
40
+        public static bool PenStatus = false;
41
+        /// <summary>
42
+        /// 手写板状态,是否已连接
43
+        /// </summary>
44
+        public static bool BoardStatus = false;
45
+        #endregion
46
+        #region 腾千里手写笔
47
+        ///// <summary>
48
+        ///// 腾千里手写笔事件
49
+        ///// </summary>
50
+        //public static PenEvents TQLPenevents;
51
+        ///// <summary>
52
+        ///// 腾千里手写笔是否已连接
53
+        ///// </summary>
54
+        //public static bool TQLPenStatus = false;
55
+        #endregion
56
+        #region 页面
57
+        /// <summary>
58
+        /// 批注
59
+        /// </summary>
60
+        //public static PracticeWindow W_PracticeWindow = null;
61
+        #endregion
62
+        #endregion
63
+
64
+        [STAThread]
65
+        private static void Main()
66
+        {
67
+            StopSameProcess();
68
+            try
69
+            {
70
+                #region 强制以管理员方式运行 修改人:赵耀 修改时间:2020年9月7日
71
+                WindowsIdentity identity = WindowsIdentity.GetCurrent();
72
+                WindowsPrincipal principal = new WindowsPrincipal(identity);
73
+                //判断当前登录用户是否为管理员
74
+                //if (principal.IsInRole(WindowsBuiltInRole.Administrator))
75
+                //{
76
+                //    //如果是管理员,则直接运行
77
+                //    W_CreateAMicroLessonWindow = new CreateAMicroLessonWindow();
78
+                //    // 定义Application对象作为整个应用程序入口
79
+                //    Application app = new Application();
80
+                //    app.Run(W_CreateAMicroLessonWindow);
81
+                //    //Application.Run(W_CreateAMicroLessonWindow);
82
+                //}
83
+                //else
84
+                //{
85
+                //    //创建启动对象
86
+                //    System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo
87
+                //    {
88
+                //        UseShellExecute = true,
89
+                //        WorkingDirectory = Environment.CurrentDirectory,
90
+                //        FileName = Assembly.GetExecutingAssembly().Location,
91
+                //        //设置启动动作,确保以管理员身份运行
92
+                //        Verb = "runas"
93
+                //    };
94
+                //    try
95
+                //    {
96
+                //        System.Diagnostics.Process.Start(startInfo);
97
+                //    }
98
+                //    catch
99
+                //    {
100
+                //        return;
101
+                //    }
102
+                //    //退出
103
+                //    //Current.Shutdown();
104
+                //    Environment.Exit(0);
105
+
106
+                //}
107
+                #endregion
108
+
109
+                try
110
+                {
111
+                    if (Directory.Exists(AppDomain.CurrentDomain.BaseDirectory + "temp"))//清除临时文件
112
+                    {
113
+                        Directory.Delete(AppDomain.CurrentDomain.BaseDirectory + "temp", true);
114
+                    }
115
+                }
116
+                catch (Exception)
117
+                {
118
+                }
119
+
120
+                if (principal.IsInRole(WindowsBuiltInRole.Administrator))
121
+                {
122
+                    //如果是管理员,则直接运行
123
+                    MainWindow mainWindow = new MainWindow();
124
+                    // 定义Application对象作为整个应用程序入口
125
+                    Application app = new Application();
126
+                    app.Run(mainWindow);
127
+                }
128
+                else
129
+                {
130
+                    //创建启动对象
131
+                    System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo
132
+                    {
133
+                        UseShellExecute = true,
134
+                        WorkingDirectory = Environment.CurrentDirectory,
135
+                        FileName = Assembly.GetExecutingAssembly().Location,
136
+                        //设置启动动作,确保以管理员身份运行
137
+                        Verb = "runas"
138
+                    };
139
+                    try
140
+                    {
141
+                        System.Diagnostics.Process.Start(startInfo);
142
+                    }
143
+                    catch
144
+                    {
145
+                        return;
146
+                    }
147
+                    //退出
148
+                    //Current.Shutdown();
149
+                    Environment.Exit(0);
150
+
151
+                }
152
+            }
153
+            catch (Exception ex)
154
+            {
155
+
156
+                string ErrMessage = "【进程】(Main):进程意外关闭。 " + ex.Message;
157
+                LogHelper.WriteErrLog(ErrMessage, ex);
158
+            }
159
+        }
160
+
161
+        #region 杀死已存在的进程
162
+        /// <summary>
163
+        /// 结束已运行的程序
164
+        /// </summary>
165
+        private static void StopSameProcess()
166
+        {
167
+            Process current = Process.GetCurrentProcess();
168
+            Process[] processList = Process.GetProcesses();
169
+            foreach (Process process in processList)
170
+            {
171
+                if (process.ProcessName.ToUpper() == "星火批注")
172
+                {
173
+                    if (process.Id != current.Id) //忽略当前进程
174
+                    {
175
+                        try
176
+                        {
177
+                            process.Kill(); //结束进程
178
+                        }
179
+                        catch (Exception)
180
+                        {
181
+                        }
182
+                    }
183
+                }
184
+            }
185
+        }
186
+        /// <summary>
187
+        /// 杀死正在运行的ffmpeg
188
+        /// </summary>
189
+        public static void Killffmpeg()
190
+        {
191
+            Process[] KillProcessArray = Process.GetProcessesByName("ffmpeg");
192
+            foreach (Process KillProcess in KillProcessArray)
193
+            {
194
+                KillProcess.Kill();
195
+            }
196
+        }
197
+        #endregion
198
+
199
+        /// <summary>
200
+        /// 错误处理
201
+        /// </summary>
202
+        /// <param name="sender"></param>
203
+        /// <param name="e"></param>
204
+        private void MyApp_DispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
205
+        {
206
+            LogHelper.WriteErrLog("未标示错误:" + e.Exception.Message, e.Exception);
207
+            //MessageWindow.Show("程序异常." + Environment.NewLine + e.Exception.Message);
208
+            e.Handled = true;
209
+        }
210
+
211
+
212
+        #region 内存处理 -创建人:赵耀 -创建时间:2020年8月12日
213
+        /// <summary>
214
+        /// 内存释放压缩
215
+        /// </summary>
216
+        /// <param name="e"></param>
217
+        protected override void OnStartup(StartupEventArgs e)
218
+        {
219
+            //private LierdaCracker cracker = new LierdaCracker();
220
+            //cracker.Cracker(5000);//间隔时间
221
+            //base.OnStartup(e);
222
+            new Thread(o =>
223
+            {
224
+                while (true)
225
+                {
226
+                    try
227
+                    {
228
+                        //FreeMemoryHelper.SetDate();
229
+                        FreeMemoryHelper.ReallocateMemory();
230
+                        Thread.Sleep(20000);//暂定每20秒释放一次
231
+                    }
232
+                    catch (Exception ex)
233
+                    {
234
+                        LogHelper.WriteErrLog("【释放内存(MyApp)" + ex.Message, ex);
235
+                    }
236
+                }
237
+            }).Start();
238
+        }
239
+
240
+        #endregion 内存处理 -创建人:赵耀 -创建时间:2020年8月12日
241
+    }
242
+}

+ 6
- 0
XHPZ.Desktop/App.config Dosyayı Görüntüle

@@ -0,0 +1,6 @@
1
+<?xml version="1.0" encoding="utf-8" ?>
2
+<configuration>
3
+    <startup> 
4
+        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
5
+    </startup>
6
+</configuration>

+ 9
- 0
XHPZ.Desktop/App.xaml Dosyayı Görüntüle

@@ -0,0 +1,9 @@
1
+<Application x:Class="XHPZ.Desktop.App"
2
+             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
3
+             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
4
+             xmlns:local="clr-namespace:XHPZ.Desktop"
5
+             StartupUri="MainWindow.xaml">
6
+    <Application.Resources>
7
+         
8
+    </Application.Resources>
9
+</Application>

+ 17
- 0
XHPZ.Desktop/App.xaml.cs Dosyayı Görüntüle

@@ -0,0 +1,17 @@
1
+using System;
2
+using System.Collections.Generic;
3
+using System.Configuration;
4
+using System.Data;
5
+using System.Linq;
6
+using System.Threading.Tasks;
7
+using System.Windows;
8
+
9
+namespace XHPZ.Desktop
10
+{
11
+    /// <summary>
12
+    /// App.xaml 的交互逻辑
13
+    /// </summary>
14
+    public partial class App : Application
15
+    {
16
+    }
17
+}

BIN
XHPZ.Desktop/CheckPoint.dll Dosyayı Görüntüle


+ 12
- 0
XHPZ.Desktop/MainWindow.xaml Dosyayı Görüntüle

@@ -0,0 +1,12 @@
1
+<Window x:Class="XHPZ.Desktop.MainWindow"
2
+        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
3
+        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
4
+        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
5
+        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
6
+        xmlns:local="clr-namespace:XHPZ.Desktop"
7
+        mc:Ignorable="d"
8
+        Title="MainWindow" Height="450" Width="800">
9
+    <Grid>
10
+        
11
+    </Grid>
12
+</Window>

+ 30
- 0
XHPZ.Desktop/MainWindow.xaml.cs Dosyayı Görüntüle

@@ -0,0 +1,30 @@
1
+using System;
2
+using System.Collections.Generic;
3
+using System.Linq;
4
+using System.Text;
5
+using System.Threading.Tasks;
6
+using System.Windows;
7
+using System.Windows.Controls;
8
+using System.Windows.Data;
9
+using System.Windows.Documents;
10
+using System.Windows.Input;
11
+using System.Windows.Media;
12
+using System.Windows.Media.Imaging;
13
+using System.Windows.Navigation;
14
+using System.Windows.Shapes;
15
+using Common.system;
16
+
17
+namespace XHPZ.Desktop
18
+{
19
+    /// <summary>
20
+    /// MainWindow.xaml 的交互逻辑
21
+    /// </summary>
22
+    public partial class MainWindow : Window
23
+    {
24
+        public MainWindow()
25
+        {
26
+            InitializeComponent();
27
+            LogHelper.WriteInfoLog("启动");
28
+        }
29
+    }
30
+}

+ 55
- 0
XHPZ.Desktop/Properties/AssemblyInfo.cs Dosyayı Görüntüle

@@ -0,0 +1,55 @@
1
+using System.Reflection;
2
+using System.Resources;
3
+using System.Runtime.CompilerServices;
4
+using System.Runtime.InteropServices;
5
+using System.Windows;
6
+
7
+// 有关程序集的一般信息由以下
8
+// 控制。更改这些特性值可修改
9
+// 与程序集关联的信息。
10
+[assembly: AssemblyTitle("XHPZ.Desktop")]
11
+[assembly: AssemblyDescription("")]
12
+[assembly: AssemblyConfiguration("")]
13
+[assembly: AssemblyCompany("")]
14
+[assembly: AssemblyProduct("XHPZ.Desktop")]
15
+[assembly: AssemblyCopyright("Copyright ©  2021")]
16
+[assembly: AssemblyTrademark("")]
17
+[assembly: AssemblyCulture("")]
18
+
19
+// 将 ComVisible 设置为 false 会使此程序集中的类型
20
+//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
21
+//请将此类型的 ComVisible 特性设置为 true。
22
+[assembly: ComVisible(false)]
23
+
24
+//若要开始生成可本地化的应用程序,请设置
25
+//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
26
+//例如,如果您在源文件中使用的是美国英语,
27
+//使用的是美国英语,请将 <UICulture> 设置为 en-US。  然后取消
28
+//对以下 NeutralResourceLanguage 特性的注释。  更新
29
+//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
30
+
31
+//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32
+
33
+
34
+[assembly: ThemeInfo(
35
+    ResourceDictionaryLocation.None, //主题特定资源词典所处位置
36
+                                     //(未在页面中找到资源时使用,
37
+                                     //或应用程序资源字典中找到时使用)
38
+    ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
39
+                                              //(未在页面中找到资源时使用,
40
+                                              //、应用程序或任何主题专用资源字典中找到时使用)
41
+)]
42
+
43
+
44
+// 程序集的版本信息由下列四个值组成: 
45
+//
46
+//      主版本
47
+//      次版本
48
+//      生成号
49
+//      修订号
50
+//
51
+//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
52
+//通过使用 "*",如下所示:
53
+// [assembly: AssemblyVersion("1.0.*")]
54
+[assembly: AssemblyVersion("1.0.0.0")]
55
+[assembly: AssemblyFileVersion("1.0.0.0")]

+ 70
- 0
XHPZ.Desktop/Properties/Resources.Designer.cs Dosyayı Görüntüle

@@ -0,0 +1,70 @@
1
+//------------------------------------------------------------------------------
2
+// <auto-generated>
3
+//     此代码由工具生成。
4
+//     运行时版本: 4.0.30319.42000
5
+//
6
+//     对此文件的更改可能导致不正确的行为,如果
7
+//     重新生成代码,则所做更改将丢失。
8
+// </auto-generated>
9
+//------------------------------------------------------------------------------
10
+
11
+
12
+namespace XHPZ.Desktop.Properties
13
+{
14
+    /// <summary>
15
+    ///   强类型资源类,用于查找本地化字符串等。
16
+    /// </summary>
17
+    // 此类是由 StronglyTypedResourceBuilder
18
+    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
19
+    // 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
20
+    // (以 /str 作为命令选项),或重新生成 VS 项目。
21
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
22
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
23
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
24
+    internal class Resources
25
+    {
26
+
27
+        private static global::System.Resources.ResourceManager resourceMan;
28
+
29
+        private static global::System.Globalization.CultureInfo resourceCulture;
30
+
31
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32
+        internal Resources()
33
+        {
34
+        }
35
+
36
+        /// <summary>
37
+        ///   返回此类使用的缓存 ResourceManager 实例。
38
+        /// </summary>
39
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
40
+        internal static global::System.Resources.ResourceManager ResourceManager
41
+        {
42
+            get
43
+            {
44
+                if ((resourceMan == null))
45
+                {
46
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("XHPZ.Desktop.Properties.Resources", typeof(Resources).Assembly);
47
+                    resourceMan = temp;
48
+                }
49
+                return resourceMan;
50
+            }
51
+        }
52
+
53
+        /// <summary>
54
+        ///   重写当前线程的 CurrentUICulture 属性,对
55
+        ///   使用此强类型资源类的所有资源查找执行重写。
56
+        /// </summary>
57
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
58
+        internal static global::System.Globalization.CultureInfo Culture
59
+        {
60
+            get
61
+            {
62
+                return resourceCulture;
63
+            }
64
+            set
65
+            {
66
+                resourceCulture = value;
67
+            }
68
+        }
69
+    }
70
+}

+ 117
- 0
XHPZ.Desktop/Properties/Resources.resx Dosyayı Görüntüle

@@ -0,0 +1,117 @@
1
+<?xml version="1.0" encoding="utf-8"?>
2
+<root>
3
+  <!-- 
4
+    Microsoft ResX Schema 
5
+    
6
+    Version 2.0
7
+    
8
+    The primary goals of this format is to allow a simple XML format 
9
+    that is mostly human readable. The generation and parsing of the 
10
+    various data types are done through the TypeConverter classes 
11
+    associated with the data types.
12
+    
13
+    Example:
14
+    
15
+    ... ado.net/XML headers & schema ...
16
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
17
+    <resheader name="version">2.0</resheader>
18
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
24
+    </data>
25
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27
+        <comment>This is a comment</comment>
28
+    </data>
29
+                
30
+    There are any number of "resheader" rows that contain simple 
31
+    name/value pairs.
32
+    
33
+    Each data row contains a name, and value. The row also contains a 
34
+    type or mimetype. Type corresponds to a .NET class that support 
35
+    text/value conversion through the TypeConverter architecture. 
36
+    Classes that don't support this are serialized and stored with the 
37
+    mimetype set.
38
+    
39
+    The mimetype is used for serialized objects, and tells the 
40
+    ResXResourceReader how to depersist the object. This is currently not 
41
+    extensible. For a given mimetype the value must be set accordingly:
42
+    
43
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
44
+    that the ResXResourceWriter will generate, however the reader can 
45
+    read any of the formats listed below.
46
+    
47
+    mimetype: application/x-microsoft.net.object.binary.base64
48
+    value   : The object must be serialized with 
49
+            : System.Serialization.Formatters.Binary.BinaryFormatter
50
+            : and then encoded with base64 encoding.
51
+    
52
+    mimetype: application/x-microsoft.net.object.soap.base64
53
+    value   : The object must be serialized with 
54
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55
+            : and then encoded with base64 encoding.
56
+
57
+    mimetype: application/x-microsoft.net.object.bytearray.base64
58
+    value   : The object must be serialized into a byte array 
59
+            : using a System.ComponentModel.TypeConverter
60
+            : and then encoded with base64 encoding.
61
+    -->
62
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63
+    <xsd:element name="root" msdata:IsDataSet="true">
64
+      <xsd:complexType>
65
+        <xsd:choice maxOccurs="unbounded">
66
+          <xsd:element name="metadata">
67
+            <xsd:complexType>
68
+              <xsd:sequence>
69
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
70
+              </xsd:sequence>
71
+              <xsd:attribute name="name" type="xsd:string" />
72
+              <xsd:attribute name="type" type="xsd:string" />
73
+              <xsd:attribute name="mimetype" type="xsd:string" />
74
+            </xsd:complexType>
75
+          </xsd:element>
76
+          <xsd:element name="assembly">
77
+            <xsd:complexType>
78
+              <xsd:attribute name="alias" type="xsd:string" />
79
+              <xsd:attribute name="name" type="xsd:string" />
80
+            </xsd:complexType>
81
+          </xsd:element>
82
+          <xsd:element name="data">
83
+            <xsd:complexType>
84
+              <xsd:sequence>
85
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
86
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
87
+              </xsd:sequence>
88
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
89
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
90
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
91
+            </xsd:complexType>
92
+          </xsd:element>
93
+          <xsd:element name="resheader">
94
+            <xsd:complexType>
95
+              <xsd:sequence>
96
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
97
+              </xsd:sequence>
98
+              <xsd:attribute name="name" type="xsd:string" use="required" />
99
+            </xsd:complexType>
100
+          </xsd:element>
101
+        </xsd:choice>
102
+      </xsd:complexType>
103
+    </xsd:element>
104
+  </xsd:schema>
105
+  <resheader name="resmimetype">
106
+    <value>text/microsoft-resx</value>
107
+  </resheader>
108
+  <resheader name="version">
109
+    <value>2.0</value>
110
+  </resheader>
111
+  <resheader name="reader">
112
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
113
+  </resheader>
114
+  <resheader name="writer">
115
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116
+  </resheader>
117
+</root>

+ 29
- 0
XHPZ.Desktop/Properties/Settings.Designer.cs Dosyayı Görüntüle

@@ -0,0 +1,29 @@
1
+//------------------------------------------------------------------------------
2
+// <auto-generated>
3
+//     This code was generated by a tool.
4
+//     Runtime Version:4.0.30319.42000
5
+//
6
+//     Changes to this file may cause incorrect behavior and will be lost if
7
+//     the code is regenerated.
8
+// </auto-generated>
9
+//------------------------------------------------------------------------------
10
+
11
+
12
+namespace XHPZ.Desktop.Properties
13
+{
14
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
16
+    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
17
+    {
18
+
19
+        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
20
+
21
+        public static Settings Default
22
+        {
23
+            get
24
+            {
25
+                return defaultInstance;
26
+            }
27
+        }
28
+    }
29
+}

+ 7
- 0
XHPZ.Desktop/Properties/Settings.settings Dosyayı Görüntüle

@@ -0,0 +1,7 @@
1
+<?xml version='1.0' encoding='utf-8'?>
2
+<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
3
+  <Profiles>
4
+    <Profile Name="(Default)" />
5
+  </Profiles>
6
+  <Settings />
7
+</SettingsFile>

+ 69
- 0
XHPZ.Desktop/Properties/app.manifest Dosyayı Görüntüle

@@ -0,0 +1,69 @@
1
+<?xml version="1.0" encoding="utf-8"?>
2
+<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
3
+  <assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
4
+  <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
5
+    <security>
6
+      <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
7
+        <!-- UAC 清单选项
8
+             如果想要更改 Windows 用户帐户控制级别,请使用
9
+             以下节点之一替换 requestedExecutionLevel 节点。n
10
+        <requestedExecutionLevel  level="asInvoker" uiAccess="false" />
11
+        <requestedExecutionLevel  level="requireAdministrator" uiAccess="false" />
12
+        <requestedExecutionLevel  level="highestAvailable" uiAccess="false" />
13
+
14
+            指定 requestedExecutionLevel 元素将禁用文件和注册表虚拟化。
15
+            如果你的应用程序需要此虚拟化来实现向后兼容性,则删除此
16
+            元素。
17
+        -->
18
+        <requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
19
+      </requestedPrivileges>
20
+      <applicationRequestMinimum>
21
+        <defaultAssemblyRequest permissionSetReference="Custom" />
22
+        <PermissionSet class="System.Security.PermissionSet" version="1" ID="Custom" SameSite="site" Unrestricted="true" />
23
+      </applicationRequestMinimum>
24
+    </security>
25
+  </trustInfo>
26
+  <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
27
+    <application>
28
+      <!-- 设计此应用程序与其一起工作且已针对此应用程序进行测试的
29
+           Windows 版本的列表。取消评论适当的元素,
30
+           Windows 将自动选择最兼容的环境。 -->
31
+      <!-- Windows Vista -->
32
+      <!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
33
+      <!-- Windows 7 -->
34
+      <!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
35
+      <!-- Windows 8 -->
36
+      <!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
37
+      <!-- Windows 8.1 -->
38
+      <!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
39
+      <!-- Windows 10 -->
40
+      <!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
41
+    </application>
42
+  </compatibility>
43
+  <!-- 指示该应用程序可以感知 DPI 且 Windows 在 DPI 较高时将不会对其进行
44
+       自动缩放。Windows Presentation Foundation (WPF)应用程序自动感知 DPI,无需
45
+       选择加入。选择加入此设置的 Windows 窗体应用程序(目标设定为 .NET Framework 4.6 )还应
46
+       在其 app.config 中将 "EnableWindowsFormsHighDpiAutoResizing" 设置设置为 "true"。-->
47
+  <!--
48
+  <application xmlns="urn:schemas-microsoft-com:asm.v3">
49
+    <windowsSettings>
50
+      <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
51
+    </windowsSettings>
52
+  </application>
53
+  -->
54
+  <!-- 启用 Windows 公共控件和对话框的主题(Windows XP 和更高版本) -->
55
+  <!--
56
+  <dependency>
57
+    <dependentAssembly>
58
+      <assemblyIdentity
59
+          type="win32"
60
+          name="Microsoft.Windows.Common-Controls"
61
+          version="6.0.0.0"
62
+          processorArchitecture="*"
63
+          publicKeyToken="6595b64144ccf1df"
64
+          language="*"
65
+        />
66
+    </dependentAssembly>
67
+  </dependency>
68
+  -->
69
+</assembly>

BIN
XHPZ.Desktop/RobotDotMatrix.dll Dosyayı Görüntüle


BIN
XHPZ.Desktop/RobotUsbWrapper.dll Dosyayı Görüntüle


BIN
XHPZ.Desktop/SonixUSB.dll Dosyayı Görüntüle


+ 130
- 0
XHPZ.Desktop/XHPZ.Desktop.csproj Dosyayı Görüntüle

@@ -0,0 +1,130 @@
1
+<?xml version="1.0" encoding="utf-8"?>
2
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
4
+  <PropertyGroup>
5
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7
+    <ProjectGuid>{82B6341B-3566-4E1A-8B0C-5CAA90C30005}</ProjectGuid>
8
+    <OutputType>WinExe</OutputType>
9
+    <RootNamespace>XHPZ.Desktop</RootNamespace>
10
+    <AssemblyName>星火批注</AssemblyName>
11
+    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
12
+    <FileAlignment>512</FileAlignment>
13
+    <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
14
+    <WarningLevel>4</WarningLevel>
15
+    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
16
+    <Deterministic>true</Deterministic>
17
+  </PropertyGroup>
18
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
19
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+    <OutputPath>bin\Release\</OutputPath>
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+    <TargetZone>LocalIntranet</TargetZone>
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+    <GenerateManifests>false</GenerateManifests>
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+  </PropertyGroup>
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+  <PropertyGroup>
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+  </PropertyGroup>
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+  <ItemGroup>
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+    <Reference Include="log4net">
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+      <HintPath>..\Common\dlls\log4net.dll</HintPath>
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+    </Reference>
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+    <Reference Include="System" />
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+    <Reference Include="System.Data" />
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+    <Reference Include="Microsoft.CSharp" />
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+    <Reference Include="System.Core" />
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+    <Reference Include="System.Xml.Linq" />
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+    <Reference Include="System.Xaml">
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+    </Reference>
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+    <Reference Include="TQLComm">
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+      <HintPath>..\Common\dlls\TQLComm.dll</HintPath>
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+    </Reference>
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+    <Reference Include="TStudy.DigitalPen">
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+      <HintPath>..\Common\dlls\TStudy.DigitalPen.dll</HintPath>
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+    </Reference>
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+    <Reference Include="WindowsBase" />
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+    <Reference Include="PresentationCore" />
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+    <Reference Include="PresentationFramework" />
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+  <ItemGroup>
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+    <Page Include="MainWindow.xaml">
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+      <Generator>MSBuild:Compile</Generator>
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+      <SubType>Designer</SubType>
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+    </Page>
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+    <Compile Include="APP.cs" />
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+    <Compile Include="MainWindow.xaml.cs">
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+      <DependentUpon>MainWindow.xaml</DependentUpon>
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+      <SubType>Code</SubType>
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+    </Compile>
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+  <ItemGroup>
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+    <Compile Include="Properties\AssemblyInfo.cs">
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+      <SubType>Code</SubType>
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+    </Compile>
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+    <Compile Include="Properties\Resources.Designer.cs">
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+      <AutoGen>True</AutoGen>
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+      <DesignTime>True</DesignTime>
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+      <DependentUpon>Resources.resx</DependentUpon>
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+    </Compile>
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+    <Compile Include="Properties\Settings.Designer.cs">
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+      <AutoGen>True</AutoGen>
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+      <DependentUpon>Settings.settings</DependentUpon>
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+      <DesignTimeSharedInput>True</DesignTimeSharedInput>
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+    </Compile>
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+    <EmbeddedResource Include="Properties\Resources.resx">
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+      <Generator>ResXFileCodeGenerator</Generator>
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+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
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+    </EmbeddedResource>
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+    <None Include="Properties\app.manifest" />
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+    <None Include="Properties\Settings.settings">
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+      <Generator>SettingsSingleFileGenerator</Generator>
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+      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
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+    </None>
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+  <ItemGroup>
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+    <None Include="App.config" />
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+  <ItemGroup>
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+    <ProjectReference Include="..\Common\Common.csproj">
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+      <Project>{808a7075-5af5-46b3-8ef6-514c0b5fa8d7}</Project>
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+      <Name>Common</Name>
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+    </ProjectReference>
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+  </ItemGroup>
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+  <ItemGroup>
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+    <EmbeddedResource Include="CheckPoint.dll">
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+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+    </EmbeddedResource>
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+    <EmbeddedResource Include="RobotDotMatrix.dll">
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+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+    </EmbeddedResource>
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+    <EmbeddedResource Include="RobotUsbWrapper.dll">
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+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+    </EmbeddedResource>
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+    <EmbeddedResource Include="SonixUSB.dll">
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+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+    </EmbeddedResource>
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+  </ItemGroup>
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+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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+</Project>

+ 31
- 0
XHPZ.sln Dosyayı Görüntüle

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+
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+Microsoft Visual Studio Solution File, Format Version 12.00
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+# Visual Studio Version 16
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+VisualStudioVersion = 16.0.30804.86
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+MinimumVisualStudioVersion = 10.0.40219.1
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+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XHPZ.Desktop", "XHPZ.Desktop\XHPZ.Desktop.csproj", "{82B6341B-3566-4E1A-8B0C-5CAA90C30005}"
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+EndProject
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+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Common", "Common\Common.csproj", "{808A7075-5AF5-46B3-8EF6-514C0B5FA8D7}"
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+EndProject
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+Global
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+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
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+		Debug|Any CPU = Debug|Any CPU
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+		Release|Any CPU = Release|Any CPU
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+	EndGlobalSection
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+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
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+		{82B6341B-3566-4E1A-8B0C-5CAA90C30005}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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+		{82B6341B-3566-4E1A-8B0C-5CAA90C30005}.Debug|Any CPU.Build.0 = Debug|Any CPU
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+		{82B6341B-3566-4E1A-8B0C-5CAA90C30005}.Release|Any CPU.ActiveCfg = Release|Any CPU
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+		{82B6341B-3566-4E1A-8B0C-5CAA90C30005}.Release|Any CPU.Build.0 = Release|Any CPU
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+		{808A7075-5AF5-46B3-8EF6-514C0B5FA8D7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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+		{808A7075-5AF5-46B3-8EF6-514C0B5FA8D7}.Debug|Any CPU.Build.0 = Debug|Any CPU
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+		{808A7075-5AF5-46B3-8EF6-514C0B5FA8D7}.Release|Any CPU.ActiveCfg = Release|Any CPU
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+		{808A7075-5AF5-46B3-8EF6-514C0B5FA8D7}.Release|Any CPU.Build.0 = Release|Any CPU
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+	EndGlobalSection
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+	GlobalSection(SolutionProperties) = preSolution
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+		HideSolutionNode = FALSE
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+	EndGlobalSection
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+	GlobalSection(ExtensibilityGlobals) = postSolution
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+		SolutionGuid = {FC5F78D4-21FE-44F0-952C-9F5C358214C6}
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+	EndGlobalSection
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+EndGlobal

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